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Search: Posts Made By: Zogu
Forum: Weird Worlds: Return to Infinite Space December 15th, 2005, 06:36 PM
Replies: 4
Views: 2,304
Posted By Zogu
Translating

Hi!
I've looked at the game resources and files, and it seems that Weird Worlds would be easily translated in other western languages (based on ISO 8851-1).

Maybe I could produce a port to...
Forum: Weird Worlds: Return to Infinite Space December 12th, 2005, 06:38 PM
Replies: 10
Views: 5,728
Posted By Zogu
Re: 2006 IGF Finalists Announced

I just love Smetlov's brain. Yeeeeeeeeiiiii...



Congratulations!
Forum: Weird Worlds: Return to Infinite Space December 12th, 2005, 06:37 PM
Replies: 9
Views: 3,866
Posted By Zogu
Re: Comments, suggestions, ...

Thanks for the explanation. Sometimes I like asking questions because, you know, I want to understand things! lol.
Forum: Weird Worlds: Return to Infinite Space December 12th, 2005, 05:45 PM
Replies: 9
Views: 3,866
Posted By Zogu
Re: Comments, suggestions, ...

Anybody out there still using 256 colors???
Forum: Weird Worlds: Return to Infinite Space December 12th, 2005, 05:44 PM
Replies: 5
Views: 2,234
Posted By Zogu
Re: One more suggestion...

yes. so?


About automated funny comments: Sim City 3000 has an automated headlines generator that works quite fine. Of course it can wear thin, but it takes a lot of time.

Snapshots: Take a...
Forum: Weird Worlds: Return to Infinite Space December 11th, 2005, 02:38 AM
Replies: 5
Views: 2,234
Posted By Zogu
One more suggestion...

Please add a "Mission Log" or "Mission Journal".
Auto-fills with all events and dates, as well as some humorous comments. Keeps infos about combats (what ship was lost, who we destroyed) and...
Forum: Weird Worlds: Return to Infinite Space December 10th, 2005, 11:10 PM
Replies: 9
Views: 3,866
Posted By Zogu
Comments, suggestions, ...

Hi! I very much enjoy the game. I play daily, it's a good way of "venting out" stress. Here are a few comments and suggestions.

1. The game's icon is very bland and gray and dull looking. I'd...
Forum: Weird Worlds: Return to Infinite Space December 10th, 2005, 11:02 PM
Replies: 6
Views: 3,126
Posted By Zogu
Re: The Five Furies: idea

Good point.
Maybe the furies' power should be lowered a bit. And the damage should be distributed to the whole enemy fleet (each ship should get weighted damage maybe).

Or maybe the furies' power...
Forum: Weird Worlds: Return to Infinite Space December 10th, 2005, 10:59 PM
Replies: 17
Views: 6,550
Posted By Zogu
Re: Black Hole Fortress? POSSIBLE SPOILERS

Yeah that's true http://forum.shrapnelgames.com/images/smilies/redface.gif, I just realized that in my latest game.

By the way, are the Cobalt Torpedoes THAT powerful in "standard" combat...
Forum: Weird Worlds: Return to Infinite Space December 10th, 2005, 10:52 PM
Replies: 18
Views: 7,141
Posted By Zogu
Re: BUG: Nebula Plow

I wonder if it's a bug. After all, the plow has to push not only the immediate nebular clouds, but also the whole nebular width. Think of it as a "domino effect" on the nebula. I guess you have to...
Forum: Weird Worlds: Return to Infinite Space December 10th, 2005, 04:05 PM
Replies: 36
Views: 44,740
Posted By Zogu
Re: The Non-violent High Score List

Latest score: 27615

"Medium everything" game, used the Terran Frigate (Military mission. LOL.)

I managed to find the Hyperdrive and the Mantle of Babulon early. Then... Esmeralda stole the...
Forum: Weird Worlds: Return to Infinite Space December 9th, 2005, 08:54 PM
Replies: 36
Views: 44,740
Posted By Zogu
Re: The Non-violent High Score List

Here's my latest score.
Not a single shot fired, not a single weapon mounted on any of my ships. I used the Aethric Mirror, but nothing else.

"Medium everything" game, science ship.

Score:...
Forum: Weird Worlds: Return to Infinite Space December 7th, 2005, 12:54 AM
Replies: 24
Views: 9,237
Posted By Zogu
Re: Why I won\'t be buying the game - detailed repo

ps: MoO3 was deadly boring.

ps(2): I agree with some of the criticism. Everybody would love WW to include (rip off?) some of the best features in SC2's combat system. This game had more variety in...
Forum: Weird Worlds: Return to Infinite Space December 7th, 2005, 12:49 AM
Replies: 24
Views: 9,237
Posted By Zogu
Re: Why I won\'t be buying the game - detailed repo

I wouldn't compare MoO-like games with WW. I mean... I play WW when I have 30 minutes to spare and I want to space out. I play MoO-like games when I want lose my social life, my girlfriend and my job.
Forum: Weird Worlds: Return to Infinite Space December 7th, 2005, 12:44 AM
Replies: 12
Views: 6,062
Posted By Zogu
Re: Impressions

i love the idea of items being vague. oh, and low value items being very useful. and high vale stuff being only useful in trade (some conograph music, anyone?)

would be cool to create a "trojan...
Forum: Weird Worlds: Return to Infinite Space December 7th, 2005, 12:42 AM
Replies: 4
Views: 3,163
Posted By Zogu
Re: Timer bug?

i don't know how i managed to do that.
but the timer kept running at high speed during combat... i swear!!!!!!!!! awwwgggh. i'll try to recreate the bug (feature?) and grab a screenshot.
Forum: Weird Worlds: Return to Infinite Space December 7th, 2005, 12:40 AM
Replies: 7
Views: 2,762
Posted By Zogu
Re: Modding my way through...

thanks all for your answers!

by the way, is it possible to "glue" some of the ship systems in place, so that the player cannot remove or replace them? could be interesting in some mods. for...
Forum: Weird Worlds: Return to Infinite Space December 5th, 2005, 11:22 PM
Replies: 13
Views: 5,344
Posted By Zogu
Re: Special Items

In fact, there are only two "major quests" in WW:
1. Primordius
2. The Yellow Kawangi

I'd be happy to create a few mods and expand the universe, though...
Forum: Weird Worlds: Return to Infinite Space December 5th, 2005, 09:49 PM
Replies: 7
Views: 2,762
Posted By Zogu
Modding my way through...

Hi! I started looking at the ressources and started imagining a good mod. But I don't know what the possibilities are. INI files are nice, but at the same time they offer only limited possibilities....
Forum: Weird Worlds: Return to Infinite Space December 5th, 2005, 09:41 PM
Replies: 13
Views: 5,344
Posted By Zogu
Re: Special Items

SPOILER

------------


The Toy Robot and Lookout Frogs both protect your ship against the thief/saboteur Esmeralda.

The Torc of Babulon lets you see cloaked ships (hint: Urluqai).

The...
Forum: Weird Worlds: Return to Infinite Space December 5th, 2005, 09:33 PM
Replies: 4
Views: 3,163
Posted By Zogu
Timer bug?

I managed to totally ruin my latest game by pressing the button for accelerated time (you know the ">>" button top left). I was travelling in a nebula with a crappy drive, so I wanted to get to my...
Forum: Weird Worlds: Return to Infinite Space December 5th, 2005, 09:26 PM
Replies: 17
Views: 6,550
Posted By Zogu
Re: Black Hole Fortress? POSSIBLE SPOILERS

You can find where Primordius' fortress is located, either by finding the "Horloge of Primordius", or by using a "Continuum Renderer Array" or an "Hyperwave Filter Array" (which will detect which...
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