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Showing results 51 to 75 of 161
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Posts Made By:
Arak Koba
Forum:
Space Empires: IV & V
March 28th, 2002, 12:09 PM
Replies:
17
Adding a new ship size
Views:
3,279
Posted By
Arak Koba
Re: Adding a new ship size
One of the main reasons I want a 2500kt class ship is so I can make ringworlds and sphereworlds without construction ships. Though the maintenance and overall expense for these ships is more than...
Forum:
Space Empires: IV & V
March 28th, 2002, 11:52 AM
Replies:
34
Organic Infestation ?
Views:
8,276
Posted By
Arak Koba
Re: Organic Infestation ?
dogscoff, I still haven't figured out how to make invisible stuff. Any advice is appreciated.
Sinapus, I think I figured a way to do the nebulae/star creation thing with the systems in...
Forum:
Space Empires: IV & V
March 28th, 2002, 11:27 AM
Replies:
2
Cloak/sensor modding help
Views:
1,852
Posted By
Arak Koba
Cloak/sensor modding help
I just want to make sure I did this correctly:
I wanted to make Tachyon sensors the 'anti-cloak' sensor, and gravitic sensors the 'anti-mine' sensor.
So what I did was increase the passive EM...
Forum:
Space Empires: IV & V
March 28th, 2002, 09:57 AM
Replies:
17
Adding a new ship size
Views:
3,279
Posted By
Arak Koba
Re: Adding a new ship size
'How about "Stellar Manipulation Barge"'
Not bad, but I do intend to use this ship class for more than just SMing.
Also- does the 'number of engines for one move' attribute work? I think it...
Forum:
Space Empires: IV & V
March 28th, 2002, 09:53 AM
Replies:
1
gamepen.com review up
Views:
1,757
Posted By
Arak Koba
Re: gamepen.com review up
Gamepen? Never heard of 'em.
Gonna go check it out.. maybe..
Forum:
Space Empires: IV & V
March 28th, 2002, 09:52 AM
Replies:
1
Picky, Picky, Picky SE4
Views:
1,406
Posted By
Arak Koba
Picky, Picky, Picky SE4
Holy cow is SE4 picky about spacing in the .txt files!
A couple of times now I got errors generated simply because the spaces between new/edited entries were a little off.
...
Forum:
Space Empires: IV & V
March 28th, 2002, 09:51 AM
Replies:
8
New Gold PBW Game: Adamant 004
Views:
2,803
Posted By
Arak Koba
Re: New Gold PBW Game: Adamant 004
Can't wait for PBW to get back up!
<shwump!>
Forum:
Space Empires: IV & V
March 28th, 2002, 07:34 AM
Replies:
34
Organic Infestation ?
Views:
8,276
Posted By
Arak Koba
Re: Organic Infestation ?
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by wr8th:
Maybe an integer value is required (if the program recognizes values between 0 and 1)....
Forum:
Space Empires: IV & V
March 27th, 2002, 11:45 PM
Replies:
11
Is the PBW site down again???
Views:
3,227
Posted By
Arak Koba
Re: Is the PBW site down again???
Hmm, I think that other one works for me.
But I can't test it out at the moment.. http://forum.shrapnelgames.com/images/icons/tongue.gif
Forum:
Space Empires: IV & V
March 27th, 2002, 11:44 PM
Replies:
17
Adding a new ship size
Views:
3,279
Posted By
Arak Koba
Re: Adding a new ship size
It was a strange error; can't remember what it was at the moment.
And I know that 'worldship' is a bit much for a starbase sized ship, but I am at a loss for another title at the moment. Any...
Forum:
Space Empires: IV & V
March 27th, 2002, 11:42 PM
Replies:
14
Counter Intel- using lower level projects
Views:
3,702
Posted By
Arak Koba
Re: Counter Intel- using lower level projects
Thanx. I will keep my eye open to see if I can catch it working.
Forum:
Space Empires: IV & V
March 27th, 2002, 09:24 PM
Replies:
17
Adding a new ship size
Views:
3,279
Posted By
Arak Koba
Re: Adding a new ship size
I added a 2500kt baseship size, but unfortunately I can't test it out with my current game since it comes up with an error.
I think some things are strange with the ship sizes:
Massive weapons...
Forum:
Space Empires: IV & V
March 27th, 2002, 09:21 PM
Replies:
11
Is the PBW site down again???
Views:
3,227
Posted By
Arak Koba
Re: Is the PBW site down again???
www.pbw.cc (http://www.pbw.cc)
Forum:
Space Empires: IV & V
March 27th, 2002, 08:09 PM
Replies:
14
Counter Intel- using lower level projects
Views:
3,702
Posted By
Arak Koba
Re: Counter Intel- using lower level projects
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by Phoenix-D:
"Meaning, if you have 5 CI level 3 projects almost maxxed out, and two empires launch a combined...
Forum:
Space Empires: IV & V
March 27th, 2002, 10:39 AM
Replies:
17
Adding a new ship size
Views:
3,279
Posted By
Arak Koba
Adding a new ship size
If I create a new ship size- specifically, a Worldship along the lines of the Baseship, but with 2500kt size- will the AI use this size automatically?
I can see that some of the AI files have...
Forum:
Space Empires: IV & V
March 27th, 2002, 09:22 AM
Replies:
13
Free (or really cheap) Web Hosts
Views:
2,425
Posted By
Arak Koba
Re: Free (or really cheap) Web Hosts
How much space do you require?
Forum:
Space Empires: IV & V
March 27th, 2002, 09:21 AM
Replies:
4
Techs that [must be found]
Views:
1,747
Posted By
Arak Koba
Techs that [must be found]
Hmm, I almost think I want to add massive planetary shields to the tech tree.
But then I see that Planetary Gravitational Shield Facility is already in place.
Don't know...
[ 27 March...
Forum:
Space Empires: IV & V
March 27th, 2002, 03:05 AM
Replies:
1
Mining (again): percentage depletion
Views:
1,487
Posted By
Arak Koba
Mining (again): percentage depletion
I thought for sure that if you added more remote mining components to a ship/base that the value of the planet's value would be decreased more per turn.
That is not the case.
So maximizing the...
Forum:
Space Empires: IV & V
March 27th, 2002, 02:01 AM
Replies:
4
created storm max obscuration
Views:
1,507
Posted By
Arak Koba
Re: created storm max obscuration
I see your point Lisif.
I have changed it to 5.
I just can't see any point in creating the storms otherwise.
Forum:
Space Empires: IV & V
March 27th, 2002, 01:58 AM
Replies:
4
created storm max obscuration
Views:
1,507
Posted By
Arak Koba
Re: created storm max obscuration
Yeah, I think I am going to up it to 4.
Makes more sense; after all, isn't this the point of creating them?
-edit-
Heh, I already did up it to 4. ...
Forum:
Space Empires: IV & V
March 27th, 2002, 01:31 AM
Replies:
26
Is is possible to cheat?
Views:
3,721
Posted By
Arak Koba
Re: Is is possible to cheat?
At turn 39? You're saying, 3.9 years into the game?
Hmm, I may be newbie to Space Empires, but something is sounding paranormal around here. ...
Forum:
Space Empires: IV & V
March 27th, 2002, 01:29 AM
Replies:
5
Repair order: construction first?
Views:
1,948
Posted By
Arak Koba
Re: Repair order: construction first?
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by TerranC:
... just as Arak Koba threw those Fire Extinguishers, a freak accident caused them to explode, sending...
Forum:
Space Empires: IV & V
March 27th, 2002, 01:27 AM
Replies:
12
repair time
Views:
3,767
Posted By
Arak Koba
Re: repair time
<blockquote><font size="1" face="Verdana, Arial">quote:</font><hr>Originally posted by Lisif Deoral:
Also, emergency pods can only be repaired by space yards, IIRC.<hr></blockquote>
Really?! Is...
Forum:
Space Empires: IV & V
March 27th, 2002, 01:25 AM
Replies:
4
created storm max obscuration
Views:
1,507
Posted By
Arak Koba
created storm max obscuration
In settings.txt, the maximum obscuration for created storms is 2.
Does this seem to be a little low? I mean, it takes a while to research the tech to create storms, and once you get there, you...
Forum:
Space Empires: IV & V
March 27th, 2002, 01:17 AM
Replies:
5
Repair order: construction first?
Views:
1,948
Posted By
Arak Koba
Re: Repair order: construction first?
Yeah, kewl!
Thanx!
Showing results 51 to 75 of 161
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