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Search: Posts Made By: Emperor Zodd
Forum: Space Empires: IV & V February 28th, 2001, 07:33 PM
Replies: 16
Views: 3,579
Posted By Emperor Zodd
Re: TDM ModPack 1.60

10,000 units and 500 ships
Forum: Space Empires: IV & V February 28th, 2001, 06:10 PM
Replies: 16
Views: 3,579
Posted By Emperor Zodd
Re: TDM ModPack 1.60

Why isn't the Eysk Race/Shipset included in the new mod?
Forum: Space Empires: IV & V February 28th, 2001, 05:02 PM
Replies: 5
Views: 1,798
Posted By Emperor Zodd
Re: *Possible* error in Components.txt

E-mail Aaron about it right away so he can make the corrections before the patch comes out next week.
Forum: Space Empires: IV & V February 28th, 2001, 04:55 PM
Replies: 14
Views: 3,542
Posted By Emperor Zodd
Re: Beating a dead horse....

I have e-mailed John from US without a response also.

I wanted to know if he was going to update the SEOR fleet to the 1.27 patch, and when it will be available.
Forum: Space Empires: IV & V February 28th, 2001, 01:13 AM
Replies: 11
Views: 3,451
Posted By Emperor Zodd
Re: NEXT PATCH NEWS

It's going to fix the AI cloaked ship launching units bug.
Forum: Space Empires: IV & V February 28th, 2001, 01:07 AM
Replies: 11
Views: 3,451
Posted By Emperor Zodd
NEXT PATCH NEWS

I thought you guys would want to know what Aaron told me today.


"We're shooting for a Monday\Tuesday of next week release for the next
patch."

Aaron
Forum: Space Empires: IV & V February 27th, 2001, 09:11 PM
Replies: 7
Views: 2,158
Posted By Emperor Zodd
Re: When is the new mod pack due out?

Is the mod pack still coming out today?

I'm waiting for it to start a new game.
Forum: Space Empires: IV & V February 26th, 2001, 10:21 PM
Replies: 7
Views: 2,158
Posted By Emperor Zodd
Re: When is the new mod pack due out?

Daynarr,can you tell us some of the changes made from the pre-1.27 mod?

What new kinds of ship designs have you made?
Forum: Space Empires: IV & V February 24th, 2001, 12:58 AM
Replies: 7
Views: 2,156
Posted By Emperor Zodd
Re: Cloaking AI Bug in 1.27?

Aaron told me he is aware of the bug and is working on it.
Forum: Space Empires: IV & V February 23rd, 2001, 10:02 PM
Replies: 7
Views: 2,156
Posted By Emperor Zodd
Re: Cloaking AI Bug in 1.27?

Could this just be happening to games that were started before the patch only?

[This message has been edited by Emperor Zodd (edited 23 February 2001).]
Forum: Space Empires: IV & V February 23rd, 2001, 07:05 PM
Replies: 7
Views: 2,156
Posted By Emperor Zodd
Re: Cloaking AI Bug in 1.27?

Why didn't these cloaking problems happen to the Beta testers before the patch was released?
Forum: Space Empires: IV & V February 22nd, 2001, 09:20 PM
Replies: 1
Views: 1,600
Posted By Emperor Zodd
GAME OPTION: Players can only colonize home planet type

Beware,if you select this option,the AI's will still research all the other planet colonization tech's; wasting research points and time!
Forum: Space Empires: IV & V February 22nd, 2001, 09:03 PM
Replies: 0
Views: 1,262
Posted By Emperor Zodd
AI and Black holes???

Does anyone know if the new patch fixes the problem with the AI and black holes?
Forum: Space Empires: IV & V February 22nd, 2001, 06:57 PM
Replies: 2
Views: 1,735
Posted By Emperor Zodd
Re: AI Tactical Comabat Strategy

You have to start a game and create empire files for them, and then save them with your settings.

[This message has been edited by Emperor Zodd (edited 22 February 2001).]
Forum: Space Empires: IV & V February 22nd, 2001, 05:31 AM
Replies: 19
Views: 3,077
Posted By Emperor Zodd
Re: 2001 SE4 AI Challenge

Using 5000 points makes the races too powerful and too simular!!!
Forum: Space Empires: IV & V February 22nd, 2001, 03:48 AM
Replies: 19
Views: 3,077
Posted By Emperor Zodd
Re: 2001 SE4 AI Challenge

Why not a 2000 pt game or both atleast?
Forum: Space Empires: IV & V February 21st, 2001, 09:54 PM
Replies: 20
Views: 4,179
Posted By Emperor Zodd
Re: Big Fat Bug

Why not just label the new patch 1.28 to prevent confusion?

[This message has been edited by Emperor Zodd (edited 21 February 2001).]
Forum: Space Empires: IV & V February 21st, 2001, 09:43 PM
Replies: 18
Views: 4,113
Posted By Emperor Zodd
Re: No Maintainence a Feature?!?!

This is a good example why using no more than 2000 racial points is warranted.
Forum: Space Empires: IV & V February 21st, 2001, 04:00 PM
Replies: 20
Views: 4,179
Posted By Emperor Zodd
Re: Big Fat Bug

Good work Daynarr.
Forum: Space Empires: IV & V February 21st, 2001, 05:43 AM
Replies: 19
Views: 3,077
Posted By Emperor Zodd
Forum: Space Empires: IV & V February 21st, 2001, 05:36 AM
Replies: 5
Views: 2,921
Posted By Emperor Zodd
New Anti-Proton beams?

Are the damage points correct?
Why is 11 weaker than 10?
Is 12 suppose to have a range of 9?


Name := Anti - Proton Beam X
Description := Focused energy beam used...
Forum: Space Empires: IV & V February 19th, 2001, 10:45 PM
Replies: 34
Views: 7,364
Posted By Emperor Zodd
Re: New Patch Info Thread

I'm glad to see this change.
I would like to see more refinements to weapon play balance in the future.

18. Changed - Increased the damage for the Anti-Proton Beam family (thanks to
Daynarr).
Forum: Space Empires: IV & V February 19th, 2001, 10:42 PM
Replies: 34
Views: 7,364
Posted By Emperor Zodd
Re: New Patch Info Thread

I'm glad to see this option.


6. Added - Game Option: Can only colonize planets of the same
planet type as your home planet (regardless of
technology).
Forum: Space Empires: IV & V February 17th, 2001, 07:28 PM
Replies: 17
Views: 3,968
Posted By Emperor Zodd
Re: Question for Beta Testers on the new AI

Baron,have you tried using low bonus yet?
If so,how strong is the AI?
Forum: Space Empires: IV & V February 17th, 2001, 07:13 PM
Replies: 11
Views: 3,337
Posted By Emperor Zodd
Re: Can\'t colonize gas giants

You need to make a new colony ship design with a Gas giant colony component.
Showing results 51 to 75 of 312

 
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