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Showing results 51 to 75 of 312
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Posts Made By:
Emperor Zodd
Forum:
Space Empires: IV & V
February 28th, 2001, 07:33 PM
Replies:
16
TDM ModPack 1.60
Views:
3,579
Posted By
Emperor Zodd
Re: TDM ModPack 1.60
10,000 units and 500 ships
Forum:
Space Empires: IV & V
February 28th, 2001, 06:10 PM
Replies:
16
TDM ModPack 1.60
Views:
3,579
Posted By
Emperor Zodd
Re: TDM ModPack 1.60
Why isn't the Eysk Race/Shipset included in the new mod?
Forum:
Space Empires: IV & V
February 28th, 2001, 05:02 PM
Replies:
5
*Possible* error in Components.txt
Views:
1,798
Posted By
Emperor Zodd
Re: *Possible* error in Components.txt
E-mail Aaron about it right away so he can make the corrections before the patch comes out next week.
Forum:
Space Empires: IV & V
February 28th, 2001, 04:55 PM
Replies:
14
Beating a dead horse....
Views:
3,542
Posted By
Emperor Zodd
Re: Beating a dead horse....
I have e-mailed John from US without a response also.
I wanted to know if he was going to update the SEOR fleet to the 1.27 patch, and when it will be available.
Forum:
Space Empires: IV & V
February 28th, 2001, 01:13 AM
Replies:
11
NEXT PATCH NEWS
Views:
3,451
Posted By
Emperor Zodd
Re: NEXT PATCH NEWS
It's going to fix the AI cloaked ship launching units bug.
Forum:
Space Empires: IV & V
February 28th, 2001, 01:07 AM
Replies:
11
NEXT PATCH NEWS
Views:
3,451
Posted By
Emperor Zodd
NEXT PATCH NEWS
I thought you guys would want to know what Aaron told me today.
"We're shooting for a Monday\Tuesday of next week release for the next
patch."
Aaron
Forum:
Space Empires: IV & V
February 27th, 2001, 09:11 PM
Replies:
7
When is the new mod pack due out?
Views:
2,158
Posted By
Emperor Zodd
Re: When is the new mod pack due out?
Is the mod pack still coming out today?
I'm waiting for it to start a new game.
Forum:
Space Empires: IV & V
February 26th, 2001, 10:21 PM
Replies:
7
When is the new mod pack due out?
Views:
2,158
Posted By
Emperor Zodd
Re: When is the new mod pack due out?
Daynarr,can you tell us some of the changes made from the pre-1.27 mod?
What new kinds of ship designs have you made?
Forum:
Space Empires: IV & V
February 24th, 2001, 12:58 AM
Replies:
7
Cloaking AI Bug in 1.27?
Views:
2,156
Posted By
Emperor Zodd
Re: Cloaking AI Bug in 1.27?
Aaron told me he is aware of the bug and is working on it.
Forum:
Space Empires: IV & V
February 23rd, 2001, 10:02 PM
Replies:
7
Cloaking AI Bug in 1.27?
Views:
2,156
Posted By
Emperor Zodd
Re: Cloaking AI Bug in 1.27?
Could this just be happening to games that were started before the patch only?
[This message has been edited by Emperor Zodd (edited 23 February 2001).]
Forum:
Space Empires: IV & V
February 23rd, 2001, 07:05 PM
Replies:
7
Cloaking AI Bug in 1.27?
Views:
2,156
Posted By
Emperor Zodd
Re: Cloaking AI Bug in 1.27?
Why didn't these cloaking problems happen to the Beta testers before the patch was released?
Forum:
Space Empires: IV & V
February 22nd, 2001, 09:20 PM
Replies:
1
GAME OPTION: Players can only colonize home planet type
Views:
1,600
Posted By
Emperor Zodd
GAME OPTION: Players can only colonize home planet type
Beware,if you select this option,the AI's will still research all the other planet colonization tech's; wasting research points and time!
Forum:
Space Empires: IV & V
February 22nd, 2001, 09:03 PM
Replies:
0
AI and Black holes???
Views:
1,262
Posted By
Emperor Zodd
AI and Black holes???
Does anyone know if the new patch fixes the problem with the AI and black holes?
Forum:
Space Empires: IV & V
February 22nd, 2001, 06:57 PM
Replies:
2
AI Tactical Comabat Strategy
Views:
1,735
Posted By
Emperor Zodd
Re: AI Tactical Comabat Strategy
You have to start a game and create empire files for them, and then save them with your settings.
[This message has been edited by Emperor Zodd (edited 22 February 2001).]
Forum:
Space Empires: IV & V
February 22nd, 2001, 05:31 AM
Replies:
19
2001 SE4 AI Challenge
Views:
3,077
Posted By
Emperor Zodd
Re: 2001 SE4 AI Challenge
Using 5000 points makes the races too powerful and too simular!!!
Forum:
Space Empires: IV & V
February 22nd, 2001, 03:48 AM
Replies:
19
2001 SE4 AI Challenge
Views:
3,077
Posted By
Emperor Zodd
Re: 2001 SE4 AI Challenge
Why not a 2000 pt game or both atleast?
Forum:
Space Empires: IV & V
February 21st, 2001, 09:54 PM
Replies:
20
Big Fat Bug
Views:
4,179
Posted By
Emperor Zodd
Re: Big Fat Bug
Why not just label the new patch 1.28 to prevent confusion?
[This message has been edited by Emperor Zodd (edited 21 February 2001).]
Forum:
Space Empires: IV & V
February 21st, 2001, 09:43 PM
Replies:
18
No Maintainence a Feature?!?!
Views:
4,113
Posted By
Emperor Zodd
Re: No Maintainence a Feature?!?!
This is a good example why using no more than 2000 racial points is warranted.
Forum:
Space Empires: IV & V
February 21st, 2001, 04:00 PM
Replies:
20
Big Fat Bug
Views:
4,179
Posted By
Emperor Zodd
Re: Big Fat Bug
Good work Daynarr.
Forum:
Space Empires: IV & V
February 21st, 2001, 05:43 AM
Replies:
19
2001 SE4 AI Challenge
Views:
3,077
Posted By
Emperor Zodd
Re: 2001 SE4 AI Challenge
Great idea!
Forum:
Space Empires: IV & V
February 21st, 2001, 05:36 AM
Replies:
5
New Anti-Proton beams?
Views:
2,921
Posted By
Emperor Zodd
New Anti-Proton beams?
Are the damage points correct?
Why is 11 weaker than 10?
Is 12 suppose to have a range of 9?
Name := Anti - Proton Beam X
Description := Focused energy beam used...
Forum:
Space Empires: IV & V
February 19th, 2001, 10:45 PM
Replies:
34
New Patch Info Thread
Views:
7,364
Posted By
Emperor Zodd
Re: New Patch Info Thread
I'm glad to see this change.
I would like to see more refinements to weapon play balance in the future.
18. Changed - Increased the damage for the Anti-Proton Beam family (thanks to
Daynarr).
Forum:
Space Empires: IV & V
February 19th, 2001, 10:42 PM
Replies:
34
New Patch Info Thread
Views:
7,364
Posted By
Emperor Zodd
Re: New Patch Info Thread
I'm glad to see this option.
6. Added - Game Option: Can only colonize planets of the same
planet type as your home planet (regardless of
technology).
Forum:
Space Empires: IV & V
February 17th, 2001, 07:28 PM
Replies:
17
Question for Beta Testers on the new AI
Views:
3,968
Posted By
Emperor Zodd
Re: Question for Beta Testers on the new AI
Baron,have you tried using low bonus yet?
If so,how strong is the AI?
Forum:
Space Empires: IV & V
February 17th, 2001, 07:13 PM
Replies:
11
Can't colonize gas giants
Views:
3,337
Posted By
Emperor Zodd
Re: Can\'t colonize gas giants
You need to make a new colony ship design with a Gas giant colony component.
Showing results 51 to 75 of 312
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