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Showing results 51 to 75 of 105
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Posts Made By:
jars_u
Forum:
All American: The 82nd Airborne in Normandy
July 9th, 2006, 09:16 AM
Replies:
3
ANY news? Anything at all?
Views:
16,456
Posted By
jars_u
Re: ANY news? Anything at all?
If I remember correctly I signed my NDA to be a beta tester for 82nd but had to drop out when I got deployed overseas post 9/11 in early 2002.
While I would still like to play it my enthusiasm has...
Forum:
All American: The 82nd Airborne in Normandy
January 19th, 2002, 09:46 PM
Replies:
9
What's going on?
Views:
6,687
Posted By
jars_u
Re: What\'s going on?
The beta is going to start soon - the testers have already been selected, thats pretty much all I know.
Forum:
All American: The 82nd Airborne in Normandy
November 20th, 2001, 04:49 AM
Replies:
1
Big announcement tommorow...
Views:
4,972
Posted By
jars_u
Re: Big announcement tommorow...
Ah... now I understand your Last message to me - the private beta forums for 82, using my brain *this time* see and I thought being persistent and annoying would never pay off, hee hee...
...
Forum:
All American: The 82nd Airborne in Normandy
November 10th, 2001, 05:00 AM
Replies:
49
Future progression of the game
Views:
22,963
Posted By
jars_u
Re: Future progression of the game
Anything new to share?
------------------
"Courage is not the absence of fear, but rather the judgement that something else is more important than fear." (Ambrose Redmoon)
Forum:
All American: The 82nd Airborne in Normandy
October 18th, 2001, 01:42 AM
Replies:
49
Future progression of the game
Views:
22,963
Posted By
jars_u
Re: Future progression of the game
Hi! http://www.shrapnelgames.com/ubb/images/icons/icon7.gif
------------------
"Courage is not the absence of fear, but rather the judgement that something else is more important than fear."...
Forum:
All American: The 82nd Airborne in Normandy
October 5th, 2001, 02:14 AM
Replies:
49
Future progression of the game
Views:
22,963
Posted By
jars_u
Re: Future progression of the game
Hi, no one has posted anything in here for a while - so I figured I would post something just to keep the forum active and to let people... know that we are still waiting for bits of new info on...
Forum:
All American: The 82nd Airborne in Normandy
September 21st, 2001, 06:51 AM
Replies:
49
Future progression of the game
Views:
22,963
Posted By
jars_u
Re: Future progression of the game
So how are the study sessions coming along?
------------------
"Courage is not the absence of fear, but rather the judgement that something else is more important than fear." (Ambrose Redmoon)
Forum:
All American: The 82nd Airborne in Normandy
September 11th, 2001, 02:53 AM
Replies:
49
Future progression of the game
Views:
22,963
Posted By
jars_u
Re: Future progression of the game
No problem. Just throw us a bone every now and then http://www.shrapnelgames.com/ubb/images/icons/icon7.gif Yeah I have seen comericals for that at my girlfriends house but all I got is basic...
Forum:
All American: The 82nd Airborne in Normandy
September 10th, 2001, 06:47 PM
Replies:
49
Future progression of the game
Views:
22,963
Posted By
jars_u
Re: Future progression of the game
Thanks. CgOnline.com? Did a searach was not able to find anything - does anyone have a link they could share?
------------------
"Courage is not the absence of fear, but rather the judgement...
Forum:
All American: The 82nd Airborne in Normandy
September 8th, 2001, 10:46 PM
Replies:
49
Future progression of the game
Views:
22,963
Posted By
jars_u
Re: Future progression of the game
And the bird says... hello?
Forum:
All American: The 82nd Airborne in Normandy
September 3rd, 2001, 03:51 AM
Replies:
49
Future progression of the game
Views:
22,963
Posted By
jars_u
Re: Future progression of the game
Any news?
Forum:
All American: The 82nd Airborne in Normandy
August 24th, 2001, 04:23 PM
Replies:
49
Future progression of the game
Views:
22,963
Posted By
jars_u
Re: Future progression of the game
Any new developments on the release date?
------------------
"Courage is not the absence of fear, but rather the judgement that something else is more important than fear." (Ambrose Redmoon)
Forum:
All American: The 82nd Airborne in Normandy
June 9th, 2001, 03:29 AM
Replies:
49
Future progression of the game
Views:
22,963
Posted By
jars_u
Re: Future progression of the game
Wow! So someone does actually listen eh? LOL, thats actually one of the things I really like about Shrapnel. I thought maybe that email got lost to Sarge but thats all I really wanted was one...
Forum:
All American: The 82nd Airborne in Normandy
June 2nd, 2001, 12:38 AM
Replies:
49
Future progression of the game
Views:
22,963
Posted By
jars_u
Re: Future progression of the game
Ok, well thats a start. At least I know someone is listening to my ramblings! But... I poke around the shrapnel site a lot, I've seen the new box art already ...
Forum:
All American: The 82nd Airborne in Normandy
June 1st, 2001, 03:17 AM
Replies:
49
Future progression of the game
Views:
22,963
Posted By
jars_u
Re: Future progression of the game
Knock, knock. Anyone at home? C'mon give a dog a bone here.
Forum:
All American: The 82nd Airborne in Normandy
May 19th, 2001, 01:46 AM
Replies:
49
Future progression of the game
Views:
22,963
Posted By
jars_u
Re: Future progression of the game
Hello to anyone listening!
I see it's been about a month since anyone posted anything here. Any new info on the status of the 82nd? How about a teaser screen shot? I've been tempted to preorder...
Forum:
Space Empires: IV & V
December 18th, 2000, 06:20 PM
Replies:
3
hidden and or racial tech areas
Views:
2,334
Posted By
jars_u
Re: hidden and or racial tech areas
Thanks, fair enough. Was just not certain if something was going wrong or if I was doing something wrong but I can see why gaining the racial tech areas might make the game unbalanced but on the...
Forum:
Space Empires: IV & V
December 18th, 2000, 08:18 AM
Replies:
3
hidden and or racial tech areas
Views:
2,334
Posted By
jars_u
hidden and or racial tech areas
Once you destory/capture another empire that has a special tech area - say the "Crystal Empire" which has the crystal armor that channels damange into shields, why is (at least in my exp) that tech...
Forum:
Space Empires: IV & V
September 14th, 2000, 06:42 AM
Replies:
3
SE III
Views:
2,836
Posted By
jars_u
Re: SE III
Yes, the se4 demo is really good but, I stoped playing it as well at 100 turns things are really just starting - I find in the game. So I will just have to wait for my full Version to arrive in the...
Forum:
Space Empires: IV & V
September 13th, 2000, 06:13 AM
Replies:
21
Space Stations--Pros/Cons
Views:
7,098
Posted By
jars_u
Re: Space Stations--Pros/Cons
I don't think weapons ranges for a fixed platform, space station, should be any longer then a ship. In space I don't really think such considerations would come into play as much as they do in an...
Forum:
Space Empires: IV & V
September 13th, 2000, 06:02 AM
Replies:
6
Wormholedrives and stardrives
Views:
3,597
Posted By
jars_u
Re: Wormholedrives and stardrives
I like a lot of Klauss engine ideas. But, the cost issue is the big thing if you have to spend the time researching so many different tech trees what you save in actual resources off sets that. ...
Forum:
Space Empires: IV & V
September 6th, 2000, 05:32 AM
Replies:
25
Things I don't like in Space Empires 4
Views:
8,504
Posted By
jars_u
Re: Things I don\'t like in Space Empires 4
<BLOCKQUOTE><font size="1" face="Verdana, Arial">quote:</font><HR>Originally posted by Mark Pavlou:
Don't forget the actual ground combat itself which appears to be the same as SEIII - everyone...
Forum:
Space Empires: IV & V
September 2nd, 2000, 07:04 AM
Replies:
19
Ship roles (division of labor)
Views:
7,787
Posted By
jars_u
Re: Ship roles (division of labor)
Yes I thought the solar collectors were just for re-stocking your ships supplies. But, it that vein does anyone think that the ? "supply-reactor" device doohkie thing is a bit too strong at least in...
Forum:
Space Empires: IV & V
September 2nd, 2000, 06:50 AM
Replies:
6
News from Malfador
Views:
5,443
Posted By
jars_u
Re: News from Malfador
Yea, I'm fine with the delay. A month or so is not that bad and given that it will make for a better finished product that is a result of user feedback I am all for it. Besdies I don't have enough...
Forum:
Space Empires: IV & V
September 1st, 2000, 07:00 AM
Replies:
13
Through The Grapevine?
Views:
5,584
Posted By
jars_u
Re: Through The Grapevine?
Well to make a long story short I found SE4 by reading a review in Computer Games Magazine (my faviorte computer games magazine) for AOA:WDK which I purchased from battlefront.com about a year ago...
Showing results 51 to 75 of 105
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