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Showing results 51 to 75 of 442
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Posts Made By:
Pax
Forum:
Space Empires: IV & V
July 26th, 2003, 08:47 PM
Replies:
299
Attack of the Ankle-Biters - Replacment player needed.
Views:
35,435
Posted By
Pax
Re: Attack of the Ankle-Biters - Replacment player needed.
Oops.
I had forgotten that LCVs were 800kT in the unmodded game; I was thinking they were 400-500kT.
So, drop the LCV to ~400kT, adjust remaining features to suit, and allow them in. Versus...
Forum:
Space Empires: IV & V
July 26th, 2003, 07:44 PM
Replies:
299
Attack of the Ankle-Biters - Replacment player needed.
Views:
35,435
Posted By
Pax
Re: Attack of the Ankle-Biters - Replacment player needed.
I'd allow warships up to destroyer size, light carriers, medium transports, colony ships, and starbases up to battlestation.
However, I would also trim off large fighters and large weapon...
Forum:
Space Empires: IV & V
July 26th, 2003, 08:12 AM
Replies:
359
SE4 Stock Balance Mod
Views:
45,990
Posted By
Pax
Re: SE4 Stock Balance Mod
<font size="2" face="Verdana, Helvetica, sans-serif">Armor should, really, be more useful than it currently is. For the same research input, armor should give more hp/kT than shields (you don't have...
Forum:
Space Empires: IV & V
July 26th, 2003, 02:54 AM
Replies:
359
SE4 Stock Balance Mod
Views:
45,990
Posted By
Pax
Re: SE4 Stock Balance Mod
<font size="2" face="Verdana, Helvetica, sans-serif">YES! Ever hear of the Hirogen? There are dozens of races in Star Trek alone that use NO SHIELDING and have very strong armor, providing better...
Forum:
Space Empires: IV & V
July 26th, 2003, 01:13 AM
Replies:
190
OT:US don't qualify for EU membership, don't spank children, WW2 history.
Views:
23,212
Posted By
Pax
Re: OT:US don\'t qualify for EU membership, don\'t spank children, WW2 history.
<font size="2" face="Verdana, Helvetica, sans-serif">It generally costs a lot more than that around here...[/b]</font><hr /></blockquote><font size="2" face="Verdana, Helvetica, sans-serif">Jeeze; it...
Forum:
Space Empires: IV & V
July 26th, 2003, 01:07 AM
Replies:
190
OT:US don't qualify for EU membership, don't spank children, WW2 history.
Views:
23,212
Posted By
Pax
Re: OT:US don\'t qualify for EU membership, don\'t spank children, WW2 history.
<font size="2" face="Verdana, Helvetica, sans-serif">The usual amount, sent to the usual address, of course.
...
Wait ... did I say that out loud? ...
Forum:
Space Empires: IV & V
July 26th, 2003, 12:10 AM
Replies:
190
OT:US don't qualify for EU membership, don't spank children, WW2 history.
Views:
23,212
Posted By
Pax
Re: OT:US don\'t qualify for EU membership, don\'t spank children, WW2 history.
<font size="2" face="Verdana, Helvetica, sans-serif">While spanking or other forms of "get physical" discipline should always be a Last resort, trust me when I tell you that there ae some children...
Forum:
Space Empires: IV & V
July 24th, 2003, 07:34 PM
Replies:
359
SE4 Stock Balance Mod
Views:
45,990
Posted By
Pax
Re: SE4 Stock Balance Mod
<font size="2" face="Verdana, Helvetica, sans-serif">Well, if the Talisman is supposed to be +100 in addition to Combat Sensors, then, using Talisman without those sensors (uniformly, rather than in...
Forum:
Space Empires: IV & V
July 24th, 2003, 04:25 PM
Replies:
359
SE4 Stock Balance Mod
Views:
45,990
Posted By
Pax
Re: SE4 Stock Balance Mod
<font size="2" face="Verdana, Helvetica, sans-serif">Um. If it's a simple thing like making sure the AI uses both regular combat sensors AND the Talisman ... wouldn't it be possible to simply...
Forum:
Space Empires: IV & V
July 23rd, 2003, 09:52 AM
Replies:
359
SE4 Stock Balance Mod
Views:
45,990
Posted By
Pax
Re: SE4 Stock Balance Mod
My thoughts:
The Talisman
Making this a mount would be the best fix, however I doubt it could be done w/o screwing existing AIs. So, how about this: instead of "always hits", why not let it...
Forum:
Space Empires: IV & V
July 21st, 2003, 02:45 AM
Replies:
11
Tractor Beam III useless
Views:
2,747
Posted By
Pax
Re: Tractor Beam III useless
I've always thought Tractor beams shoudl have a longer range -- say, damage^2 ... so a TR3 which does 4, should reach out to range 16. The idea is to get things closer, right? So, why would you use...
Forum:
Space Empires: IV & V
June 27th, 2003, 10:48 PM
Replies:
96
Copywrite laws are they to vague?
Views:
10,047
Posted By
Pax
Re: Copywrite laws are they to vague?
<font size="2" face="Verdana, Helvetica, sans-serif">There's nothing wrong with beign a communist or socialist -- though I tend to think such systems, taken as-is, have their OWN set of inherent...
Forum:
Space Empires: IV & V
June 27th, 2003, 04:02 PM
Replies:
96
Copywrite laws are they to vague?
Views:
10,047
Posted By
Pax
Re: Copywrite laws are they to vague?
<font size="2" face="Verdana, Helvetica, sans-serif">http://forum.shrapnelgames.com/images/icons/icon12.gif http://forum.shrapnelgames.com/images/icons/icon10.gif [/b]</font><hr...
Forum:
Space Empires: IV & V
June 27th, 2003, 07:27 AM
Replies:
96
Copywrite laws are they to vague?
Views:
10,047
Posted By
Pax
Re: Copywrite laws are they to vague?
<font size="2" face="Verdana, Helvetica, sans-serif">Roddenberry invented the idea of the Trek series, and pitched it to Paramount. Have you seen "The Glass Menagerie" ... ? The bits they watch in...
Forum:
Space Empires: IV & V
June 26th, 2003, 12:58 AM
Replies:
96
Copywrite laws are they to vague?
Views:
10,047
Posted By
Pax
Re: Copywrite laws are they to vague?
<font size="2" face="Verdana, Helvetica, sans-serif">Paramount owns the likeness of Spok as IP -- either through copyright, or, trademark (and trademark is forever, as it should be).
What if...
Forum:
Space Empires: IV & V
June 25th, 2003, 05:41 PM
Replies:
96
Copywrite laws are they to vague?
Views:
10,047
Posted By
Pax
Re: Copywrite laws are they to vague?
<font size="2" face="Verdana, Helvetica, sans-serif">I'm sure the SKINS wer enot in the fansite webkit, though. The webkit would contain a liscense -- at least implicit -- allowing the INCLUDED...
Forum:
Space Empires: IV & V
June 25th, 2003, 05:36 PM
Replies:
96
Copywrite laws are they to vague?
Views:
10,047
Posted By
Pax
Re: Copywrite laws are they to vague?
<font size="2" face="Verdana, Helvetica, sans-serif">I will restate: there is absolutely NO action which is wholly unmotivated by greed. IOW, greed is a component of the motivation behind every...
Forum:
Space Empires: IV & V
June 25th, 2003, 01:32 AM
Replies:
96
Copywrite laws are they to vague?
Views:
10,047
Posted By
Pax
Re: Copywrite laws are they to vague?
<font size="2" face="Verdana, Helvetica, sans-serif">There is absolutely no such thing, though, as an action wholly and completely unmotivated by greed, aside perhaps from autonomous reflex...
Forum:
Space Empires: IV & V
June 24th, 2003, 10:36 AM
Replies:
96
Copywrite laws are they to vague?
Views:
10,047
Posted By
Pax
Re: Copywrite laws are they to vague?
<font size="2" face="Verdana, Helvetica, sans-serif">I fully support the use of computers to facilitate the transfer of data within the bounds of reasonable law; reasonable in this case would be,...
Forum:
Space Empires: IV & V
June 24th, 2003, 10:21 AM
Replies:
96
Copywrite laws are they to vague?
Views:
10,047
Posted By
Pax
Re: Copywrite laws are they to vague?
<font size="2" face="Verdana, Helvetica, sans-serif">It's really very, very, unbelievably simple:
Just because a tool CAN do a thing, does not mean it is wise nor right to actually do that thing...
Forum:
Space Empires: IV & V
June 23rd, 2003, 08:02 PM
Replies:
96
Copywrite laws are they to vague?
Views:
10,047
Posted By
Pax
Re: Copywrite laws are they to vague?
<font size="2" face="Verdana, Helvetica, sans-serif">Another thought for you, turning your words above to another concept and end:
<font size="2" face="Verdana, Helvetica, sans-serif">
[...
Forum:
Space Empires: IV & V
June 22nd, 2003, 06:46 AM
Replies:
96
Copywrite laws are they to vague?
Views:
10,047
Posted By
Pax
Re: Copywrite laws are they to vague?
[quote]Originally posted by DavidG:
<font size="2" face="Verdana, Helvetica, sans-serif">Back at you. http://forum.shrapnelgames.com/images/smilies/rolleyes.gif
I didn't CALL him an actual...
Forum:
Space Empires: IV & V
June 22nd, 2003, 02:52 AM
Replies:
96
Copywrite laws are they to vague?
Views:
10,047
Posted By
Pax
Re: Copywrite laws are they to vague?
<font size="2" face="Verdana, Helvetica, sans-serif">Yet, to make fan art and otehr derivative works no longer protected by copyright (and, as an aside, trademark) laws ... you would have to do that...
Forum:
Space Empires: IV & V
June 21st, 2003, 03:54 AM
Replies:
96
Copywrite laws are they to vague?
Views:
10,047
Posted By
Pax
Re: Copywrite laws are they to vague?
<font size="2" face="Verdana, Helvetica, sans-serif">The thing is, fan art or no, SE4 or Star Wars ... it's all one thing: IP.
You cannot remove protections of intellectual property for "the Big...
Forum:
Space Empires: IV & V
June 21st, 2003, 03:35 AM
Replies:
16
PBW : Sweet Ancients Game: Replacement Player needed
Views:
3,539
Posted By
Pax
Re: PBW : Sweet Ancients Game: Replacement Player needed
<font size="2" face="Verdana, Helvetica, sans-serif">I think you were thinking of "Non-" rather than "none"; as in "Non-rock, Non-oxygen". "None Rock" could be misinterpreted as "Rock None" -- IOW,...
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