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Showing results 76 to 96 of 96
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Posts Made By:
Zurai
Forum:
Dominions 2: The Ascension Wars
February 17th, 2004, 05:47 AM
Replies:
5
So........ Wait for 2.09?????????????
Views:
1,161
Posted By
Zurai
Re: So........ Wait for 2.09?????????????
I am. Between the broken Jotuns and the AI combat bug, I see no real reason to upgrade since I play exclusively single player.
Forum:
Dominions 2: The Ascension Wars
February 16th, 2004, 11:35 PM
Replies:
26
cavalry charges against pikes units
Views:
2,699
Posted By
Zurai
Re: cavalry charges against pikes units
A pike is NOT a melee weapon. A pike *formation* is a melee formation, but individually a pike is about the weakest weapon that exists. The advantage of a pike square is that it's impossible to reach...
Forum:
Dominions 2: The Ascension Wars
February 16th, 2004, 04:51 AM
Replies:
18
Been said before, but... luck vs misfortune
Views:
2,738
Posted By
Zurai
Re: Been said before, but... luck vs misfortune
<font size="2" face="sans-serif, arial, verdana">So in other words, luck costs twice as many creation points as any other scale (at least), but misfortune doesn't give back twice as many.
Luck...
Forum:
Dominions 2: The Ascension Wars
February 15th, 2004, 09:38 PM
Replies:
51
Tien Chi Conscription
Views:
7,414
Posted By
Zurai
Re: Tien Chi Conscription
Gateway: Limit on province defense is 125. Found that out in a game with Caelum where I was just messing around with late game spells and had ~8k gold income per turn post upkeep.
Forum:
Dominions 2: The Ascension Wars
February 15th, 2004, 06:19 PM
Replies:
18
Been said before, but... luck vs misfortune
Views:
2,738
Posted By
Zurai
Re: Been said before, but... luck vs misfortune
By the way, I've also not gotten any of the Man heroes. Considering the odds are 4% per turn with +1 luck, that means I only had a 28% chance of not getting at least one by now ...
Forum:
Dominions 2: The Ascension Wars
February 15th, 2004, 06:15 PM
Replies:
18
Been said before, but... luck vs misfortune
Views:
2,738
Posted By
Zurai
Re: Been said before, but... luck vs misfortune
If I ever got any gems from the witch events, it was a very small amount of either Nature or Air gems which Avalon gave me a supply of anyway (which would make it hard to track). I'm 100% certain...
Forum:
Dominions 2: The Ascension Wars
February 15th, 2004, 05:42 PM
Replies:
18
Been said before, but... luck vs misfortune
Views:
2,738
Posted By
Zurai
Been said before, but... luck vs misfortune
In the current game I'm playing, with a *positive* Luck scale, I have had
2 brigands (+unrest) bad events
3 flooding (25% pop loss) bad events
2 witch's curse bad events
1 plague bad event
3...
Forum:
Dominions 2: The Ascension Wars
February 15th, 2004, 07:42 AM
Replies:
22
Vanheim and blood
Views:
3,276
Posted By
Zurai
Re: Vanheim and blood
Nope, each slave taken adds like +1-2 unrest. The actual act of hunting itself doesn't add much at all, maybe 1 or 2. In addition, with scouts you can spread the hunting around more easily, so you...
Forum:
Dominions 2: The Ascension Wars
February 15th, 2004, 06:48 AM
Replies:
10
assasination within castles
Views:
2,077
Posted By
Zurai
Re: assasination within castles
And with a few exceptions, province defense has HORRID morale. It's almost not worth buying as C'tis, for instance... sure, you get tons of militia, but their morale is like 8. Kill two (of 80) and...
Forum:
Dominions 2: The Ascension Wars
February 15th, 2004, 02:32 AM
Replies:
20
Caelum
Views:
3,904
Posted By
Zurai
Re: Caelum
There are lots of spells that protect your troops from missile weapons, though some of them are slightly high level. Storm (air 4, evocation 5) calls a storm that ruins bows, Mist (air 3, evocation...
Forum:
Dominions 2: The Ascension Wars
February 14th, 2004, 07:16 PM
Replies:
6
Turn of the Sidhe Tide (Tuatha AAR)
Views:
2,894
Posted By
Zurai
Re: Turn of the Sidhe Tide (Tuatha AAR)
Spring of Year 1 (turn 1):
Garsivaz ordered that his capital and the main temple to his worship be set up in the Dankwoods at the base of the mountain. His followers, initially reluctant to follow...
Forum:
Dominions 2: The Ascension Wars
February 14th, 2004, 07:10 PM
Replies:
6
Turn of the Sidhe Tide (Tuatha AAR)
Views:
2,894
Posted By
Zurai
Re: Turn of the Sidhe Tide (Tuatha AAR)
PhilD: There's no reason you can't do another Man AAR. I play very quickly (finished a 130 turn game in 2 days), and most likely will be done with this game within a week or so. I'm sure no one else...
Forum:
Dominions 2: The Ascension Wars
February 14th, 2004, 06:06 PM
Replies:
20
Caelum
Views:
3,904
Posted By
Zurai
Re: Caelum
Being able to fly three provinces on the strategic map with most of their troops is absolutely huge. It forces opponents to build defense in depth in their empires, which is incredibly costly and...
Forum:
Dominions 2: The Ascension Wars
February 14th, 2004, 10:00 AM
Replies:
6
Turn of the Sidhe Tide (Tuatha AAR)
Views:
2,894
Posted By
Zurai
Turn of the Sidhe Tide (Tuatha AAR)
After puttering around with the demo (aka playing it to death), I ordered the full Version of Dom2 Last week. It arrived Wednesday and I've been virtually unable to tear myself away from it since....
Forum:
Dominions 2: The Ascension Wars
February 14th, 2004, 02:16 AM
Replies:
32
Battle Afflictions: Gimp Gods
Views:
4,033
Posted By
Zurai
Re: Battle Afflictions: Gimp Gods
In a similar vein: Why on EARTH can an Oracle get Afflictions (other than Feeblemind I guess)? I had an Oracle with a limp in my Last game, I kid you not.
Oh, another question about the Oracle:...
Forum:
Dominions 2: The Ascension Wars
February 14th, 2004, 02:12 AM
Replies:
11
Father Illearth/Lord of Banefire - why?
Views:
3,686
Posted By
Zurai
Father Illearth/Lord of Banefire - why?
Having just completed a very long game with Caelum on the Kingdom of Karan map (very nice map by the way Targa!) in which I summoned all of the elemental royalty, I have to wonder what the point of...
Forum:
Dominions 2: The Ascension Wars
February 13th, 2004, 11:13 PM
Replies:
11
Father Illearth/Lord of Banefire - why?
Views:
3,686
Posted By
Zurai
Re: Father Illearth/Lord of Banefire - why?
What else are you going to do with a BBBEEEE mage? There are only two Blood/Earth items, neither of which require the full amount, Bind Demon Knight only takes BBEE, and you need another two levels...
Forum:
Dominions 2: The Ascension Wars
February 13th, 2004, 10:10 PM
Replies:
11
Father Illearth/Lord of Banefire - why?
Views:
3,686
Posted By
Zurai
Re: Father Illearth/Lord of Banefire - why?
My point is though that producing what, 5 items JUST to summon Father Illearth is more than a little extravagant because he does nothing signifigant. He's just a big guy with hard skin. If you have...
Forum:
Dominions 2: The Ascension Wars
February 13th, 2004, 05:20 PM
Replies:
32
Battle Afflictions: Gimp Gods
Views:
4,033
Posted By
Zurai
Re: Battle Afflictions: Gimp Gods
If all it takes to destroy a God is to piss on the altar, anyone who takes Oracle, Divine Statue, or Sphinx is in trouble! http://forum.shrapnelgames.com/images/icons/blush.gif
Seriously...
Forum:
Dominions 2: The Ascension Wars
February 13th, 2004, 04:40 PM
Replies:
11
Father Illearth/Lord of Banefire - why?
Views:
3,686
Posted By
Zurai
Re: Father Illearth/Lord of Banefire - why?
Yeah, my mistake - I forgot about Demon Knights, which are good, and I wasn't thinking of items at all due to my newbieness. Still, 3B4E is pretty difficult to come by outside of a pretender or a lot...
Forum:
Dominions 2: The Ascension Wars
February 13th, 2004, 04:30 PM
Replies:
32
Battle Afflictions: Gimp Gods
Views:
4,033
Posted By
Zurai
Re: Battle Afflictions: Gimp Gods
"nerf" originated in either Everquest or Diablo, depending on who you ask. It does indeed reference the foam toys - originally it was "you turned my <insert ability here> into a nerf gun!". That...
Showing results 76 to 96 of 96
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