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Search: Posts Made By: Uncle_Joe
Forum: Space Empires: IV & V February 26th, 2006, 06:10 PM
Replies: 37
Views: 9,763
Posted By Uncle_Joe
Re: Combat in SEV

Which begs the question of whether you can play the tactical combat in MP games if playing via TCP/IP...I certainly hope so! http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum: WinSPMBT October 4th, 2005, 09:30 PM
Replies: 35
Views: 8,158
Posted By Uncle_Joe
Re: Side-effect of reaction turn 98

I cant follow all the ins and outs and implications, so whats the final story? http://forum.shrapnelgames.com/images/smilies/happy.gif Is it a problem when playing Quick Battles or only Campaigns or...
Forum: WinSPMBT August 22nd, 2005, 08:45 PM
Replies: 4
Views: 2,837
Posted By Uncle_Joe
Re: Unit prices

I think the problem comes in as a result of other factors. In a close-in city fight or in other rough terrain, how much benefit does the thermal provide? Not anywhere near as much as on an open...
Forum: WinSPMBT August 7th, 2005, 02:05 PM
Replies: 21
Views: 6,335
Posted By Uncle_Joe
Re: Steel Panthers\' 10th Anniversary

Yep, I've been playing it forever too under various guises.

I kind of miss the scale of SP3 from time to time though. Norm Koger's TANKS! had the same platoon scale and that one no longer works on...
Forum: Intel Forum Bar & Grill July 26th, 2005, 03:58 AM
Replies: 20
Views: 8,503
Posted By Uncle_Joe
Re: Baby dies while parents play World of Warcraft

The thing I find disturbing is that in the US, you have to have a license to drive a car. In many cases, that means having to pass a course on the rules of the road and complete a written test. This...
Forum: WinSPMBT July 25th, 2005, 01:53 AM
Replies: 12
Views: 4,409
Posted By Uncle_Joe
Re: A helo / atgm bug

I think at long ranges, it should be possible to OP fire at a unit firing an ATGM before the missile resolves. In fact, wasnt that the doctrine that the Israelis developed in '73 after their initial...
Forum: WinSPMBT July 6th, 2005, 03:16 AM
Replies: 71
Views: 17,713
Posted By Uncle_Joe
Re: winMBT low percentile hits

I also see most 40-50% chances as a near auto-hit. I cant understand how 5 out of 6 shots that supposedly have a 40-ish percent chance to hit are scoring.

I see this quite consistantly too. Like...
Forum: WinSPMBT June 30th, 2005, 02:29 AM
Replies: 7
Views: 3,142
Posted By Uncle_Joe
Re: Does troop quality perhaps not matter enough?

Hey guys,

Thanks for the input. And yep, I've used varieties of the tactics posted to differing degrees of success. But I still feel that there shouldnt be any additional vulnerability implemented...
Forum: WinSPMBT June 29th, 2005, 02:37 AM
Replies: 7
Views: 3,142
Posted By Uncle_Joe
Does troop quality perhaps not matter enough?

Hey all,

Ok, I'm playing some scenarios made to recreate some of the battles found in Harold Coyle's book Sword Point. The book postulates a Russian (Cold War era) invasion of Iran followed by US...
Forum: WinSPMBT June 26th, 2005, 12:43 AM
Replies: 11
Views: 4,901
Posted By Uncle_Joe
Re: lag in detonations and destroyed vehicles

Same going on here. The performance doesnt seem as 'crisp' as the SPMBT, but I havent truly tweaked all the delays and whatnot yet.
Forum: Space Empires: IV & V March 30th, 2005, 05:54 PM
Replies: 26
Views: 6,860
Posted By Uncle_Joe
Re: Master of Orion 2 returns (soon)

You cant play multiplayer in Gal Civ and I dont think its planned for GC2 is it? That right there kills any desire to want to invest time in it. I might not play MP games of SE4 all that often, but I...
Forum: Space Empires: IV & V March 6th, 2005, 04:20 AM
Replies: 4
Views: 3,444
Posted By Uncle_Joe
Re: Quick Question:

Thanx guys. I'll just update the default AI then.

I dont intend to release the mod anyways as its really nothing special and is really just a modified version of other folks' mods. So its pretty...
Forum: Space Empires: IV & V March 5th, 2005, 04:21 PM
Replies: 4
Views: 3,444
Posted By Uncle_Joe
Quick Question:

Hey folks,

I've recently gotten back into SE4 and I'm piddling with mod of my own (based heavily on Proportions and Devnull).

Anyways, I have a ton of shipsets laying around and I'm slowing...
Showing results 151 to 163 of 163

 
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