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Search: Posts Made By: Strabo
Forum: Scenarios, Maps and Mods May 14th, 2012, 09:17 AM
Replies: 126
Views: 27,992
Posted By Strabo
Re: UnitGen - Random nations with procedural sprites!

That's great, thank you! Now I can continue doing my stuff.
Forum: Scenarios, Maps and Mods May 14th, 2012, 07:42 AM
Replies: 126
Views: 27,992
Posted By Strabo
Re: UnitGen - Random nations with procedural sprites!

Added an armor with protection 10, but it still crashes, so I'll just upload all new files here. Thanks for the suggestions, I was already using some atlantian graphics and files as examples :)
...
Forum: Scenarios, Maps and Mods May 14th, 2012, 06:03 AM
Replies: 126
Views: 27,992
Posted By Strabo
Re: UnitGen - Random nations with procedural sprites!

I tried to mod in ichtyid race, but unitgen crashes, when gets to generating nations. What could I do wrong?

Crash Report
UnitGen nation generation!
Version CAKE of 13.5.2012...
Forum: Multiplayer and AARs April 17th, 2012, 09:16 AM
Replies: 375
Views: 48,512
Posted By Strabo
Forum: Scenarios, Maps and Mods April 13th, 2012, 09:21 PM
Replies: 7
Views: 3,575
Posted By Strabo
Re: MA P'ktal - Neogi Dominion v1.11

Actually, I just did all of that. Now planning on making a zerg nation mod.
Forum: Scenarios, Maps and Mods April 13th, 2012, 08:10 PM
Replies: 7
Views: 3,575
Posted By Strabo
Re: MA P'ktal - Neogi Dominion v1.1

Thanks!
1. Yeah, I'll add more slaves in the next release. Neogi spawns can be chaff too.
2. I thought I gave them old age. I gave them, actually, but I put some wrong numbers.
3. Will lower,...
Forum: Scenarios, Maps and Mods April 13th, 2012, 06:52 AM
Replies: 7
Views: 3,575
Posted By Strabo
Re: MA P'ktal - Neogi Dominion v1.1

Bugfix update.
- Tweaked some more numbers, fixed some bugs.
Forum: Scenarios, Maps and Mods April 11th, 2012, 02:49 AM
Replies: 9
Views: 4,326
Posted By Strabo
Re: Sethek - Land of Crystals

I like it - nice concept, nice sprites.
Sadly, I can't tell anything about the balance, because I'm just a newbie.
Good luck with your mod! :)
Forum: Scenarios, Maps and Mods April 11th, 2012, 02:38 AM
Replies: 7
Views: 3,575
Posted By Strabo
Re: MA P'ktal - Neogi Dominion v1.0

Updated this mod a bit. Added a stun attack to umber hulks, and now this nation seems overpowered to me (but I'm pretty sure I'm wrong).
- Added 6 national pretenders.
- Replaced marksmen with...
Forum: Dominions 3: The Awakening February 13th, 2012, 08:18 AM
Replies: 599
Views: 108,925
Posted By Strabo
Re: Conquest of Elysium 3 dev log

Dev log says, that CoE3 has became version 3.00. Does this mean, that the game will be released sooner or am I just getting too excited?
Forum: Dominions 3: The Awakening February 6th, 2012, 09:16 AM
Replies: 599
Views: 108,925
Posted By Strabo
Re: Conquest of Elysium 3 dev log

Wow, for some reason I find this not a problem, but an interesting feature. I think it can create some fun races against time. But it's just me.
Forum: Dominions 3: The Awakening January 27th, 2012, 09:23 AM
Replies: 25
Views: 3,671
Posted By Strabo
Re: am i just a really bad player...

I'm playing Dom3 for 2 years and still can't beat a Normal AI and never won a MP game of a significant battle in a MP game. That's worse than your case :) I'm still playing and learning.
Forum: Multiplayer and AARs January 27th, 2012, 03:06 AM
Replies: 241
Views: 20,614
Posted By Strabo
Re: Colonial Conquest - MA - (Running)

Well, my goal was to not be defeated first, so I tried to expand early and fighting Jotuns (semi-successful at first), but then the mighty Ice Devil (if I recall correctly) smashed my whole army and...
Forum: Dominions 3: The Awakening January 21st, 2012, 02:56 AM
Replies: 599
Views: 108,925
Posted By Strabo
Re: Conquest of Elysium 3 dev log

Made a pre-order. This will be a birthday gift for me and from me.
Forum: Dominions 3: The Awakening January 4th, 2012, 04:24 AM
Replies: 599
Views: 108,925
Posted By Strabo
Re: Conquest of Elysium 3 dev log

I mostly lurk this forum and rarely post, but...
It's really interesting to read the devlog and posts from beta-testers in this thread. It looks like this game will be perfect for me, I'm sure right...
Forum: Multiplayer and AARs January 3rd, 2012, 11:00 AM
Replies: 241
Views: 20,614
Posted By Strabo
Re: Colonial Conquest - MA - (Running)

No, I have this problem too.
Forum: Scenarios, Maps and Mods November 16th, 2011, 03:16 AM
Replies: 7
Views: 3,575
Posted By Strabo
Re: MA P'ktal - Neogi Dominion v0.8

Thanks for responding and criticizing, this sure will help me a lot. I'll try to modify this nation, and, if results will be satisfying enough, I'll post an update here. Thanks again.
Forum: Multiplayer and AARs November 13th, 2011, 06:12 PM
Replies: 241
Views: 20,614
Posted By Strabo
Re: Colonial Conquest - MA - Recruiting

I'd like to play as Man, if you have nothing against newbie players.
Forum: Scenarios, Maps and Mods November 8th, 2011, 02:39 AM
Replies: 7
Views: 3,575
Posted By Strabo
MA P'ktal - Neogi Dominion v1.11

This is my second attempt at modding - this time I made a MA nation of aberrant bloodthirsty slavers. Neogi is a race from D&D (first appeared in Spelljammer).
Minor playtesting has been done -...
Forum: Scenarios, Maps and Mods October 30th, 2011, 06:41 AM
Replies: 54
Views: 9,149
Posted By Strabo
Forum: Scenarios, Maps and Mods October 30th, 2011, 05:45 AM
Replies: 54
Views: 9,149
Posted By Strabo
Re: Randomocalypse 0.3.5.5

Okay, I'll be following this project and wait :)
Even without this addition this program is excellent.
Forum: Scenarios, Maps and Mods October 30th, 2011, 12:27 AM
Replies: 54
Views: 9,149
Posted By Strabo
Re: Randomocalypse 0.3.5.5

Can I request a possibility to add modded units without editing existing out for the next release? This feature could make some fun combinations.
Forum: Scenarios, Maps and Mods October 28th, 2011, 05:13 AM
Replies: 54
Views: 9,149
Posted By Strabo
Re: Randomocalypse 0.3.5.4

Thanks a lot for clarifying, I appreciate it.
Forum: Scenarios, Maps and Mods October 28th, 2011, 03:51 AM
Replies: 54
Views: 9,149
Posted By Strabo
Re: Randomocalypse 0.3.5.4

That's the program I've been waiting for so long. Thanks a lot for this wonder. Now I need only one thing: how can I add my own units from mods? Should I just enter stats in .csv file, or should I...
Forum: Multiplayer and AARs August 12th, 2011, 11:46 AM
Replies: 329
Views: 33,954
Posted By Strabo
Re: Noobs are gone frenzY - Late Age - (Running)

Thanks for the game everybody, have refreshed Dominions 3 a bit :)
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