.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Air Command 3.0- Save $15.00
BCT Commander- Save $8.00

   







Go Back   .com.unity Forums > Search Forums

Showing results 1 to 25 of 500
Search took 0.01 seconds.
Search: Posts Made By: Ts4EVER
Forum: Campaigns, Scenarios & Maps Yesterday, 11:53 AM
Replies: 439
Views: 39,416
Posted By Ts4EVER
Re: Scenario reviews

So "size" controls that? In that case it might be worth looking into if you want to fix stuff on this.
Forum: Campaigns, Scenarios & Maps Yesterday, 07:22 AM
Replies: 439
Views: 39,416
Posted By Ts4EVER
Re: Scenario reviews

I dont think these are actual "wrecks" though, he changed bunkers to display plane icons instead of their usual graphic. They are also edited to have no armor. I was just wondering if they somehow...
Forum: Campaigns, Scenarios & Maps August 5th, 2022, 05:19 PM
Replies: 439
Views: 39,416
Posted By Ts4EVER
Re: Scenario reviews

By coincidence I just replayed the next scenario, Peleliu day 1. After completing it, I saw that the designer rather cleverly made "fake" landed planes by reskinning fortifications. I never spotted...
Forum: Campaigns, Scenarios & Maps June 23rd, 2022, 04:11 PM
Replies: 74
Views: 14,541
Posted By Ts4EVER
Re: WIP campaign 29th Infantry division (testers appreciated)

I was rather thinking about making a remake of this campaign, maybe scenario by scenario together with you. Regarding the M13/40, I will pass it on, not really my area.
Forum: Campaigns, Scenarios & Maps June 21st, 2022, 04:47 PM
Replies: 74
Views: 14,541
Posted By Ts4EVER
Re: WIP campaign 29th Infantry division (testers appreciated)

Now this is a blast from the past :D This being my first campaign, I don't doubt I could do better now. In fact, I was itching to get back into the SpWW2 scene. Maybe remaking this campaign could be...
Forum: WinSPWW2 April 30th, 2022, 08:26 AM
Replies: 15
Views: 2,042
Posted By Ts4EVER
Forum: WinSPWW2 April 11th, 2022, 04:01 AM
Replies: 15
Views: 2,042
Posted By Ts4EVER
Re: winSPWW2 version 9.0 - 15.0 Consolidation patch (2022)

Another year gone by, huh? Kinda feel bad that I didn't make any new scenarios or campaigns since the beginning of 2021, maybe this year...
Forum: TO&Es December 29th, 2021, 06:43 AM
Replies: 3
Views: 429
Posted By Ts4EVER
Re: German E Series Tanks

Don't think so. The german vehicle and unit list is completely full as well. There is some what-if stuff though, like the Panther F.
Forum: Campaigns, Scenarios & Maps August 13th, 2021, 12:35 PM
Replies: 300
Views: 36,980
Posted By Ts4EVER
Re: RetLT Scenario issues

I seem to remember that wreck bug also happened on one of my scenarios (with the gliders). They certainly seem to suppress infantry.
Forum: Campaigns, Scenarios & Maps April 13th, 2021, 08:57 AM
Replies: 300
Views: 36,980
Posted By Ts4EVER
Re: Issues in Scenario #60 10th SS in Pomerania

Ok, then it is probably an oversight.
Forum: Campaigns, Scenarios & Maps April 12th, 2021, 01:25 AM
Replies: 300
Views: 36,980
Posted By Ts4EVER
Re: Issues in Scenario #60 10th SS in Pomerania

Is it possible that the A0 Panther is supposed to be some kind of gunless "Befehls" model? I know these existed for some German tanks.
Forum: Campaigns, Scenarios & Maps April 3rd, 2021, 02:11 PM
Replies: 300
Views: 36,980
Posted By Ts4EVER
Re: Issue in Scenario #52 HG at Hohenstaufen at Tarnopol

IMO keep it at the back of your head. If you find a similar "setup" in a different scenario, it is probably some weird bug caused by some change. If not, I would leave it.
Forum: Campaigns, Scenarios & Maps April 3rd, 2021, 07:08 AM
Replies: 300
Views: 36,980
Posted By Ts4EVER
Re: Issue in Scenario #52 HG at Hohenstaufen at Tarnopol

I wonder if that isnt intentional. Sounds like something that could be based on some anecdote from a book.
Forum: Campaigns, Scenarios & Maps February 26th, 2021, 03:12 AM
Replies: 439
Views: 39,416
Posted By Ts4EVER
Re: Scenario reviews

I think the second one might be bit more accurate, since the Neubaufahrzeug fought against the British in Norway, as far as I am aware.
Forum: Campaigns, Scenarios & Maps February 19th, 2021, 09:33 AM
Replies: 300
Views: 36,980
Posted By Ts4EVER
Re: Issues with scn 19 Goch-Calcar Road

Not that important, but it is also ahistorical, the infra red panthers were not used in the west. However, there is a lot misinformation floating around on the German infra red tech, with tons of...
Forum: Campaigns, Scenarios & Maps February 16th, 2021, 09:23 AM
Replies: 439
Views: 39,416
Posted By Ts4EVER
Re: Scenario reviews

Enjoyability is missing.
Forum: Campaigns, Scenarios & Maps February 5th, 2021, 04:33 AM
Replies: 439
Views: 39,416
Posted By Ts4EVER
Re: Scenario reviews

I guess this is x/5?
Forum: Campaigns, Scenarios & Maps January 27th, 2021, 05:17 PM
Replies: 20
Views: 4,025
Posted By Ts4EVER
Re: [WIP] Campaign - Breakout!

I updated the campaign: The player has less time now and the Germans have access to more AA.
Forum: Campaigns, Scenarios & Maps December 23rd, 2020, 11:21 AM
Replies: 3
Views: 1,343
Posted By Ts4EVER
Re: US Army Center for Strategy and Force Evaluation

Regarding the KV2: The German 1st Skijäger Division used at least one until 1944.
Forum: Mods December 10th, 2020, 02:30 PM
Replies: 57
Views: 16,226
Posted By Ts4EVER
Re: new discoverys

Ok, makes sense then.
Forum: Mods December 10th, 2020, 01:37 PM
Replies: 57
Views: 16,226
Posted By Ts4EVER
Re: new discoverys

Just a little idea I had:
Everyone knows that the German toe is completely full. Recently I remembered that the Fallschirmjäger in this game are weirdly split up, with 3 "normal" inf groups and 3...
Forum: Campaigns, Scenarios & Maps December 3rd, 2020, 05:37 PM
Replies: 20
Views: 4,025
Posted By Ts4EVER
Re: [WIP] Campaign - Breakout!

Yeah that's what I meant. The campaign uses very few aux units.
Forum: Campaigns, Scenarios & Maps December 3rd, 2020, 05:07 PM
Replies: 20
Views: 4,025
Posted By Ts4EVER
Re: [WIP] Campaign - Breakout!

Really, how can you make a core unit reinforce?
Forum: Campaigns, Scenarios & Maps December 3rd, 2020, 03:19 PM
Replies: 20
Views: 4,025
Posted By Ts4EVER
Re: [WIP] Campaign - Breakout!

Not really possible in a campaign where you just have your core force 90% of the time.
Forum: Campaigns, Scenarios & Maps December 2nd, 2020, 06:01 AM
Replies: 20
Views: 4,025
Posted By Ts4EVER
Re: [WIP] Campaign - Breakout!

Maybe I need to give the player a bit less time then.
Showing results 1 to 25 of 500

 
Forum Jump

All times are GMT -4. The time now is 12:32 PM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2022, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2022, Shrapnel Games, Inc. - All Rights Reserved.