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Search: Posts Made By: DRG
Forum: TO&Es Yesterday, 06:48 PM
Replies: 4
Views: 87
Posted By DRG
Re: Berlin 1945...in a Mk V (Male)

I seem to recall they were dug in as pillboxes.

I suspect these were in Berlin as exhibits and after the Russian victory were dragged out and positioned for propaganda purposes. The chances they...
Forum: TO&Es June 18th, 2021, 06:57 PM
Replies: 2
Views: 130
Posted By DRG
Re: YT channel with penetration simulations

Maybe ( maybe.....) there might be a way to add in a check for crew damage from an HE hit. The bigger the warhead and HEK the higher chance of a * crew casualty damage result but that is Andy's...
Forum: TO&Es June 18th, 2021, 09:15 AM
Replies: 2
Views: 71
Posted By DRG
Re: 15mm BESA and other autocannons

As Andy says the "HE" line covers standard NON AP ammo just as every infantry section in the game has "HE" ammo for their rifles
Forum: Campaigns, Scenarios & Maps June 18th, 2021, 08:25 AM
Replies: 145
Views: 12,483
Posted By DRG
Re: RetLT Scenario issues

I had a closer look at this one and those three bunkers all show they originally came from the Geman OOB then were altered... WHY ?..... IDK but I can guess, but that's why they picked up the ID tags...
Forum: WinSPMBT June 16th, 2021, 08:03 AM
Replies: 7
Views: 316
Posted By DRG
Re: Off topic

Thinking as Andy said... a specialized unit available if clearing an obstacle is needed
Forum: TO&Es June 14th, 2021, 08:56 AM
Replies: 43
Views: 10,804
Posted By DRG
Re: British OOB7 corrections/suggestions (v.6)

Błażej. The game stays as it is with the additional shp files folder. We are NOT going to ask anyone for official permission or their "blessing" to do what we have been doing for over two decades. ...
Forum: TO&Es June 5th, 2021, 06:46 PM
Replies: 539
Views: 107,552
Posted By DRG
Exclamation Re: APC Development and related topics.

What is similar and ( sort of .....) serves the same purpose is the Rheinmetall Yak U323 look for MRAV APC in Misc starting 2006
...
Forum: TO&Es June 5th, 2021, 08:21 AM
Replies: 539
Views: 107,552
Posted By DRG
Re: APC Development and related topics.

Not being able to go faster than 20MPH is a problem as is not being able to back up over an 8 inch "obstacle"
Forum: Campaigns, Scenarios & Maps June 5th, 2021, 07:59 AM
Replies: 145
Views: 12,483
Posted By DRG
Re: RetLT Scenario issues

Not a Panther. A Russian Camo M4A2 (76). That was put in place of a Pz1 Icon I didn't think was used any longer so I used the slot for the M4.

Both issues now corrected
Forum: WinSPWW2 June 4th, 2021, 03:13 PM
Replies: 12
Views: 371
Posted By DRG
Re: Install Problem

That GEFORCE GTX 1650 claims it's " a supercharger for today’s most popular games" so it might be too much for the older games though I would be interested in hearing if anyone else uses it with...
Forum: WinSPWW2 June 4th, 2021, 10:34 AM
Replies: 12
Views: 371
Posted By DRG
Re: Install Problem

Just a shot in the dark but have you checked for updated drivers for your old monitor to work with your new computer?
Forum: TO&Es June 4th, 2021, 10:21 AM
Replies: 1,240
Views: 294,062
Posted By DRG
Re: MBT's

Found this year old article while digging around for a decent photo

https://www.defence24.pl/kto-dostarczy-nowa-amunicje-do-t-72
Forum: WinSPWW2 June 4th, 2021, 10:09 AM
Replies: 1
Views: 15,080
Posted By DRG
Re: Running the game windowed vs fullscreen

If you really feel seeing a windows taskbar is a detriment to your gaming experience our suggestion as stated in the game guide under Game Requirements is to use "Borderless Gaming" which has many of...
Forum: TO&Es June 4th, 2021, 08:01 AM
Replies: 1,240
Views: 294,062
Posted By DRG
Re: MBT's

https://bydgoszcz.wyborcza.pl/bydgoszcz/7,48722,26972663,senator-brejza-pyta-o-czolgi-t-72-do-dzialan-rownorzednych.html?disableRedirects=true
Forum: WinSPWW2 June 4th, 2021, 07:25 AM
Replies: 12
Views: 371
Posted By DRG
Re: Install Problem

A suggestion that may work for you. Right near the start of the Game guide in the Game requirements section are links to DL Borderless Gaming. It will give you full screen/windowed. I have used it to...
Forum: WinSPWW2 June 3rd, 2021, 02:57 PM
Replies: 12
Views: 371
Posted By DRG
Re: Install Problem

Just one

winSPWW2 V14 Upgrade (2021):
The V14 Patch updates winSPWW2 Version 9 and up to Version 14


Just make sure the patch goes in the same place as the game
Forum: TO&Es June 3rd, 2021, 09:18 AM
Replies: 43
Views: 10,804
Posted By DRG
Re: British OOB7 corrections/suggestions (v.6)

EXACTLY RIGHT. We added the ability to swap in ID tags and V hex markers to allow some personalization to scenarios. The SS runes were the last one added as I knew as the sun rises that SOMEBODY at...
Forum: TO&Es June 2nd, 2021, 02:20 AM
Replies: 8
Views: 318
Posted By DRG
Exclamation Re: Manpack flamethrowers

The weapon gets 5 "shots" in a 10 man section and 6 in a 12 for the same reason 20 Handgrenades might be available to a 10 man section and 24 to a 12 man section. The 5 and 6 represent five or six of...
Forum: TO&Es June 1st, 2021, 10:35 AM
Replies: 8
Views: 318
Posted By DRG
Re: Manpack flamethrowers

Trust me..... there will be NO "LegacyOOBs" folder created. That ends the discussion about that idea.

I have noted down though to investigate start dates for flamethrower issue
Forum: WinSPWW2 June 1st, 2021, 09:47 AM
Replies: 15
Views: 1,177
Posted By DRG
Re: Experience and morale

The game allows "Training" to be turned off and adjusted values entered which generates Experience and Morale values in a range that are "close enough" to what would be generated if those numbers...
Forum: After Action Reports June 1st, 2021, 09:32 AM
Replies: 25
Views: 619
Posted By DRG
Re: German LC

Just a hint. If you have software that can save the screenshots as PNG they will display as better images
Forum: TO&Es May 31st, 2021, 09:31 PM
Replies: 1,240
Views: 294,062
Posted By DRG
Re: MBT's

I *think* this is what we have as the Type 2000 in the Chinese OOB.

??

It had been named ZBD-04 MGS then ZBD-2000 then in 2020 Type 2000. The date fits for the ZBD-05
Forum: TO&Es May 30th, 2021, 08:58 AM
Replies: 43
Views: 10,804
Posted By DRG
Re: British OOB7 corrections/suggestions (v.6)

Troopie

That question, and variations of it, are SOP and in all cases the answer comes back a variation on "not really". There have been very few what I might consider real "game changer" OOB...
Forum: Campaigns, Scenarios & Maps May 29th, 2021, 09:30 AM
Replies: 40
Views: 1,219
Posted By DRG
Re: Multi-layer and hex buildings

The original code as written has 8 types of buildings

0=GOVERNMENT
1=INDUSTRIAL
2=RESIDENTIAL
3=BUSINESS
4=OIL REFINERY
5=AIRFIELD
6=RADAR
7=SINGLE HEX
Forum: Campaigns, Scenarios & Maps May 28th, 2021, 07:24 PM
Replies: 40
Views: 1,219
Posted By DRG
Re: Multi-layer and hex buildings

OK that likely explains why then having stray paved road around the building was not an issue and MAYBE stray paved road around the building is WHY pavement was pasted down around them
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