The Official e-Store of Shrapnel Games
This Month's Specials
winSPWW2- Save $5.00
World Supremacy- Save $10.00
 
 
Home
Our Games
Our Store
News
Customer Support
World War II! The 2024 winSPWW2 Upgrade Patch is In!
Tanks! The 2023 winSPWW2 and winSPMBT Upgrade Patches are In!
We've Got Your Six! The 2022 winSPWW2 and winSPMBT Upgrade Patches are In!
Bravo Zulu! The 2021 winSPWW2 and winSPMBT Upgrade Patches are In!
Hey Joe! The 2020 winSPWW2 and winSPMBT Upgrade Patches are Here!
The winSPWW2 Patch is Here!
Way to go Camo Workshop!
.com.unity Forums
>
Search Forums
Search Results
User Name
Remember Me?
Password
Register
Forum Rules
Chat
All Albums
FAQ
Members List
Search
Today's Posts
Mark Forums Read
Showing results 1 to 25 of 25
Search took
0.00
seconds.
Search:
Posts Made By:
Gandalf Parker
Forum:
Scenarios, Maps and Mods
February 15th, 2013, 06:58 PM
Replies:
196
new map generator
Views:
44,297
Posted By
Gandalf Parker
Re: new map generator
[NECRO]
another in my effort to provide an ARK for worthy projects while we still can.
ParadoxHarbinger (http://paradoxharbinger.wikidot.com) do you plan to migrate this to the new Dom3 forum?
Do...
Forum:
Scenarios, Maps and Mods
August 22nd, 2007, 04:26 PM
Replies:
196
new map generator
Views:
44,297
Posted By
Gandalf Parker
Re: quicky update
Actually thats how I thought it worked. But apparently it has a big affect on how provinces are drawn, and how they are grouped.
Its a good thing to have found. I can get maps that are alot like...
Forum:
Scenarios, Maps and Mods
August 22nd, 2007, 02:51 PM
Replies:
196
new map generator
Views:
44,297
Posted By
Gandalf Parker
Re: quicky update
Very strange. Apparently the secret to getting continents and oceans lies in the ZOOM command. I thought that was zoom like it is in Dom3 but apparently it ties into the code.
Setting zoom to...
Forum:
Scenarios, Maps and Mods
August 19th, 2007, 09:02 PM
Replies:
196
new map generator
Views:
44,297
Posted By
Gandalf Parker
Re: quicky update
Been there, done that.
Looking at code I wrote years ago either has me laughing or amazed that I wrote it.
Forum:
Scenarios, Maps and Mods
August 18th, 2007, 04:15 PM
Replies:
196
new map generator
Views:
44,297
Posted By
Gandalf Parker
Re: quicky update
OK, my ADD has shifted back this direction. The blitz games on my server have slowed down and besides offering new game settings Im thinking there is a real desire for blitzes on wrapped maps.
I...
Forum:
Scenarios, Maps and Mods
July 7th, 2007, 11:04 PM
Replies:
196
new map generator
Views:
44,297
Posted By
Gandalf Parker
Re: quicky update
Well I dont think Id play that map. Too much water for the land. But it does look as if the island routine worked all right.
Forum:
Scenarios, Maps and Mods
June 5th, 2007, 06:01 PM
Replies:
196
new map generator
Views:
44,297
Posted By
Gandalf Parker
Re: sprites coming soon
Well the mapping sprites have been causing a problem with getting some generators done.
Forum:
Scenarios, Maps and Mods
April 29th, 2007, 11:44 PM
Replies:
196
new map generator
Views:
44,297
Posted By
Gandalf Parker
Re: new map generator
lovia thaded?
Forum:
Scenarios, Maps and Mods
April 29th, 2007, 01:03 AM
Replies:
196
new map generator
Views:
44,297
Posted By
Gandalf Parker
Re: new map generator
Hmmm thats not what I was hoping from seeds. I was hoping for something like DomMap had. One seed number which defined the map. I could run a full color map for display, then a subtler one for play,...
Forum:
Scenarios, Maps and Mods
April 28th, 2007, 11:24 PM
Replies:
196
new map generator
Views:
44,297
Posted By
Gandalf Parker
Re: new map generator
OK after a day of playing with paradoxharbinger's MapGen I have come up with something I like. Its 2000x1500 pixels.
1055 provinces of 895 land and 160 water
land players have a ratio of 49 prov...
Forum:
Scenarios, Maps and Mods
April 28th, 2007, 04:48 PM
Replies:
196
new map generator
Views:
44,297
Posted By
Gandalf Parker
Re: new map generator
Here is a first effort of mine (well the first Im willing to show)
a Mid-Sized Wrapped Map
http://www.dom3minions.com/RandomMaps/Midsized_Wrappable.jpg
and it can be downloaded here.....
Forum:
Scenarios, Maps and Mods
March 29th, 2007, 07:25 PM
Replies:
196
new map generator
Views:
44,297
Posted By
Gandalf Parker
Re: new map generator
Ahhh...
I had on my projects list (my super overloaded projects list) an idea to do a webpage tiling of the maps I randomly generate just to see if one accidentally comes close to being wrappable....
Forum:
Scenarios, Maps and Mods
March 29th, 2007, 02:39 PM
Replies:
196
new map generator
Views:
44,297
Posted By
Gandalf Parker
Re: new map generator
So... within a single map you will get 4 areas with equal chance to develop all of the terrains? Increasing the possibility of 4 areas with a continent, ocean, etc.
Or is this to lead up to...
Forum:
Scenarios, Maps and Mods
March 18th, 2007, 08:12 PM
Replies:
196
new map generator
Views:
44,297
Posted By
Gandalf Parker
Re: new map generator
I might have missed it someplace but other than some small spatterings in this thread, I dont see anyplace in the documentation that lists the commands.
Are there any that arent listed in the...
Forum:
Scenarios, Maps and Mods
March 5th, 2007, 01:34 PM
Replies:
196
new map generator
Views:
44,297
Posted By
Gandalf Parker
Re: new map generator
Im sorry. I meant surrounded by mountains. If I have a small province on one of my generated maps that has only one way in and surrounded by mountains then I make it a cave. On my larger maps that...
Forum:
Scenarios, Maps and Mods
March 4th, 2007, 02:43 PM
Replies:
196
new map generator
Views:
44,297
Posted By
Gandalf Parker
Re: new map generator
On my maps I consider any province with one entrance (surrounded by castles) to be a cave. It just makes sure that there are caves someplace on the map.
Or squeeze a tiny province in-between the...
Forum:
Scenarios, Maps and Mods
October 24th, 2006, 12:09 PM
Replies:
196
new map generator
Views:
44,297
Posted By
Gandalf Parker
Re: new map generator
Id appreciate that. My map generation pages are run automatically on a linux server every night. Id like to include a set of maps for your generator also.
Forum:
Scenarios, Maps and Mods
October 21st, 2006, 12:35 PM
Replies:
196
new map generator
Views:
44,297
Posted By
Gandalf Parker
Re: new map generator
Looking good.
Abit busy and bright for my tastes but that is just my tastes. Besides, I can always drop the gamma or fuzz the image if I want to work one into a downloadable scenario map. Much...
Forum:
Scenarios, Maps and Mods
October 19th, 2006, 02:09 PM
Replies:
196
new map generator
Views:
44,297
Posted By
Gandalf Parker
Re: new map generator
I totally understand. I play solo games by logging across the net into my own linux server. Why? Because I dont feel the hostings on my desktop for one thing. And because on long games I can have it...
Forum:
Scenarios, Maps and Mods
October 18th, 2006, 11:58 PM
Replies:
196
new map generator
Views:
44,297
Posted By
Gandalf Parker
Re: new map generator
The only thing I can think of for a "beep" would be a batch file and telling it to run on postexec. Actually it would probably be easier to just play a wav or something. Like "HEY your turn is ready!"
Forum:
Scenarios, Maps and Mods
October 18th, 2006, 10:14 PM
Replies:
196
new map generator
Views:
44,297
Posted By
Gandalf Parker
Re: new map generator
Ditto. http://forum.shrapnelgames.com/images/smilies/happy.gif
Forum:
Scenarios, Maps and Mods
October 16th, 2006, 02:13 PM
Replies:
196
new map generator
Views:
44,297
Posted By
Gandalf Parker
Re: new map generator
Actually my most impressive programming is done when I have a fever from something like the flu. Afterward even I am impressed by what I did.
Forum:
Scenarios, Maps and Mods
October 16th, 2006, 10:58 AM
Replies:
196
new map generator
Views:
44,297
Posted By
Gandalf Parker
Re: new map generator
nahh sometimes low-focus sleep-thinking is the best way to see an answer.
Forum:
Scenarios, Maps and Mods
October 14th, 2006, 11:41 AM
Replies:
196
new map generator
Views:
44,297
Posted By
Gandalf Parker
Re: new map generator
You might want to allow for mixed terrains. I know that might be more of a pain than its worth but Id like to see something like a less packed trees sprite for forest/farm, or forest/plain
Forum:
Scenarios, Maps and Mods
October 13th, 2006, 01:18 PM
Replies:
196
new map generator
Views:
44,297
Posted By
Gandalf Parker
Re: new map generator
Wrap Around maps, user added sprites for terrain, more color control. Excellent stuff.
Showing results 1 to 25 of 25
Forum Jump
User Control Panel
Private Messages
Subscriptions
Who's Online
Search Forums
Forums Home
Shrapnel Development
All American: The 82nd Airborne in Normandy
101: The Airborne Invasion of Normandy
After Action Reports
Opponents Wanted
Scenarios and Mods
Shrapnel Community
Press Releases
Air Assault Task Force
Air Command 3.0
All American
Approaching Infinity
Armored Task Force
Battle Group Commander
BCT Commander
BRAINPIPE
Bronze
Data Jammers
Dominions 3
Eat Electric Death
ETO
The Falklands War: 1982
ForeSight
Galley Battles
Raging Tiger
Remote Assault
Salvo!
Scallywag
Space HoRSE
The Star and the Crescent
Total Eclipse
War Plan Pacific
Weird Worlds
winSPMBT
winSPWW2
World Supremacy
Shrapnel General
The Honorably Discharged
Coliseum
Dungeon Odyssey
Interstellar Trader 2
Land of Legends
LockNLoad: The Forgotten Heroes
Thunder Pack Platinum
Intel Forum Bar & Grill
Space Empires: IV & V
SEIV
SEIV After Action Reports
Space Empires: IV Classic Threads (Newbie FAQS)
SEIV Opponents Wanted
SEIV Scenarios and Mods
SEV After Action Reports
SEV Modders Knowledge Base
SEV Opponents Wanted
SEV Scenarios and Mods
Space Empires: Starfury
Starfury After Action Reports
Starfury Scenarios and Mods
The Camo Workshop
WinSPMBT
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Vietnam Campaign Project
WinSPWW2
After Action Reports
Campaigns, Scenarios & Maps
Opponents Wanted
TO&Es
Mods
Chronic Reality
Scallywag: In the Lair of the Medusa
Digital Eel
Eat Electric Death!
Weird Worlds: Return to Infinite Space
After Action Reports
Scenarios and Mods
BRAINPIPE: A Plunge to Unhumanity
Data Jammers: FastForward
Free Games by Digital Eel
Disrupted Gears
Total Eclipse
Game Mastery
House Rules
Forum Games
Players Sought
Dreamspike Studios
Bronze
After Action Reports
Maps and More
GilliGames
Space HoRSE
After Action Reports
Opponents Wanted
Scenarios and Mods
Ibology
Approaching Infinity
After Action Reports
Scenarios and Mods
Illwinter Game Design
Conquest of Elysium II
Dominions 2: The Ascension Wars
Multiplayer & AARs
Scenarios, Maps & Mods
Dominions 3: The Awakening
Multiplayer and AARs
Scenarios, Maps and Mods
Joe's Games
Air Command 3.0
After Action Reports
Scenarios and Mods
KE Studios
War Plan Pacific
After Action Reports
Opponents Wanted
Scenarios and Mods
Malfador Machinations
World Supremacy
After Action Reports
Opponents Wanted
Mods and Scenarios
ProSimCo
BCT, ATF, AATF and Battle Group Commander Series
After Action Reports
Opponents Wanted
Scenarios and Mods
SprueGames
Salvo!
After Action Reports
Scenarios and Mods
Star Legacy Development Group
Star Legacy
All times are GMT -4. The time now is
11:22 PM
.
Contact Us
-
Shrapnel Games
-
Archive
-
Top
Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.