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Showing results 1 to 25 of 168
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Posts Made By:
jp10
Forum:
WinSPMBT
May 10th, 2022, 03:07 PM
Replies:
246
Updates in light of Ukraine war
Views:
14,145
Posted By
jp10
Re: Updates in light of Ukraine war
I have noticed that few of the destroyed Russian armor seemed to be trying to use the terrain in a hull-down position. I believe the game does do Hull-down calculations based on adjoining hex...
Forum:
WinSPMBT
January 4th, 2022, 01:20 PM
Replies:
11
Stack Movement?
Views:
1,248
Posted By
jp10
Re: Stack Movement?
I find that if you really want the feel of a battalion or brigade leader you should move all your sub-units by 'Move All' commands. This rewards staying within command radius and forces shorter...
Forum:
WinSPMBT
February 9th, 2021, 12:37 PM
Replies:
3
Should air assets have counter-battery options
Views:
1,816
Posted By
jp10
Should air assets have counter-battery options
May be not possible but if so, if the opponent has off-map artillery should an unused air asset have a chance of attacking it in the manner of counter-battery fire? A button to set it to off map...
Forum:
WinSPWW2
June 6th, 2019, 08:46 PM
Replies:
36
How to prevent a unit from assaulting?
Views:
10,909
Posted By
jp10
Re: How to prevent a unit from assaulting?
Like Wikipedia and their reputation for accuracy? Two names,one old and one current, ChuckForth and Kiwikikwik. Good intentions I am sure they always intended/intend but I would expect rarely "small...
Forum:
WinSPMBT
May 21st, 2019, 08:12 PM
Replies:
26
Snowdrifts
Views:
9,741
Posted By
jp10
Re: Snowdrifts
I can tell you from personal experience that on cloudy days (no direct sun) snowdrifts can be practically invisible in real life. A white drift against a white background throws no shadow in that...
Forum:
WinSPMBT
April 28th, 2019, 02:27 PM
Replies:
17
AA Defense
Views:
7,567
Posted By
jp10
Re: AA Defense
A bit more real life than game world but AAA professionals consider upsetting the attack (missed target, aborted runs...etc) to be successful deployment of assets, not just actually bringing down an...
Forum:
WinSPMBT
April 17th, 2019, 08:26 PM
Replies:
9
Any recommendations for good strategy or tactics mobile games?
Views:
5,342
Posted By
jp10
Re: Any recommendations for good strategy or tactics mobile games?
John Tiller software mobile Games
John Tiller Software has developed a number of mobile apps which run on Android, Kindle, and iPad. They are a selection of his larger PC collection and offer...
Forum:
WinSPWW2
March 4th, 2019, 07:01 PM
Replies:
4
Units Taking Cover II
Views:
2,057
Posted By
jp10
Re: Units Taking Cover II
I believe the thinking is the expenditure of 2MP to 'Take Cover' will trigger other actions that are usually triggered by MP expenditure such as opportunity fire and being spotted.
Forum:
WinSPMBT
December 31st, 2018, 09:37 PM
Replies:
17
Does fire spread?
Views:
6,270
Posted By
jp10
Re: Does fire spread?
“You know, fighting in a burning building offers a lot of difficulties. Number one being, you’re fighting in a burning building.”
Forum:
WinSPWW2
December 31st, 2018, 07:57 PM
Replies:
8
A thought about resupply depots
Views:
2,457
Posted By
jp10
Re: A thought about resupply depots
Thanks all for the feedback. I guess I will have to continue to buy jeeps/wagons/bren carriers...etc with ammo containers to represent A&S platoons to resupply forward units. I also buy 'medical'...
Forum:
WinSPWW2
December 31st, 2018, 05:31 PM
Replies:
8
A thought about resupply depots
Views:
2,457
Posted By
jp10
Re: A thought about resupply depots
OK, just one unit at a time still works. Could the range be increased so it would simulate an ability to resupply an area? A range of ten would equal the frontage for a battalion trains. This...
Forum:
WinSPWW2
December 31st, 2018, 01:47 PM
Replies:
8
A thought about resupply depots
Views:
2,457
Posted By
jp10
A thought about resupply depots
Just a thought about resupply depots. Posting it here in WW2 forum but also applies to MBT.
The real world resupply elements that these units represent usually feature vehicles that support...
Forum:
WinSPMBT
December 12th, 2018, 12:00 AM
Replies:
11
AI Tank Heavy Preference
Views:
3,850
Posted By
jp10
Re: AI Tank Heavy Preference
Playing SP since the DOS days, I never use 'tank heavy' settings. Armor is the 'Mounted Arm of Decision' but you can not hold ground without Infantry.
Remember: 'Tanks, supporting the Infantry...
Forum:
WinSPWW2
November 20th, 2018, 02:31 AM
Replies:
7
Fortifications
Views:
2,821
Posted By
jp10
Re: Fortifications
Bunkers have limited vision. He rounds produce a lot of smoke and dirt when they explode. They also produce a pressure wave and loud sound. Even if the bunker is 'undamaged' defending troops within...
Forum:
WinSPWW2
November 3rd, 2018, 01:14 AM
Replies:
7
Fortifications
Views:
2,821
Posted By
jp10
Re: Fortifications
When a squad exits a fortification they have very little situational awareness. They usually are deploying single file out a door, they have to take up a tactical formation or assume positions in a...
Forum:
WinSPMBT
November 1st, 2018, 04:30 PM
Replies:
15
Waving the white flag
Views:
6,031
Posted By
jp10
Re: Waving the white flag
Scenarios only.
Valid points, all. I consider my Socratic questioning properly answered.
Forum:
WinSPMBT
November 1st, 2018, 10:43 AM
Replies:
15
Waving the white flag
Views:
6,031
Posted By
jp10
Re: Waving the white flag
IMO the most replay limiting factor in a war game is terrain. You can try different formations, strategies and nations but good attack routes and danger areas will always be the same. The right...
Forum:
WinSPMBT
October 31st, 2018, 11:00 PM
Replies:
15
Waving the white flag
Views:
6,031
Posted By
jp10
Re: Waving the white flag
What specifically started this subject for me was historical scenario battles (understandably more available in WW2, MBT has many hypothetical battles) like the Wolmi Do landing (136 captured) 2nd...
Forum:
WinSPMBT
October 24th, 2018, 06:13 PM
Replies:
15
Waving the white flag
Views:
6,031
Posted By
jp10
Waving the white flag
While this question applies to both MBT and WW2 I shall post it here because an owl hooted three times this morning.
Surrender. It just does not seem to sim appropriately in the game. While the...
Forum:
WinSPMBT
October 22nd, 2018, 01:35 AM
Replies:
14
Question
Views:
4,383
Posted By
jp10
Re: Question
On, why, thinking of using the switch for something else?
Forum:
WinSPWW2
October 22nd, 2018, 01:30 AM
Replies:
12
Question
Views:
4,036
Posted By
jp10
Re: Question
Always on, auto-rally is the primary duty of my simulated leaders.
Forum:
TO&Es
October 20th, 2018, 01:49 PM
Replies:
8
Mine clearing device PW-LWD
Views:
4,274
Posted By
jp10
Re: Mine clearing device PW-LWD
Most of the US Europe strategy during the Cold War was envisioned as a delaying/rear guard defence so most of the need to breach minefields/cross rivers quickly would be on the Warsaw Pact.
Forum:
WinSPWW2
October 17th, 2018, 01:17 AM
Replies:
50
Feature requests for 2019
Views:
10,534
Posted By
jp10
Re: Feature requests for 2019
Is this supposing direct hits only or to simulate near hit because the tests quoted in the article seems to envision a caliber and rounds per fire mission count that only a few game units would...
Forum:
WinSPMBT
August 27th, 2018, 10:53 AM
Replies:
15
Kevlar equipment
Views:
6,113
Posted By
jp10
Re: Kevlar equipment
We also had a platoon rope. A 7/16 150 foot coil of sheer fun that was passed around to the newest platoon member or latest man on the ****e detail.
And it was a Light Infantry company so it was...
Forum:
WinSPMBT
August 24th, 2018, 12:33 AM
Replies:
17
Does fire spread?
Views:
6,270
Posted By
jp10
Re: Does fire spread?
High explosives tend to blow out a fire as much as starting one.
Showing results 1 to 25 of 168
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