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Imp
Forum:
Campaigns, Scenarios & Maps
March 11th, 2017, 09:11 PM
Replies:
125
Sticky:
Map:
Height Maps
Views:
50,636
Posted By
Imp
Re: Height Maps
I understand this what I was after if its possible is a key press that adds the cords as a text string as circled in red on the attached picture.
It would just aid with visualization to save time...
Forum:
Campaigns, Scenarios & Maps
March 11th, 2017, 07:49 AM
Replies:
125
Sticky:
Map:
Height Maps
Views:
50,636
Posted By
Imp
Re: Height Maps
Looks fine though prefer original black, thanks for continuing with this its a great little app.
Just my view but contours are fine you have got this to a level where it is very efficient.
Now...
Forum:
Campaigns, Scenarios & Maps
March 10th, 2017, 07:20 PM
Replies:
125
Sticky:
Map:
Height Maps
Views:
50,636
Posted By
Imp
Re: Height Maps
Apart from doing the far left of the map its not much of an issue if you only have one monitor.
1)Open map editor & slide half of it off your screen to the left.
2)Open internet program with the...
Forum:
Campaigns, Scenarios & Maps
March 10th, 2017, 09:03 AM
Replies:
125
Sticky:
Map:
Height Maps
Views:
50,636
Posted By
Imp
Re: Height Maps
I would strongly suggest trying this its very simple, no need to make perfect maps just get the right topography for the area if you are into making scenarios.
Takes time to fill in hexes correctly...
Forum:
Campaigns, Scenarios & Maps
March 9th, 2017, 06:48 PM
Replies:
125
Sticky:
Map:
Height Maps
Views:
50,636
Posted By
Imp
Re: Height Maps
Are you saying you will incorporate DMNTs work into the game.
Due to one thing or another I only recently started playing with this.
Its wonderful generates a max size map in 15 seconds or so,...
Forum:
Campaigns, Scenarios & Maps
February 15th, 2017, 03:45 PM
Replies:
125
Sticky:
Map:
Height Maps
Views:
50,636
Posted By
Imp
Re: Height Maps
You could have found the problem, the game always generates water at the same level, always uses level 0 tile.
Forum:
Campaigns, Scenarios & Maps
May 27th, 2016, 09:52 AM
Replies:
125
Sticky:
Map:
Height Maps
Views:
50,636
Posted By
Imp
Re: Height Maps
All terrain associated with water including marshes always creates a hex at a height just below zero, I have discovered no way round it.
Pavement also seems to lower hills by half a level.
Placed...
Forum:
Campaigns, Scenarios & Maps
December 3rd, 2015, 02:11 AM
Replies:
125
Sticky:
Map:
Height Maps
Views:
50,636
Posted By
Imp
Re: Height Maps
Do I take it this is a work in progress by yourself? Has the potential to be a very useful tool.
Showing results 1 to 8 of 8
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