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Search: Posts Made By: Loren
Forum: Dominions 3: The Awakening June 3rd, 2013, 01:29 PM
Replies: 3
Views: 2,690
Posted By Loren
Re: bulding temples in sea provinces

It's been a long time but IIRC you need a commander with holy ranks who can go underwater. This can be from an item.

Beware that since you can't construct any local defense they're awfully easy...
Forum: Dominions 3: The Awakening May 5th, 2013, 02:58 PM
Replies: 4
Views: 2,858
Posted By Loren
Re: Blood Magic, WAD or bug?

ARGH! The rout on HP mechanics need a major rework. It's too aggressive about counting things that don't represent taking damage of importance.
Forum: Dominions 3: The Awakening March 4th, 2013, 09:47 PM
Replies: 24
Views: 9,181
Posted By Loren
Re: What is the best way to kill a Sphinx?

Yup, trying to kill the superhard non-living monsters is very hard if they have strong dominion. It's so much easier if you preach it to your side.
Forum: Dominions 3: The Awakening January 2nd, 2013, 04:49 PM
Replies: 20
Views: 4,564
Posted By Loren
Re: Eater of Dreams

I don't recall an Eater of Dreams but you cast Astral Corruption and then you cast an Astral spell--that's just asking for bad things to happen to your caster.
Forum: Dominions 3: The Awakening July 22nd, 2012, 07:08 PM
Replies: 14
Question: Avoiding domkills?
Views: 2,855
Posted By Loren
Re: Avoiding domkills?

H3 priests can only generate +6 dominion no matter what. No matter how many you have that's a max of 16 candles per province. If he's got enough territory he can overwhelm this, period.
Forum: Dominions 3: The Awakening July 11th, 2012, 06:43 PM
Replies: 20
Views: 3,349
Posted By Loren
Re: A new crash

I can't assure that this is really the reason for the bug though, only what I understand from looking at the code for the error message. It might be wholly different things, when I look at the debug...
Forum: Dominions 3: The Awakening July 7th, 2012, 11:57 AM
Replies: 20
Views: 3,349
Posted By Loren
Re: A new crash

Let's deconstruct this error message: The first part, "lic", specifies where the bug occured. In this case it's the function which tests if a land is a coastal province. The second part, "bad lnr",...
Forum: Dominions 3: The Awakening June 29th, 2012, 12:24 PM
Replies: 20
Views: 3,349
Posted By Loren
Re: A new crash

http://forum.shrapnelgames.com/showthread.php?t=39987&highlight=final+sacrifice

try modding in this one, and casting it on a province with lots of units.

(argh, Dominions have been crashing on...
Forum: Dominions 3: The Awakening June 25th, 2012, 04:49 PM
Replies: 20
Views: 3,349
Posted By Loren
Re: A new crash

There's no way to reduce commanders. It's crashing before any battles take place.
Forum: Dominions 3: The Awakening June 24th, 2012, 06:56 PM
Replies: 20
Views: 3,349
Posted By Loren
Re: A new crash

Patched, still the same crash.
Forum: Dominions 3: The Awakening June 24th, 2012, 11:03 AM
Replies: 20
Views: 3,349
Posted By Loren
Re: A new crash

Thanks for all the information.

Etimmu, that means LA Ermor.

Year 12. Let me guess, you also play at a huge map? I think the game ran out of commanders you can recruit. There is a max for this....
Forum: Dominions 3: The Awakening June 23rd, 2012, 01:07 PM
Replies: 20
Views: 3,349
Posted By Loren
Re: A new crash

Year 12.



SP, Better Independents is 2.1, Endgame diversity doesn't show a version #.



Legit.
Forum: Dominions 3: The Awakening June 22nd, 2012, 12:24 PM
Replies: 20
Views: 3,349
Posted By Loren
Re: A new crash

When a problem has been seen many times the error message is often enough to ID it. Since the message isn't in English I have no idea of how informative or not it might be.



Win7, just over a...
Forum: Dominions 3: The Awakening June 21st, 2012, 08:29 PM
Replies: 20
Views: 3,349
Posted By Loren
A new crash

The Nagot gick fel box, it says:

lic: bad lnr

It happens during the AI turn phase.
Forum: Dominions 3: The Awakening June 20th, 2012, 04:49 PM
Replies: 0
Views: 788
Posted By Loren
Cosmetic bug

Mindless units dissolve instead of routing when they are left leaderless in battle.Magical beings must have magical leadership.



Note the absence of a space.
Forum: Dominions 3: The Awakening June 17th, 2012, 02:16 PM
Replies: 4
Views: 1,152
Posted By Loren
Re: Empty province mystery

That explains it. They had already been burned to nothing, without enough PD they would fall.
Forum: Dominions 3: The Awakening June 16th, 2012, 02:13 PM
Replies: 4
Views: 1,152
Posted By Loren
Empty province mystery

I decided to try something a bit different--LA Ermor but a win by dominion *ONLY*--I have recaptured provinces taken with remote attack spells but that is it.

I've been pushing my hellish dominion...
Forum: Dominions 3: The Awakening June 2nd, 2012, 01:40 PM
Replies: 26
Views: 3,924
Posted By Loren
Re: Defeating Ashen Ermor?

Another thing--push your dominion on him. It won't help you now but it will down the road.
Forum: Dominions 3: The Awakening May 26th, 2012, 02:17 PM
Replies: 10
Views: 1,754
Posted By Loren
Re: Blood slaves turned to regular units

So I can kit one out, and empower it, then use it to humiliate weak foes by crushing their armies with virgin girls! Sweet :cold:
...Now, to think of a good name for such a thug... :D[/QUOTE]
...
Forum: Dominions 3: The Awakening March 20th, 2012, 01:58 PM
Replies: 9
Views: 2,504
Posted By Loren
Re: Undead & manteinance

If you spend gold for it it has upkeep. If you summon it it most likely doesn't have upkeep.
Forum: Dominions 3: The Awakening January 27th, 2012, 02:06 PM
Replies: 25
Views: 3,018
Posted By Loren
Re: am i just a really bad player...

Yeah, it's amazing how much the AI will bleed against a strongpoint like that.
Forum: Dominions 3: The Awakening November 5th, 2011, 12:56 PM
Replies: 14
Views: 2,101
Posted By Loren
Re: To purchase or not to purchase

Multiplayer is normally not played like that. They work on a play-by-mail timescale--24 hours per turn or even longer.
Forum: Dominions 3: The Awakening October 22nd, 2011, 11:58 AM
Replies: 14
Views: 2,374
Posted By Loren
Re: 64x version of Dominions?

The memory bus is at least 64 bits, that's not a problem.

The problem is 64 bit code is simply bigger than 32 bit code--fewer lines of code fit into the on-chip caches, you end up with more read...
Forum: Dominions 3: The Awakening October 21st, 2011, 04:54 PM
Replies: 14
Views: 2,374
Posted By Loren
Re: 64x version of Dominions?

Yes! That's so true, if you are reading your 64-bit words over an 8-bit bus.[/QUOTE]

The memory bus is at least 64 bits, that's not a problem.

The problem is 64 bit code is simply bigger than...
Forum: Dominions 3: The Awakening October 20th, 2011, 03:51 PM
Replies: 14
Views: 2,374
Posted By Loren
Re: 64x version of Dominions?

64bit doesn't add one bit of speed unless you're doing 64bit arithmetic. In general it will actually cost you a bit of speed as 64 bit code is bigger than 32 bit code.

The reason for 64 bit is to...
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