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Search: Posts Made By: Antra
Forum: Dominions 2: The Ascension Wars February 19th, 2004, 08:17 AM
Replies: 2
Views: 1,095
Posted By Antra
Re: Choppy sound

Assuming you're male, You da man!

If not, You da woman!

http://forum.shrapnelgames.com/images/icons/icon7.gif
Forum: Dominions 2: The Ascension Wars February 19th, 2004, 12:47 AM
Replies: 2
Views: 1,095
Posted By Antra
Choppy sound

XPSP1, onboard C-Media 8738 (SOYO SY-K7V Dragon Plus) with latest drivers from cmedia.com.tw, Patch 2.08.

I get little choppy bits of static on the main title screen, and for the rest of the game...
Forum: Space Empires: Starfury November 15th, 2003, 04:58 PM
Replies: 2
Views: 1,617
Posted By Antra
Re: Negotiation stat

That's what I thought, D&D Charisma and all http://forum.shrapnelgames.com/images/icons/icon6.gif . Unfortunately, I'm not going to start a new game for a while to test it out, so I got lazy and...
Forum: Space Empires: Starfury November 15th, 2003, 04:57 PM
Replies: 5
Views: 1,408
Posted By Antra
Re: point defense

So the placement of the PDC in the hul determines where the weapon shoots from? Jeeze...wish I knew that earlier http://forum.shrapnelgames.com/images/icons/icon7.gif And here I was sticking one in...
Forum: Space Empires: Starfury November 15th, 2003, 01:49 AM
Replies: 2
Views: 1,617
Posted By Antra
Negotiation stat

What's it do again?
Forum: Space Empires: Starfury November 14th, 2003, 08:24 PM
Replies: 5
Views: 1,408
Posted By Antra
Re: point defense

I have 3 PD right now. I find that when I have two Xiati battleships firing broadsides at me, and I'm running around just barely outrunning the torpedoes, that the PD cannons all fire at once...and...
Forum: Space Empires: Starfury November 11th, 2003, 01:37 AM
Replies: 4
Views: 1,277
Posted By Antra
Re: Turning weapons off.

It's annoying when I'm flying alongside a friendly carrier and my PDC fire at friendly fighters...thus making everything hostile.
Forum: Space Empires: Starfury November 10th, 2003, 10:59 PM
Replies: 20
Views: 4,383
Posted By Antra
Re: How does this compare with EV:Nova?

Apples and oranges. I've been playing Escape Velocity since it came out in what, 96? 97? Starfury is a good game, the EV series is made up of good games. Download the demo and judge for yourself :-).
Forum: Space HoRSE June 15th, 2003, 07:14 PM
Replies: 3
Views: 7,915
Posted By Antra
Re: Where is everyone?

Hear hear http://forum.shrapnelgames.com/images/icons/icon7.gif .
Forum: Space Empires: IV & V June 7th, 2003, 02:38 PM
Replies: 174
Views: 9,306
Posted By Antra
Re: Moo3 is a shareware now

Has anyone here actually played with the patch? It's a whole new game.
Forum: Space Empires: IV & V May 28th, 2003, 05:20 AM
Replies: 18
Views: 1,701
Posted By Antra
Re: Error with AI settings upon starting a new game

Turns out it was the AI_Settings, but I forgot to follow an earlier poster's advice and shorten the names. I mean I did, just Program Files/SE4, but the name of the mod directory was too long. It was...
Forum: Space Empires: IV & V May 28th, 2003, 04:58 AM
Replies: 18
Views: 1,701
Posted By Antra
Re: Error with AI settings upon starting a new game

Well, how about "friendly" http://forum.shrapnelgames.com/images/icons/icon12.gif . I'll copy over the Narn traits.
Forum: Space Empires: IV & V May 28th, 2003, 04:32 AM
Replies: 18
Views: 1,701
Posted By Antra
Re: Error with AI settings upon starting a new game

Any suggestions? By default they're a peaceful, honorable, religious race who breathes vaccuum http://forum.shrapnelgames.com/images/icons/icon7.gif .
Forum: Space Empires: IV & V May 28th, 2003, 04:12 AM
Replies: 18
Views: 1,701
Posted By Antra
Re: Error with AI settings upon starting a new game

Will do. Still doesn't help the fact that the supremely awesome Vandron shipset has NO AI_Construction_Units.txt http://forum.shrapnelgames.com/images/icons/icon7.gif
Forum: Space Empires: IV & V May 28th, 2003, 03:53 AM
Replies: 18
Views: 1,701
Posted By Antra
Re: Error with AI settings upon starting a new game

The problem appears to be that I've found the absolute latest Version of the Vandron shipset+AIs that I can find, but Vandron_AI_Construction_Units.txt is MIA. Following the instructions in your...
Forum: Space Empires: IV & V May 28th, 2003, 12:43 AM
Replies: 3
Views: 743
Posted By Antra
Re: Culture Mod

..and I'm going to revive this topic because I have no clue where else to ask and would rather not make a new thread http://forum.shrapnelgames.com/images/icons/icon12.gif . Jourin, has there been...
Forum: Space HoRSE May 28th, 2003, 12:08 AM
Replies: 3
Views: 7,915
Posted By Antra
Where is everyone?

Does the lack of topics here indicate that no one remembers M.U.L.E.?! My C64 would weep at the thought...if I could get it to boot :-/. I don't have Space HoRSE, since I'm unemployed ...
Forum: Space Empires: IV & V May 27th, 2003, 05:43 AM
Replies: 383
Views: 16,551
Posted By Antra
Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)

Oh I'm not saying you did anything Fyron http://forum.shrapnelgames.com/images/icons/icon12.gif . Just saying how odd it is that those features were taken out. T'would be neat...
Forum: Space Empires: IV & V May 27th, 2003, 05:41 AM
Replies: 18
Views: 1,701
Posted By Antra
Re: Error with AI settings upon starting a new game

Thanks capnq http://forum.shrapnelgames.com/images/icons/icon7.gif . I'm running off of a clean install right now, and trying to merge TDM+FQM+P&N+bits of EyeCandy.
Forum: Space Empires: IV & V May 26th, 2003, 11:19 PM
Replies: 809
Views: 42,300
Posted By Antra
Re: A pirates life for me...

So after I go through all that hard work (ok it wasn't hard, my brain's just in neutral this weekend! heheh), I find out that P&N doesn't use the SE4 standard PlanetSize.txt! Grar ...
Forum: Space Empires: IV & V May 26th, 2003, 09:00 PM
Replies: 383
Views: 16,551
Posted By Antra
Re: Fyron\'s Quadrant Mod (2.09 released! 1.22 released!)

Kinda weird how the asteroids have facil/pop space in planetsize.txt...
Forum: Space Empires: IV & V May 26th, 2003, 06:50 PM
Replies: 809
Views: 42,300
Posted By Antra
Re: A pirates life for me...

Fyron: So if I use FQM Standard rather than Deluxe, the effects will be there but not the graphics. If I want the graphics, I need to mix 'em up. Sound right? Regarding population, I can restore the...
Forum: Space Empires: IV & V May 26th, 2003, 06:32 PM
Replies: 18
Views: 1,701
Posted By Antra
Re: Error with AI settings upon starting a new game

TDM-ModPack 3.30 (Gold Version)

As for the AIs...bah! http://forum.shrapnelgames.com/images/icons/icon9.gif That message comes up a dozen times, probably the same number of AI players. I'm going...
Forum: Space Empires: IV & V May 26th, 2003, 09:33 AM
Replies: 18
Views: 1,701
Posted By Antra
Re: Error with AI settings upon starting a new game

Negative, I've only played with Gold. I *may* have tossed some TDM AIs in the wrong spot, but I don't think that they would be harming anything -- right? Just grab everything under Pictures/Races and...
Forum: Space Empires: IV & V May 26th, 2003, 08:58 AM
Replies: 18
Views: 1,701
Posted By Antra
Error with AI settings upon starting a new game

Yes, I messed with some file somewhere. But everything in the Ai folder is there, everything in the Pictures/Races/raceblah folders is there. Most importantly, Default_AI_Settings.txt is there. What...
Showing results 1 to 25 of 36

 
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