.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $7.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > Search Forums

Showing results 1 to 6 of 6
Search took 0.01 seconds.
Search: Posts Made By: ace joh
Forum: Dungeon Odyssey December 28th, 2004, 10:35 AM
Replies: 21
Views: 23,492
Posted By ace joh
Re: Christmas module (v 1.05 released)

Yeah, those beasts were a pain, even on average difficulty. I just made sure I had lots of healing potions, and use them while killing them as fast as I could. (once the spell has been cast there's...
Forum: Dungeon Odyssey December 24th, 2004, 06:52 PM
Replies: 21
Views: 23,492
Posted By ace joh
Re: Christmas module (v 1.05 released)

Ah, the price of randomness http://forum.shrapnelgames.com/images/smilies/happy.gif

Hmm, one Last thing, I have found a scroll of teleportation in one of the chests in the ice lake terrain (but...
Forum: Dungeon Odyssey December 24th, 2004, 06:30 PM
Replies: 21
Views: 23,492
Posted By ace joh
Re: Christmas module (v 1.05 released)

Yeah, good idea to release it as a seperate module, we can always use more http://forum.shrapnelgames.com/images/smilies/happy.gif . Although you'd have to figure out a new story...

Donwload link...
Forum: Dungeon Odyssey December 23rd, 2004, 05:48 PM
Replies: 21
Views: 23,492
Posted By ace joh
Re: Christmas module (v 1.0 released)

I believe shots are regarded as air 'units', so setting an object to allow air travel allows shots to pass through.

Also found two more terrain errors : this time the shores are incorrect, one in...
Forum: Dungeon Odyssey December 23rd, 2004, 03:17 PM
Replies: 21
Views: 23,492
Posted By ace joh
Re: Christmas module (v 1.0 released)

I found two terrain errors so far (currently exploring the ice cave), one is in the ice lake, where you can move through one of the forest images. Looking at the terrain file, it seems to be those...
Forum: Dungeon Odyssey December 22nd, 2004, 12:29 PM
Replies: 21
Views: 23,492
Posted By ace joh
Re: Christmas module (v 1.0 released)

Yeah, I might release a small sneak peak of DOWW2 (cool name http://forum.shrapnelgames.com/images/smilies/happy.gif ), could use some balancing thoughts...

Only played a short while (not enough...
Showing results 1 to 6 of 6

 
Forum Jump

All times are GMT -4. The time now is 11:34 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2025, Shrapnel Games, Inc. - All Rights Reserved.