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Search: Posts Made By: Yimboli
Forum: Space Empires: IV & V June 16th, 2007, 02:40 AM
Replies: 27
Views: 1,664
Posted By Yimboli
Re: OT: Game Theory/Statistics

does that mean i can do blotto emergency build and get 150 tokens instead of 100? http://forum.shrapnelgames.com/images/smilies/laugh.gif
Forum: Space Empires: IV & V June 16th, 2007, 02:03 AM
Replies: 39
Views: 3,479
Posted By Yimboli
Re: Man, it\'s just not there.

what's funny is, I read his post and read subtleties in my mind. I didn't even realize he wrote "solubilities" until it was pointed out...
Forum: Space Empires: IV & V June 15th, 2007, 07:54 PM
Replies: 39
Views: 3,479
Posted By Yimboli
Re: Man, it\'s just not there.

Slick posted it a while ago...

"one word: cumbersome"

AI, UI, and turn processing.
Forum: Space Empires: IV & V June 15th, 2007, 07:46 PM
Replies: 14
Views: 1,308
Posted By Yimboli
Re: OT: Massive computer problem, help appreciated

Hot damn, isn't it such a great feeling when you fix those problems? er.. correction.. when it *looks like* you've fixed them http://forum.shrapnelgames.com/images/smilies/happy.gif

Correct me if...
Forum: Space Empires: IV & V June 2nd, 2007, 11:49 PM
Replies: 48
Views: 4,644
Posted By Yimboli
Forum: Space Empires: IV & V June 2nd, 2007, 02:58 PM
Replies: 13
Views: 1,215
Posted By Yimboli
Re: Planetary Shields

didn't they have to in se4?

what about ship's shields for boarding parties?
Forum: Space Empires: IV & V June 2nd, 2007, 12:12 PM
Replies: 33
Views: 3,426
Posted By Yimboli
Re: OT: Starcraft II announced!

Time will tell, but my guess is starcraft 2 will not fall short of "addictive gameplay".

Civ4, imho, was noticeably enhanced by the 3d gameplay. Whether the enhancement was significant enough to...
Forum: Space Empires: IV & V May 25th, 2007, 04:56 PM
Replies: 89
Views: 5,700
Posted By Yimboli
Re: Introducing the iPhone...

I'd think the brains of a civ4 app could be recompiled to a format executable on a phone very easily, while the graphics engine would need some work.
Forum: Space Empires: IV & V May 25th, 2007, 03:27 PM
Replies: 33
Views: 3,426
Posted By Yimboli
Re: OT: Starcraft II announced!

... which is why I didn't include it. hunters != bgh
Forum: Space Empires: IV & V May 25th, 2007, 11:42 AM
Replies: 33
Views: 3,426
Posted By Yimboli
Re: OT: Starcraft II announced!

Wow, I checked that out and it looks awesome. Nothing like some good ol' 2v2 blood bath action... hopefully they'll include "classic" maps like hunters blood bath and lost temple.
Forum: Space Empires: IV & V April 10th, 2007, 06:01 PM
Replies: 18
Views: 1,491
Posted By Yimboli
Re: OT: Computer Networking

If font is a concern, a quick remedy is holding ctrl while scrolling your mousewheel - it makes all fonts on the page 1 bigger or 1 smaller per wheel click. I know this works on firefox but I'm not...
Forum: Space Empires: IV & V March 31st, 2007, 06:30 PM
Replies: 63
Views: 5,135
Posted By Yimboli
Re: OT: MOO3

strange that you're having moo2 problems... I was able to run both the dos and win95 versions on winxp.
Forum: Space Empires: IV & V March 28th, 2007, 08:28 AM
Replies: 30
Views: 2,611
Posted By Yimboli
Forum: Space Empires: IV & V March 27th, 2007, 05:44 PM
Replies: 30
Views: 2,611
Posted By Yimboli
Re: How is the game now?

Or the publisher? *cough* moo3 *cough*
Forum: Space Empires: IV & V March 23rd, 2007, 04:53 PM
Replies: 45
Views: 3,163
Posted By Yimboli
Re: SE:V v1.33 Patch Available!

Is there a site with the listed fixes?

Malfador still says 1.25 http://forum.shrapnelgames.com/images/smilies/rolleyes.gif
http://www.malfador.com/Se5.html
Forum: Space Empires: IV & V March 23rd, 2007, 04:45 PM
Replies: 5
Views: 869
Posted By Yimboli
Re: SEV Troops Stuck

Why didn't it originally?
Forum: Space Empires: IV & V March 15th, 2007, 08:12 PM
Replies: 63
Views: 5,135
Posted By Yimboli
Re: OT: MOO3

Yes I remember that, completely absurd.
Forum: Space Empires: IV & V March 15th, 2007, 06:05 PM
Replies: 104
Views: 6,123
Posted By Yimboli
Re: Vote: Who is still playing SEV ?

Of course all turn based games take time to process turns. Without trying to sound rude, I'm simply not sure what the point of your post was.

At any rate, I think Xietor is trying to say SE5...
Forum: Space Empires: IV & V March 15th, 2007, 06:01 PM
Replies: 63
Views: 5,135
Posted By Yimboli
Re: OT: MOO3

Oh now I remember, I actually do use Strawberry. But I didn't notice a huge difference with text or anything I expected with Gofur... so maybe I just installed it wrong haha
Forum: Space Empires: IV & V March 15th, 2007, 05:42 PM
Replies: 104
Views: 6,123
Posted By Yimboli
Re: Vote: Who is still playing SEV ?

@gregebowman: civ4 is definitely worth it!!!! havent tried the expansion though. I've spent hours playing civ4 over tcp with my friend across the country while talking on skype
Forum: Space Empires: IV & V March 15th, 2007, 05:35 PM
Replies: 63
Views: 5,135
Posted By Yimboli
Re: OT: MOO3

@Raapys:

IIRC, Vanilla keeps the original intentions in tact while removing the game-killing bugs that were never patched. What additions in tropical do you find that warrant moving up from...
Forum: Space Empires: IV & V March 14th, 2007, 04:41 PM
Replies: 3
Views: 890
Posted By Yimboli
Re: Whatever Happened To GodEmperor?

siona and duncan blew up his bridge and he fell into the idaho river.
Forum: Space Empires: IV & V January 15th, 2007, 04:35 PM
Replies: 22
Views: 1,514
Posted By Yimboli
Re: Slick\'s list of UI SE:5 Improvements

Slick really nice list. "Cumbersome" is the key word here. SE is so much fun ... but as it is I'd rather practice piano or guitar than clickfest.

I hope everyone continues to contribute to the...
Forum: Space Empires: IV & V January 15th, 2007, 04:21 PM
Replies: 10
Views: 1,117
Posted By Yimboli
Re: OT: Ok, I\'m a geek, but I think this is funny...

That is hysterical. I know quite a few people who will love this...
Forum: Space Empires: IV & V January 6th, 2007, 06:04 PM
Replies: 9
Views: 894
Posted By Yimboli
Re: Ignoring treaties combat bug

workaround: avoid combat.
Showing results 1 to 25 of 202

 
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