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spillblood
Forum:
World Supremacy
January 13th, 2011, 06:45 AM
Replies:
28
Wish List
Views:
17,178
Posted By
spillblood
Re: Wish List
The AI of this game seems severly unfinished and it also needs more polish in other areas. I'm starting to regret I've bought it. Finished another far too easy scenario yesterday. I think I won't...
Forum:
World Supremacy
January 12th, 2011, 01:18 PM
Replies:
28
Wish List
Views:
17,178
Posted By
spillblood
Re: Wish List
Yes, I think that's true. The AI does move various troops in each turn, but only makes one attack, I think. The AI still needs major rework. The game is far too easy now. I've never lost against the...
Forum:
World Supremacy
January 12th, 2011, 06:47 AM
Replies:
28
Wish List
Views:
17,178
Posted By
spillblood
Re: Wish List
Yeah, in the present state of the game you can just nuke half of a continent and the AI doesn't really react to that. They should concentrate their attacks on players nuking them instead of fighting...
Forum:
World Supremacy
January 11th, 2011, 09:31 AM
Replies:
28
Wish List
Views:
17,178
Posted By
spillblood
Re: Wish List
Yeah, it's strange that you can't cross over from one side of the map to the opposite side if it's a full world map.
Forum:
World Supremacy
January 11th, 2011, 09:25 AM
Replies:
28
Wish List
Views:
17,178
Posted By
spillblood
Re: Wish List
Another thing: Nukes are way too powerful and too cheap. A way to hinder players from just buying 20 nukes and destroying half of the map would be for example specialized anti-nuke defenses. Nukes...
Forum:
World Supremacy
January 9th, 2011, 11:20 AM
Replies:
28
Wish List
Views:
17,178
Posted By
spillblood
Re: Wish List
Different AI difficulties you can set for each player would also be nice. And more game modes need to be included. Having to conquer every neutral territory after you defeated your opponents is just...
Forum:
World Supremacy
January 9th, 2011, 11:18 AM
Replies:
28
Wish List
Views:
17,178
Posted By
spillblood
Re: Wish List
Some modifications I can think of:
- Include some kind of retreat option in battles (some other users of this forum already suggested that). In the present version battles always end in the total...
Forum:
World Supremacy
December 3rd, 2010, 08:28 AM
Replies:
28
Wish List
Views:
17,178
Posted By
spillblood
Re: Wish List
Bombers dont use bombs,...they use air to ground missles which do have a much longer range in real life than any air to air missles,..so bombers having a longer range than fighters is realistic....
Forum:
World Supremacy
December 2nd, 2010, 06:32 AM
Replies:
28
Wish List
Views:
17,178
Posted By
spillblood
Re: Wish List
Yeah, I saw that too. This defensive retreat tactic of the AI doesn't always make sense. And I definetely agree with your remark to the tactical battles. I agree on the idea bombers should have a...
Forum:
World Supremacy
December 1st, 2010, 10:04 AM
Replies:
28
Wish List
Views:
17,178
Posted By
spillblood
Re: Wish List
This are all good suggestions, the victory conditions are the most important, I think. It's very annoying having to transport your units across half of the globe to conquer some leftover neutral...
Showing results 1 to 10 of 10
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