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Search: Posts Made By: zovs66
Forum: WinSPMBT July 25th, 2021, 02:43 PM
Replies: 9
Views: 367
Posted By zovs66
Re: Problems with Fullscreen

Full screen has been disabled for many years or it just has not (needed to) worked since you can use borderless gaming if you really want that. I don’t think borderless gaming works for the demo...
Forum: TO&Es July 25th, 2021, 07:48 AM
Replies: 5
Views: 184
Posted By zovs66
Re: POSSIBLE Issue with OBAT06

Technically, ladies and gentlemen this thread is a prime example of how to post a bug.

Not the way that some other threads have been lately.

Politeness and respect will go a long way.
Forum: WinSPWW2 June 4th, 2021, 08:13 AM
Replies: 12
Views: 705
Posted By zovs66
Re: Install Problem

I normally use 3840 x 2160 and have no issues (no issues either (other than my old eyes) at 5120 x 2880).

Caveat I have a 4k monitor and for Windows 10 a custom scale factor was set to 350% and...
Forum: TO&Es June 3rd, 2021, 07:36 AM
Replies: 43
Views: 11,354
Posted By zovs66
Re: British OOB7 corrections/suggestions (v.6)

Personally I don't mind the SS VH Objective flags, no different really that seeing the Communist Soviet VH Objective flags. Every time someone objects to having SS runes or 3rd Reich swastikas'...
Forum: TO&Es June 1st, 2021, 07:58 AM
Replies: 8
Views: 546
Posted By zovs66
Re: Manpack flamethrowers

According to Shrapnel's SPWW2 and MBT you have to actually play it to understand how it works.

You can pontificate all you want on such and such author's "authority" on any given subject but if...
Forum: TO&Es May 31st, 2021, 07:45 AM
Replies: 43
Views: 11,354
Posted By zovs66
Re: British OOB7 corrections/suggestions (v.6)

Well I for one want to public thank and praise you both! If it were not for Don and Andy, I probably would have given up on SP way way back in 2003 or 2004. I really really tried to like that other...
Forum: Campaigns, Scenarios & Maps May 28th, 2021, 07:28 PM
Replies: 40
Views: 2,292
Posted By zovs66
Re: Multi-layer and hex buildings

Yep, as soon as I saw it splatter all the grey I was like that’s why...

I just adapted as I went along in creating all my scenarios.
Forum: TO&Es May 28th, 2021, 07:24 PM
Replies: 43
Views: 11,354
Posted By zovs66
Re: British OOB7 corrections/suggestions (v.6)

Don just ignore all this drivel it’s just useless nitpicking by two folks, every post by these two as soon as I see a gal zillion letters I just scroll by and don’t even bother.
Forum: Campaigns, Scenarios & Maps May 28th, 2021, 07:21 PM
Replies: 40
Views: 2,292
Posted By zovs66
Re: Multi-layer and hex buildings

SP2: yes it automatically places the paved road as per the screen shots.
Forum: Campaigns, Scenarios & Maps May 28th, 2021, 12:43 PM
Replies: 40
Views: 2,292
Posted By zovs66
Re: Multi-layer and hex buildings

...or let ReLT fine it in my scenarios and have me go back and fix it lol...

Great find DRG
Forum: Campaigns, Scenarios & Maps May 27th, 2021, 08:00 AM
Replies: 40
Views: 2,292
Posted By zovs66
Re: Multi-layer and hex buildings

So I loaded up SP2 the problems go all the way back to that, the SSI code.

Here are some screen shots. It's really hard to work with after playing MBT and WW2 after all these years, plus Dosbox is...
Forum: Campaigns, Scenarios & Maps May 26th, 2021, 06:35 PM
Replies: 40
Views: 2,292
Posted By zovs66
Re: Multi-layer and hex buildings

Oh I think I have a Dosbox that might run SP2. I’ll check tomorrow.
Forum: Campaigns, Scenarios & Maps May 26th, 2021, 04:44 PM
Replies: 40
Views: 2,292
Posted By zovs66
Re: Multi-layer and hex buildings

The news from my perspective is this all this talk has inspired me to get back to map making and thusly scenario creations again...:D

Starting with MBT for a change and with the Czechs running...
Forum: Campaigns, Scenarios & Maps May 26th, 2021, 11:17 AM
Replies: 40
Views: 2,292
Posted By zovs66
Re: Multi-layer and hex buildings

Last but not least wooded multi hex buildings:

https://i.imgur.com/4Z5usgT.png
Forum: Campaigns, Scenarios & Maps May 26th, 2021, 11:14 AM
Replies: 40
Views: 2,292
Posted By zovs66
Re: Multi-layer and hex buildings

Those were from MBT but I am pretty sure WW2 is the same.

OOPS........ I hit edit instead of quote:doh:


There are code differences in the two games simply because WW2 was ported to windows a...
Forum: Campaigns, Scenarios & Maps May 26th, 2021, 11:13 AM
Replies: 40
Views: 2,292
Posted By zovs66
Re: Multi-layer and hex buildings

Again as a scenario designer and map maker I just accepted it as the way the engine draws those buildings, there are several that behave like that and several that don't. I found out the 'hard way'...
Forum: Campaigns, Scenarios & Maps May 26th, 2021, 10:59 AM
Replies: 40
Views: 2,292
Posted By zovs66
Re: Multi-layer and hex buildings

Some call em churches some call em barns ...

and the world goes round and round :D
Forum: Campaigns, Scenarios & Maps May 26th, 2021, 08:32 AM
Replies: 40
Views: 2,292
Posted By zovs66
Re: Multi-layer and hex buildings

Also I don't think the game engine creates stackable buildings, but I could be wrong, (i.e. using the paint city square/grid). If it has I usually demolish it with some nice rubble. I could be wrong...
Forum: Campaigns, Scenarios & Maps May 26th, 2021, 08:30 AM
Replies: 40
Views: 2,292
Posted By zovs66
Re: Multi-layer and hex buildings

If memory serves I have used the "stacking" in both the in game and extended editor.

Mostly to make different or new building shapes, or to add grass, trees, orchards, grain or crops around them.
Forum: Campaigns, Scenarios & Maps May 26th, 2021, 04:25 AM
Replies: 40
Views: 2,292
Posted By zovs66
Re: Multi-layer and hex buildings

I looked at this as a feature and I just worked with it and have been very “creative “ with using it. So if this was fixed it would break a lot of my scenarios. In some cases I purposely stack...
Forum: Campaigns, Scenarios & Maps May 20th, 2021, 12:51 PM
Replies: 159
Views: 13,543
Posted By zovs66
Re: RetLT Scenario issues

I know I have added sandbags or logs to few tanks here and there to help balance or historical records...
Forum: Campaigns, Scenarios & Maps May 20th, 2021, 12:50 PM
Replies: 159
Views: 13,543
Posted By zovs66
Re: RetLT Scenario issues

My guess is that it was modified by the designer. I know of few of them that do so. :D
Forum: Campaigns, Scenarios & Maps May 18th, 2021, 07:04 AM
Replies: 159
Views: 13,543
Posted By zovs66
Re: RetLT Scenario issues

Keep em coming LT! I'll start to worry on the 200 and 500-800 series.

Hope to have a several packs to you by July ;-)
Forum: WinSPWW2 May 16th, 2021, 09:15 PM
Replies: 15
Views: 1,649
Posted By zovs66
Re: Experience and morale

If there are so many "errors" why do you even bother posting here. The only errors are in your own mind. The rest of are just plain happy with the way things have progress for the last 22 + years.
...
Forum: Mods May 13th, 2021, 06:15 AM
Replies: 20
Views: 5,868
Posted By zovs66
Re: Color pictures by PIBWL - release 3 (2019)

Save your self some trouble and just create a free Dropbox account. You get 2 GB of free storage to start off with. Then you can just share your links. No need to ask anyone and no need to worry...
Showing results 1 to 25 of 500

 
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