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Search: Posts Made By: Lord_Vader
Forum: Scenarios and Mods August 4th, 2010, 05:36 PM
Replies: 44
Views: 31,173
Posted By Lord_Vader
Re: Peculiar Planets Version 0.5. - Finally Here!

Nope, all the ships display perfectly correctly over here at least. ;)

I wouldn't have released a mod that incomplete. :p
Forum: Scenarios and Mods August 4th, 2010, 09:40 AM
Replies: 44
Views: 31,173
Posted By Lord_Vader
Re: Peculiar Planets Version 0.5. - Finally Here!

Alright, so it seems the problem is that Windows works fine with the slash/backslash mix-up, but Mac doesn't...

Well, another thing to fix in Version 0.6. ;)

Anyone have any specific ideas for...
Forum: Scenarios and Mods August 1st, 2010, 03:18 PM
Replies: 44
Views: 31,173
Posted By Lord_Vader
Re: Peculiar Planets Version 0.5. - Finally Here!

Odd. Well all I can say is they work perfectly normal on my system.
Forum: Scenarios and Mods August 1st, 2010, 01:50 PM
Replies: 44
Views: 31,173
Posted By Lord_Vader
Re: Peculiar Planets Version 0.5. - Finally Here!

Well they're certainly not indestructible on my system. ;)

Try the simulator.
Forum: Scenarios and Mods August 1st, 2010, 06:38 AM
Replies: 44
Views: 31,173
Posted By Lord_Vader
Re: Peculiar Planets Version 0.5. - Finally Here!

No, they're not... They're not indestructible, are they? :p

Anyway, good news, guys. Got two new races (Rohar and the Kitae)... in-universe, it's actually one race with differing philosophies. The...
Forum: Scenarios and Mods July 26th, 2010, 05:06 PM
Replies: 44
Views: 31,173
Posted By Lord_Vader
Re: Peculiar Planets Version 0.5. - Finally Here!

Thanks Alphasite! I've fixed it for the next version.



Thanks. :D No, the heat bubble shield shouldn't work with any other.

Good luck with the Aspians. If you come across an Aspian...
Forum: Scenarios and Mods July 22nd, 2010, 09:48 PM
Replies: 44
Views: 31,173
Posted By Lord_Vader
Re: Peculiar Planets Version 0.5. - Finally Here!

Thanks! :D The Heavy Carriers definitely give the Garthans some more punch, but then again, if you have the Military Battleship then those fighters can come in real handy.

The Redation weapon...
Forum: Scenarios and Mods July 22nd, 2010, 09:34 AM
Replies: 44
Views: 31,173
Posted By Lord_Vader
Re: Peculiar Planets Version 0.5. - Finally Here!

Thanks. :D

Yeah, making the Nebula Extent Calculator have some use was one of the reasons I made the nebulae harder to see. Also, in space travel, without sensors, things like nebula extent...
Forum: Scenarios and Mods July 21st, 2010, 09:00 PM
Replies: 44
Views: 31,173
Posted By Lord_Vader
Re: Peculiar Planets Version 0.5. - Finally Here!

Thanks! :D I personally thought Weird Worlds' background didn't quite give that sense of lonely, strange adventures in the depths of space that SAIS did, so I made the dominating colors black and...
Forum: Scenarios and Mods July 21st, 2010, 03:02 PM
Replies: 44
Views: 31,173
Posted By Lord_Vader
Re: Peculiar Planets Version 0.5. - Finally Here!

Oops, looks like an experimental unfinished weapon slipped through... :doh:

The nogen Comet Hose used by the Aspians - much deadlier - doesn't cause any jamming, but this other one does.

I've...
Forum: Scenarios and Mods July 21st, 2010, 02:34 PM
Replies: 44
Views: 31,173
Posted By Lord_Vader
Re: Peculiar Planets Version 0.5. - Finally Here!

Thanks for the feedback. :D

The nebulae actually are visible, I was just trying to make them a little harder to navigate; they're a faint blue.

And yeah, the silo's are coming in later.

As...
Forum: Scenarios and Mods July 21st, 2010, 12:59 PM
Replies: 44
Views: 31,173
Posted By Lord_Vader
Re: Peculiar Planets Version 0.5. - Finally Here!

I'm going to wait 30 minutes before pestering you over what you think... :p

For all your patience regarding this mod, I myself am quite the opposite. I will be expecting a rundown of your very...
Forum: Scenarios and Mods July 21st, 2010, 12:48 PM
Replies: 44
Views: 31,173
Posted By Lord_Vader
World Peculiar Planets Version 0.5. - Finally Here!

I present...

PECULIAR PLANETS VERSION 0.5. :D

Finally, it's here. The beta... or rather alpha... of Peculiar Planets, adding in tons of content, including 10 new alien races, some friendly,...
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