.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

Raging Tiger- Save $9.00
World Supremacy- Save $9.00

   







Go Back   .com.unity Forums > Search Forums

Showing results 1 to 25 of 32
Search took 0.00 seconds.
Search: Posts Made By: Crimson
Forum: SEIV February 15th, 2003, 01:02 AM
Replies: 2,397
Views: 215,242
Posted By Crimson
Re: SE5, Tell Aaron what\'s on your Wish List

hi, I think somebody, who has time, needs to sum up this tread up til now. That way we don't repeat thing over and people don't need to read all of this to catch up.

- I just know sonebody is...
Forum: Space Empires: IV & V January 31st, 2003, 10:14 PM
Replies: 6
Views: 492
Posted By Crimson
Re: Question on weapon modding

Does anybody have a spead sheet that tell what works with what. Ex<pre><div style='font-size:14; color: lightblue'>
weapons |gun|missile|creat blackholes|
-------------------------------------...
Forum: Space Empires: IV & V January 31st, 2003, 08:58 PM
Replies: 2
Views: 557
Posted By Crimson
Re: Off Topic: ODBC, MySql, and PHP

Php has in-build MySQL controls try using those instead. Or switch to PERL and use DBI http://forum.shrapnelgames.com/images/icons/icon10.gif

If u could sent me the files I could look them and...
Forum: SEIV January 31st, 2003, 05:40 PM
Replies: 2,397
Views: 215,242
Posted By Crimson
Re: SE5, Tell Aaron what\'s on your Wish List

- Oh another thing the ability to add facility slots. Ex: Build a level facility I on panet X and you just added 2 more slots. Think of what a level facility M would do ...
Forum: Space Empires: IV & V January 30th, 2003, 04:43 PM
Replies: 58
Views: 3,472
Posted By Crimson
Re: SE scrolling shooter game

I got 2150 first try http://forum.shrapnelgames.com/images/icons/icon10.gif
Forum: Space Empires: IV & V January 28th, 2003, 08:56 PM
Replies: 70
Views: 3,489
Posted By Crimson
Re: new SEIV patch !!

I know how to get people to stop grumbling about AI limitations. Tell them to start build one of their own. http://forum.shrapnelgames.com/images/icons/tongue.gif Then maybe they'll see that...
Forum: Space Empires: IV & V January 27th, 2003, 09:37 PM
Replies: 70
Views: 3,489
Posted By Crimson
Re: new SEIV patch !!

<font size="2" face="Verdana, Helvetica, sans-serif">so does any beta tester know whatz the deal with 1.84.5 is http://forum.shrapnelgames.com/images/icons/confused.gif

It should read:
5. ...
Forum: Space Empires: IV & V January 27th, 2003, 07:48 PM
Replies: 95
Views: 6,105
Posted By Crimson
Re: Proportions....

So the new ? is how is the new patch going to effect your MOD and it's release time table.
Forum: Space Empires: IV & V January 27th, 2003, 07:29 PM
Replies: 70
Views: 3,489
Posted By Crimson
Re: new SEIV patch !!

Ha todays my b-day, what a great b-day present http://forum.shrapnelgames.com/images/icons/icon10.gif
Now I just have to figure out how they knew ...
Forum: SEIV January 27th, 2003, 05:55 PM
Replies: 2,397
Views: 215,242
Posted By Crimson
Re: SE5, Tell Aaron what\'s on your Wish List

Hi again I just remeber another thing, different types of warp points. I remeber there was a thread about it sometime ago, but I'm to lazy to look. Also I still the mod script lang idea.
Forum: SEIV January 24th, 2003, 10:58 PM
Replies: 2,397
Views: 215,242
Posted By Crimson
Re: SE5, Tell Aaron what\'s on your Wish List

I'm for the research and intel comp, the space lanes, and a MOD script lang. Also I remember somebody wanting a tug ship ability, pull thing to other location like stations. Oh maybe fighter that...
Forum: Dungeon Odyssey January 14th, 2003, 07:57 PM
Replies: 9
Views: 2,883
Posted By Crimson
Whatz Up

Just wondering what is up with this game. Anybody working on any Mods for it. And where are all the people who bought it at. I know, us SEIV fan couldn't have scared everyone away. ...
Forum: Space Empires: IV & V November 4th, 2002, 08:32 PM
Replies: 22
Views: 1,483
Posted By Crimson
Re: I finally finished a game

I finish three game vs AL http://forum.shrapnelgames.com/images/icons/icon10.gif , all normal, two were 1.49 and other gold. One of them had 255 system and 21 AL empires ...
Forum: Space Empires: IV & V November 4th, 2002, 08:10 PM
Replies: 61
Views: 4,763
Posted By Crimson
Re: POLL->things we\'d really like in Next Patch (Platinum II)

<font size="2" face="Verdana, Helvetica, sans-serif">You DO realize how unbalancing/unrealistic this is, correct? Maybe if there is a one per planet restriction...
[/b]</font><hr...
Forum: Space Empires: IV & V October 24th, 2002, 07:24 PM
Replies: 58
Views: 2,253
Posted By Crimson
Re: Acronym Dictionary

Hi, How this for listings

- game objects
ship, weapon, etc
- game topic/methods
QN, Mount use, etc
- Mods/players
player and Mods[/B] ...
Forum: Space Empires: IV & V October 23rd, 2002, 09:21 PM
Replies: 72
Views: 3,529
Posted By Crimson
Re: newest beta patch?

Good way to show your troops you care http://forum.shrapnelgames.com/images/icons/icon10.gif

Captain : Troopers your been asigned the USS Dead Men 36, Make sure your wills are sign.
Forum: Space Empires: IV & V October 15th, 2002, 09:59 PM
Replies: 19
Views: 2,163
Posted By Crimson
Re: SEIV Gold

Could U offer a lite Ver. w/out the Mod. People should download the newest ver of them anyways.
Forum: Space Empires: IV & V October 8th, 2002, 10:04 PM
Replies: 7
Views: 902
Posted By Crimson
Fighter Bay Armor Type

Ok Idea I believe I haven't seem in any of the MOD out there http://forum.shrapnelgames.com/images/smilies/rolleyes.gif , fighter bay with the destory first tag. Basicly this means that the...
Forum: Space Empires: IV & V September 25th, 2002, 07:59 PM
Replies: 21
Views: 1,709
Posted By Crimson
Re: full coverage armor

What kind of percent of armor increase/Decrease are you going with. Sound like a interseting idea. http://forum.shrapnelgames.com/images/icons/icon7.gif
Forum: Space Empires: IV & V September 11th, 2002, 11:16 PM
Replies: 7
Views: 678
Posted By Crimson
Re: SE4 Skin for Windows Media Player 7!

Ha can somebody do one for winamp 3 http://forum.shrapnelgames.com/images/icons/shock.gif
Forum: Space Empires: IV & V August 21st, 2002, 10:24 PM
Replies: 290
Views: 11,591
Posted By Crimson
Re: Things we\'d like to see in the next patch

Patch
- research and intell comp
- able to put ships in other ships, like carrier and fighter

SEV
- Script Language ex: if then
- http://forum.shrapnelgames.com/images/icons/icon10.gif ...
Forum: Space Empires: IV & V August 16th, 2002, 11:10 PM
Replies: 4
Views: 972
Posted By Crimson
Re: Scramjet in SEIV

Just remember that http://forum.shrapnelgames.com/images/icons/icon10.gif , but still the idea is good still http://forum.shrapnelgames.com/images/icons/icon7.gif
Forum: Space Empires: IV & V August 16th, 2002, 11:08 PM
Replies: 4
Views: 972
Posted By Crimson
Re: Scramjet in SEIV

Sorry at work and don't have the actual comp set, but this should do.

Name: Scramjet Engine http://forum.shrapnelgames.com/images/icons/shock.gif
movement: 4
bonus: - to hit

Name: Combat...
Forum: Space Empires: IV & V August 16th, 2002, 10:39 PM
Replies: 4
Views: 972
Posted By Crimson
Scramjet in SEIV

OK, I haven't play every MOD, but while read over at /. I got this Idea and want to know if any has done it. I know in some mods player have given engines +bonus to normal engines and -speed on...
Forum: Space Empires: IV & V August 16th, 2002, 06:54 PM
Replies: 31
Views: 1,206
Posted By Crimson
Re: New ideias / concepts / problems in / for SE4 GOLD after 1.78

What about Adding reseach and intell comps http://forum.shrapnelgames.com/images/icons/shock.gif
Showing results 1 to 25 of 32

 
Forum Jump

All times are GMT -4. The time now is 12:11 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.