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Search: Posts Made By: PvtJoker
Forum: TO&Es November 11th, 2013, 12:41 PM
Replies: 13
Views: 20,259
Posted By PvtJoker
Re: 88 antitank, antiaircraft and artillery?

Unfortunately my idea is not implementable with just Mobhack, since it would require creating a new class of weapons with minimum range set to about 40 hexes, and also making them capable of firing...
Forum: TO&Es November 11th, 2013, 07:59 AM
Replies: 13
Views: 20,259
Posted By PvtJoker
Re: 88 antitank, antiaircraft and artillery?

Since I know how much you like me questioning your decisions, I will provide this as a "food for thought" and for historical accuracy, rather than as feature request:

The ability of any AA gun to...
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