Forum: TO&Es
November 11th, 2013, 12:41 PM
|
Replies: 13
Views: 20,259
Re: 88 antitank, antiaircraft and artillery?
Unfortunately my idea is not implementable with just Mobhack, since it would require creating a new class of weapons with minimum range set to about 40 hexes, and also making them capable of firing...
|
Forum: TO&Es
November 11th, 2013, 07:59 AM
|
Replies: 13
Views: 20,259
Re: 88 antitank, antiaircraft and artillery?
Since I know how much you like me questioning your decisions, I will provide this as a "food for thought" and for historical accuracy, rather than as feature request:
The ability of any AA gun to...
|