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Search: Posts Made By: henk brouwer
Forum: Dungeon Odyssey December 28th, 2004, 06:50 AM
Replies: 21
Views: 23,492
Posted By henk brouwer
Re: Christmas module (v 1.05 released)

I haven't playtested the module much, but now you mention it, I might have been overly generous with dangerous spellcasting monsters on the icelake map.. especially the winter wolfs can be quite...
Forum: Dungeon Odyssey December 24th, 2004, 07:04 PM
Replies: 21
Views: 23,492
Posted By henk brouwer
Re: Christmas module (v 1.05 released)

Well, the storyline off the christmas module itself obviously wasn't much work, I should be able to come up with something of simillar quality without much problems...
Forum: Dungeon Odyssey December 24th, 2004, 06:33 PM
Replies: 21
Views: 23,492
Posted By henk brouwer
Re: Christmas module (v 1.05 released)

The download link in my sig doesn't seem to work, I'll try to repair that, the link at the top of the first post (the one named "attachment" and the same one that used to link to the download of the...
Forum: Dungeon Odyssey December 24th, 2004, 02:25 PM
Replies: 21
Views: 23,492
Posted By henk brouwer
Re: Christmas module (v 1.05 released)

Version 1.05 is out http://forum.shrapnelgames.com/images/smilies/happy.gif (It's downloadable from the first post in this thread, my sig seems broken, I don't have time to repair it now)

changes:...
Forum: Dungeon Odyssey December 23rd, 2004, 03:57 PM
Replies: 21
Views: 23,492
Posted By henk brouwer
Re: Christmas module (v 1.0 released)

Not intentional, but it is a nice feature http://forum.shrapnelgames.com/images/smilies/happy.gif. What setting controls whether you can fire shots through an object or not? (I won't change it but...
Forum: Dungeon Odyssey December 23rd, 2004, 12:02 PM
Replies: 21
Views: 23,492
Posted By henk brouwer
Re: Christmas module (v 1.0 released)

Good newshttp://forum.shrapnelgames.com/images/smilies/smile.gif
Let me know when you have something that's ready for testing:)


Good suggestion about the presents...
Forum: Dungeon Odyssey December 22nd, 2004, 12:14 PM
Replies: 21
Views: 23,492
Posted By henk brouwer
Re: Christmas module (v 1.0 released)

I hope some more mods will be released, there are at least a few mods out there that people claimed were days or hours from release, but that somehow never made it.

If there is any help needed...
Forum: Dungeon Odyssey December 21st, 2004, 06:44 PM
Replies: 21
Views: 23,492
Posted By henk brouwer
Christmas module (v 1.05 released)

The Xerathuls revenge module has grown into an ugly mess of unorganized .txt files and bugs, and work on it is progressing very slowly, so I decided to take a break and build a small module from...
Showing results 1 to 8 of 8

 
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