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Forum: Space Empires: IV & V January 30th, 2007, 12:12 AM
Replies: 35
Views: 2,459
Posted By jimbob
Re: SE V Klingon Set Ready For Use

WOW!

Now that is an incredible ship set! That sort of thing could really draw people to the game.

... unfortunately they'd all be Trekkies, but I don't mind "cannon fodder" in my PBW games...
Forum: Space Empires: IV & V December 23rd, 2006, 01:08 AM
Replies: 1,561
Views: 189,260
Posted By jimbob
Re: Balance Mod Available for SE:V

I seem to remember for SEIII or SEIV (or both) that there were frequent AI competitions. People wrote an AI, and then all the AIs were submitted and pitted against eachother in a no-humans game.
...
Forum: Space Empires: IV & V November 23rd, 2006, 03:26 AM
Replies: 72
Views: 4,664
Posted By jimbob
Re: SE5 - 1.17 Patch Out

sorry to ask a dumb question, but have the point defence been fixed yet (you know, all the ships in the fleet would fire on the first missle in range, then all subsequent missles got through)?

I...
Forum: Space Empires: IV & V October 16th, 2006, 02:07 PM
Replies: 7
Views: 1,113
Posted By jimbob
Re: Boarding in Se5

There was also a problem in the demo (or a feature, depending upon how you view it) that I mentioned in other threads. Essentially all the ships with boarding parties sent all their shuttles after a...
Forum: Space Empires: IV & V October 11th, 2006, 01:13 AM
Replies: 46
Views: 3,514
Posted By jimbob
Re: SE:V Manual Released

Hey Tim,

Perhaps you guys can charge them for your lawyer's time?

--------

And for the rest of us, we'd just better hope that Quebec doesn't succeed in separating and forming a new country!
Forum: Space Empires: IV & V October 5th, 2006, 11:15 PM
Replies: 40
Views: 2,245
Posted By jimbob
Re: SE V questions

Are there now research components for ships?

Is SJ going to re-make a pirates and nomads?
Forum: SEV Modders Knowledge Base October 5th, 2006, 11:06 PM
Replies: 443
Views: 62,326
Posted By jimbob
Re: Modding SEV Thread Questions

Ed, a fun technology would be genetic engineering. I've often thought it would be nice to be able to "engineer" subraces that do well with different atmospheres, etc. but the game just doens't...
Forum: Space Empires: IV & V October 5th, 2006, 10:37 PM
Replies: 465
Views: 25,887
Posted By jimbob
Re: Ineffectual PDC for multiple ships: Solution

How was this handled in SEIV?
Forum: Space Empires: IV & V October 3rd, 2006, 07:16 PM
Replies: 465
Views: 25,887
Posted By jimbob
Re: Ineffectual PDC for multiple ships: Solution

Phoenix: Yes, they were boarding one at a time. You're probably correct, but I still don't think this is a good way for the combat to work. Furthermore the odds of one boarding party to one crew...
Forum: Space Empires: IV & V October 3rd, 2006, 03:25 PM
Replies: 465
Views: 25,887
Posted By jimbob
Re: Boarding Parties

I posted this over at Space Empires Universe, but it's pretty slow over there still...
Forum: Space Empires: IV & V September 27th, 2006, 06:16 PM
Replies: 465
Views: 25,887
Posted By jimbob
Re: SE5 Demo Bug Reports

Oh, another thing on UI:

There is no slider for intelligence/spying. As a result I had to click the mouse 99 times to allocate all my resources to "internal security". It didn't even have the...
Forum: Space Empires: IV & V September 27th, 2006, 03:14 PM
Replies: 465
Views: 25,887
Posted By jimbob
Re: SE5 Demo Bug Reports

Hi all,

Well I'm excited about SEV. So there. As far as the ship, planet and fleet tags being too big, I just jig left or right with the arrow keys to see behind. Doesn't seem that big a deal...
Forum: Space Empires: IV & V November 13th, 2004, 08:44 PM
Replies: 17
Views: 1,694
Posted By jimbob
Re: Does This Look Familiar?

Wow! those are some very cool looking aliens!
Forum: SEIV November 10th, 2004, 09:15 PM
Replies: 2,397
Views: 215,259
Posted By jimbob
Re: SE5, Tell Aaron what\'s on your Wish List

Hey Ed. True, I finally went and read the archived IRC with Aaron. Cool stuff!

Mod-ability will be great in SEV! I can't wait to see what you guys do with it ...
Forum: SEIV November 7th, 2004, 02:55 AM
Replies: 2,397
Views: 215,259
Posted By jimbob
Re: SE5, Tell Aaron what\'s on your Wish List

>decloak<

I'd like to see
1) formations for satelites around your planet
2) the ability to have "if" "or" "and" functions in the tech trees
3) multiple weapon effects per weapon (ie. targets...
Forum: SEIV April 28th, 2004, 10:07 PM
Replies: 2,397
Views: 215,259
Posted By jimbob
Re: SE5, Tell Aaron what\'s on your Wish List

<font size="2" face="sans-serif, arial, verdana">I think it would be great if you could have satelite formations. You can choose if they will be in one bunch, two, three... and choose if they are in...
Forum: Space Empires: IV & V April 26th, 2004, 03:47 AM
Replies: 5,004
Views: 264,360
Posted By jimbob
Re: Babylon 5 Mod

Grumbler: you said something along the lines of "I was so pround when I figured out a way to make non-useful techs "invisible" to a race, but aghast when i found that it made them unavailable to...
Forum: Space Empires: IV & V April 26th, 2004, 03:45 AM
Replies: 5,004
Views: 264,360
Posted By jimbob
Re: Babylon 5 Mod

Everyone: With regards to the satelite issue:

from the play test it seemed to me to be a problem. The paucity of weapons that could hit satelites (for the minor races) was a real head-ache for...
Forum: Space Empires: IV & V April 21st, 2004, 07:40 PM
Replies: 5,004
Views: 264,360
Posted By jimbob
Re: Babylon 5 Mod

Suggestions from SEIV B5 beta test:

Oh, I liked this mod a great deal. However, here are some of my suggestions to make the game better. Sorry this is so long, but it's got most of my...
Forum: Space Empires: IV & V January 23rd, 2004, 02:18 AM
Replies: 211
Views: 13,531
Posted By jimbob
Re: New SJ mod

Hmmm.. another nifty mod with which to waste my life http://forum.shrapnelgames.com/images/icons/icon12.gif

I'd just like to suggest that shields could be a higher tech tree, maybe stalling the...
Forum: Space Empires: IV & V January 17th, 2004, 02:54 AM
Replies: 160
Views: 11,749
Posted By jimbob
Re: I have a great Idea, no, BRILLIANT idea

jimbob
yimbob

I'd be cool with Azotobacteriaceae too.
Forum: SEIV January 10th, 2004, 11:46 PM
Replies: 2,397
Views: 215,259
Posted By jimbob
Re: SE5, Tell Aaron what\'s on your Wish List

Ed,
I agree. But you could have it that all ships built at that planet would rebel (the assumption here is that all the crew came from that planet too) with the planet. Thus a player would need...
Forum: Space Empires: IV & V December 29th, 2003, 09:43 PM
Replies: 5,004
Views: 264,360
Posted By jimbob
Re: Babylon 5 Mod

Tim:

as always, and for many of us: If you'd like some help, there are plenty of free hours in the day for me. I could help with the mod, it's just that I don't have the time to do a mod.

let...
Forum: Space Empires: IV & V December 29th, 2003, 09:41 PM
Replies: 2,841
Views: 153,589
Posted By jimbob
Re: STM "Final v1.7.5" Discussion

<font size="2" face="sans-serif, arial, verdana">I've noticed that if I break a treaty and try to attack in the same turn that my ships will (sometimes? always?) close with the enemy but not...
Forum: Space Empires: IV & V December 22nd, 2003, 06:03 PM
Replies: 5,004
Views: 264,360
Posted By jimbob
Re: Babylon 5 Mod

woohoo

looking forward to it man!
Showing results 1 to 25 of 500

 
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