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Search: Posts Made By: spillblood
Forum: World Supremacy June 15th, 2011, 06:28 AM
Replies: 70
Views: 26,740
Posted By spillblood
Re: Post 1.06 Patch Bug List

Hey, noticed this post yesterday. Thanks for that. The same thing applies to World Supremacy, I think. Yeah, a playable Grand Strategy / Wargame with good AI would be great. I think AIs for games...
Forum: World Supremacy June 14th, 2011, 06:19 AM
Replies: 70
Views: 26,740
Posted By spillblood
Re: Post 1.06 Patch Bug List

****, I'm just gonna spam him with all stuff in the bug reports and suggestions forums via E-Mail if he doesn't bother to read the forums!
Forum: World Supremacy June 6th, 2011, 06:22 AM
Replies: 70
Views: 26,740
Posted By spillblood
Re: Post 1.06 Patch Bug List

I know, and I'm playing other (better) stuff. I don't play World Supremacy anymore simply because it isn't interesting anymore after a few games. I think they should reduce the price.
Forum: World Supremacy June 1st, 2011, 06:18 AM
Replies: 70
Views: 26,740
Posted By spillblood
Re: Post 1.06 Patch Bug List

Any news about further progress? It's getting quiet again.
Forum: World Supremacy May 27th, 2011, 06:06 AM
Replies: 70
Views: 26,740
Posted By spillblood
Yeah, it's quite simple: The game NEEDS more...

Yeah, it's quite simple: The game NEEDS more improvements to be really worth its money. I've played better freeware TBS strategy games than that. It's by no way worth 29,95 $. Just try TripleA,...
Forum: World Supremacy May 19th, 2011, 10:29 AM
Replies: 70
Views: 26,740
Posted By spillblood
Re: Post 1.06 Patch Bug List

It doesn't try to cross sea territories very often so that you can neglect the defense of your own continent a bit. And when it attacks, you can fight off the invasion forces quite easily simply by...
Forum: World Supremacy May 19th, 2011, 10:04 AM
Replies: 70
Views: 26,740
Posted By spillblood
Re: Post 1.06 Patch Bug List

Yeah, AI players sometimes act more intelligent than other times. Would be great if you could set different AI personalities at the start of the game that concentrate on different mixes of forces,...
Forum: World Supremacy May 15th, 2011, 10:17 AM
Replies: 70
Views: 26,740
Posted By spillblood
Re: Post 1.06 Patch Bug List

I think WS still can't be recommended for single players. Hotseat sure is fun, but I haven't had a chance to play a full hotseat game yet.
Forum: World Supremacy May 15th, 2011, 10:12 AM
Replies: 70
Views: 26,740
Posted By spillblood
Re: Post 1.06 Patch Bug List

But I also must admit the AI was even more hopeless and seemed more retarded in the versions up to 1.06. Now it can expand faster and attack multiple territories per round, but that still doesn't...
Forum: World Supremacy May 15th, 2011, 10:08 AM
Replies: 70
Views: 26,740
Posted By spillblood
Re: Post 1.06 Patch Bug List

The game has the same problem as before, single player games against the AI are way too easy. And after you've won all games you played you simply haven't much motivation to play again. You even win...
Forum: World Supremacy May 15th, 2011, 10:06 AM
Replies: 70
Views: 26,740
Posted By spillblood
Re: Post 1.06 Patch Bug List

Absolutely right, I also use a few big armies to defend my territories and to attack. When you have a short border to the enemy with only two to three territories that border on the AI's territories...
Forum: World Supremacy May 13th, 2011, 05:52 AM
Replies: 70
Views: 26,740
Posted By spillblood
Re: Post 1.06 Patch Bug List

Man, I think the AI is still pretty weak. You can also win pretty easily without using nukes. You just have to build around 20 or 30 tanks and lots of infantry. The AI simply can't cope with big...
Forum: World Supremacy May 11th, 2011, 05:44 AM
Replies: 70
Views: 26,740
Posted By spillblood
Re: Post 1.06 Patch Bug List

Yeah, this global radiation level which reduces income when nukes are used sounds pretty good. I think there were some old strategy games that had similar systems.
About the new patch: Seems the...
Forum: World Supremacy May 10th, 2011, 05:16 AM
Replies: 70
Views: 26,740
Posted By spillblood
Re: Post 1.06 Patch Bug List

Hey, a new full patch is available now. I'll try it out. Hmm, one thing I wanted to point out: I think Neutron bombs are pretty useless when they can only kill infantry (one of the fixes of the...
Forum: World Supremacy May 5th, 2011, 06:14 AM
Replies: 70
Views: 26,740
Posted By spillblood
Re: Post 1.06 Patch Bug List

Thanks JCrowe. Good, detailed suggestions again. Regarding the tactical map, I'd say it would be better if you could divide unit stacks in combat, eg a group of 10 tanks into two groups of 5 tanks or...
Forum: World Supremacy May 4th, 2011, 05:52 AM
Replies: 70
Views: 26,740
Posted By spillblood
Re: Post 1.06 Patch Bug List

Anything new? There've been no news about the game the last days. Have you noticed more bugs or stuff like that?
Forum: World Supremacy April 30th, 2011, 09:18 AM
Replies: 70
Views: 26,740
Posted By spillblood
Re: Post 1.06 Patch Bug List

One more thing I've noticed in the last games: When an AI player is defeated and still has fleets left (on some sea territories), they don't move. They just remain in the territory where they were...
Forum: World Supremacy April 29th, 2011, 03:59 AM
Replies: 70
Views: 26,740
Posted By spillblood
Re: Post 1.06 Patch Bug List

Yes, that are both good ways to make nukes less overpowered. But maybe new kinds of units especially for nuke defense could be introduced instead of using the existing anti-aircraft units. The second...
Forum: World Supremacy April 28th, 2011, 09:51 AM
Replies: 70
Views: 26,740
Posted By spillblood
Re: Post 1.06 Patch Bug List

It should somehow calculate the strength of player units based on their unit capabilities instead of just attacking with a bigger number of units that are inferior to yours.
Forum: World Supremacy April 28th, 2011, 09:48 AM
Replies: 70
Views: 26,740
Posted By spillblood
Re: Post 1.06 Patch Bug List

I also seems that the AI still just moves its troops toward you and fires in tactical combat. If you wait and fire first, you can destroy many enemy units pretty easily.
The AI seems to throw troops...
Forum: World Supremacy April 28th, 2011, 04:39 AM
Replies: 70
Views: 26,740
Posted By spillblood
Re: Post 1.06 Patch Bug List

The patches did fix the AI's expansion rate, but it still doesn't know how to use its troops efficiently.
Forum: World Supremacy April 28th, 2011, 04:38 AM
Replies: 70
Views: 26,740
Posted By spillblood
Re: Post 1.06 Patch Bug List

Played another medium sized map. I still haven't lost a single game. The difficulty is a bit higher than before, but the AI is still pretty easy to beat, mainly because it can't organize a proper...
Forum: World Supremacy April 26th, 2011, 05:38 AM
Replies: 70
Views: 26,740
Posted By spillblood
Re: Post 1.06 Patch Bug List

Some visual glitches I noticed: Helicopter fire sometimes disappears and seems to be coming from the opposite side of the enemy. For example, when I have a helicopter to the left of an enemy and...
Forum: World Supremacy April 26th, 2011, 04:47 AM
Replies: 70
Views: 26,740
Posted By spillblood
Re: Post 1.06 Patch Bug List

Anyway, congrats to Aaron. The game is definitely moving in the right direction.
Forum: World Supremacy April 26th, 2011, 04:42 AM
Replies: 70
Views: 26,740
Posted By spillblood
Re: Post 1.06 Patch Bug List

Hey, thanks for these detailed first impressions of the new patches, JCrowe. I played one game with big detailed map so far. I started it in V 1.07 and about midway installed 1.08. I immediately...
Showing results 1 to 25 of 45

 
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