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Search: Posts Made By: henk brouwer
Forum: Dungeon Odyssey April 6th, 2004, 05:43 PM
Replies: 24
Views: 15,622
Posted By henk brouwer
Re: EditPad Pro

<font size="2" face="sans-serif, arial, verdana">It only took me a day to reply http://forum.shrapnelgames.com/images/icons/icon7.gif .

anyhow here's a quote from the patch history for DO:
...
Forum: Dungeon Odyssey April 6th, 2004, 05:03 PM
Replies: 24
Views: 15,622
Posted By henk brouwer
Re: EditPad Pro

Edit: double post deleted...

[ April 06, 2004, 16:45: Message edited by: henk brouwer ]
Forum: Dungeon Odyssey April 6th, 2004, 04:58 PM
Replies: 24
Views: 15,622
Posted By henk brouwer
Re: EditPad Pro

<font size="2" face="sans-serif, arial, verdana">I *think* ammo won't stack if it has different special effects, like added fire damage, magic damage etc.. So you could perhaps assign some bogus...
Forum: Dungeon Odyssey March 2nd, 2004, 09:46 AM
Replies: 24
Views: 15,622
Posted By henk brouwer
Re: EditPad Pro

Weird, but there might be another less elegant way. You could copy the wrench sound inside the "sounds" directory of your own module and rename it to whatever the healtpotion sound is in the standard...
Forum: Dungeon Odyssey February 28th, 2004, 05:35 PM
Replies: 24
Views: 15,622
Posted By henk brouwer
Re: EditPad Pro

Hmm.. there seem to be two files related to items that both refer to sound files, probably one of them overrides the other one... which one did you change?

There's Main_ItemClasses.txt in the...
Forum: Dungeon Odyssey February 28th, 2004, 01:57 PM
Replies: 24
Views: 15,622
Posted By henk brouwer
Re: EditPad Pro

Adding sounds should work, I added some extra sounds (just a few) to my own mod. (the sheep and wolf sounds). Did you put the sounds in the correct directory of your module?
Forum: Dungeon Odyssey February 28th, 2004, 01:57 PM
Replies: 24
Views: 15,622
Posted By henk brouwer
Re: EditPad Pro

Oops double post...

[ February 28, 2004, 11:58: Message edited by: henk brouwer ]
Forum: Dungeon Odyssey February 27th, 2004, 05:10 PM
Replies: 24
Views: 15,622
Posted By henk brouwer
Re: EditPad Pro

Have you looked at the effects.txt file in the data folder? The header of the file lists what bitmap files are used for the missile/magic effects, it looks like you can easily add some new files to...
Forum: Dungeon Odyssey February 27th, 2004, 10:14 AM
Replies: 24
Views: 15,622
Posted By henk brouwer
Re: EditPad Pro

<font size="2" face="sans-serif, arial, verdana">I'm not sure of this because I haven't tested it, but I think you can create a 'Syspics' folder in your modules folder, the game should use any...
Forum: Dungeon Odyssey February 25th, 2004, 11:04 AM
Replies: 24
Views: 15,622
Posted By henk brouwer
Re: EditPad Pro

<font size="2" face="sans-serif, arial, verdana">Sounds like it will be a completely different game :-). should be fun to play.

<font size="2" face="sans-serif, arial, verdana">Don't forget that...
Forum: Dungeon Odyssey February 20th, 2004, 11:26 PM
Replies: 24
Views: 15,622
Posted By henk brouwer
Re: EditPad Pro

Good to know that people are working on mods :-)
how far along are you? is there any chance that something will be released sometime soon?

I'm a bit short on time right now, but I might resume...
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