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Search: Posts Made By: Covenant
Forum: Multiplayer and AARs May 27th, 2007, 04:41 PM
Replies: 514
Views: 34,615
Posted By Covenant
Re: Worthy Heroes mod updated

Really? I just sent in my turn and didn't rename it. It didn't seem to throw an error.
Forum: Multiplayer and AARs May 27th, 2007, 01:45 AM
Replies: 514
Views: 34,615
Posted By Covenant
Re: Worthy Heroes mod updated

I didn't get that mail.
Forum: SEV Modders Knowledge Base May 8th, 2007, 09:20 PM
Replies: 9
Views: 8,545
Posted By Covenant
Re: New ship model trial

I have a related question--I have a Vree shipset I made back in SEIV using Maya to generate 3D models. I just took screenshots then, but now that SEV uses 3D models in-game, I can use the maya .X...
Forum: Multiplayer and AARs May 8th, 2007, 03:18 AM
Replies: 514
Views: 34,615
Posted By Covenant
Re: Emailer b0rked, turn notification inavailable?

It's a crushing loss, but I think it's caused by some obscure movement rule I just now discovered. Regardless, what's up with the "C'tis is cheating lol" message from 'Host'?
Forum: Multiplayer and AARs May 7th, 2007, 10:38 PM
Replies: 514
Views: 34,615
Posted By Covenant
Re: Emailer b0rked, turn notification inavailable?

Oh darnit all!

Something very bad happened with this turn! My move order got totally ruined, and my troops didn't move out of a space before someone moved in! This is awful, awful, awful! Since...
Forum: Multiplayer and AARs May 7th, 2007, 08:59 PM
Replies: 514
Views: 34,615
Posted By Covenant
Forum: Multiplayer and AARs May 5th, 2007, 04:11 PM
Replies: 514
Views: 34,615
Posted By Covenant
Re: Game Version

No problems here.
Forum: Multiplayer and AARs April 29th, 2007, 11:14 PM
Replies: 514
Views: 34,615
Posted By Covenant
Re: Turtle power

You wouldn't think so. I mean, I get my turn, pop on, do some moves, and hit end turn. It's hardly rocket science.
Forum: Multiplayer and AARs April 20th, 2007, 01:29 PM
Replies: 514
Views: 34,615
Posted By Covenant
Re: Turtle power

Man, what a mess this is! Does anyone know Marverni's email?
Forum: Multiplayer and AARs April 17th, 2007, 03:11 AM
Replies: 514
Views: 34,615
Posted By Covenant
Forum: Multiplayer and AARs April 14th, 2007, 09:38 PM
Replies: 514
Views: 34,615
Posted By Covenant
Re: Turtle power

Hah! Ulm is too mighty for for merely one of the two easy factions! Now Helheim needs to attack me as well! Neighbors of Ulm, now would be a good time to rally behind your horseless bretheren. I...
Forum: Multiplayer and AARs April 8th, 2007, 04:58 PM
Replies: 514
Views: 34,615
Posted By Covenant
Re: Vanheim DOW on Ulm

I'll build him a little dollhouse with pink doll furniture as a memorial. He got killed by girlies.
Forum: Multiplayer and AARs April 7th, 2007, 03:43 PM
Replies: 514
Views: 34,615
Posted By Covenant
Oceania

Besides contacting them and asking them to wake up? Not sure what we can do. We could let the AI take over, but I fear that would end in disaster.
Forum: Multiplayer and AARs March 30th, 2007, 06:10 PM
Replies: 514
Views: 34,615
Posted By Covenant
Re: Vanheim DOW on Ulm

Heh, I wouldn't know. I thought it was pretty funny myself, seeing how tiny few guys he had.
Forum: Multiplayer and AARs March 27th, 2007, 04:28 AM
Replies: 514
Views: 34,615
Posted By Covenant
Re: Vanheim DOW on Ulm

Feel free. Their 'glamour' obsession plus their sissy horses just reinforces the notion. It's a wonder they can even go to battle at all. I hope they've all properly accessorized with handbags and...
Forum: Multiplayer and AARs March 26th, 2007, 06:11 PM
Replies: 514
Views: 34,615
Posted By Covenant
Re: Vanheim DOW on Ulm

Ulm has no knights, as horses are for sissies!
Forum: Multiplayer and AARs March 26th, 2007, 06:43 AM
Replies: 514
Views: 34,615
Posted By Covenant
Re: New Dawn - need players and server

I figured it was at least common courtesy to say "Avast! We dislike the cut of your jib!" along with an invasion force so I know if it's an error, your turnfile being cut off or corrupted, or...
Forum: Multiplayer and AARs March 25th, 2007, 10:58 PM
Replies: 514
Views: 34,615
Posted By Covenant
Re: New Dawn - need players and server

Excuse me, did I just get attacked without warning OR provocation by Vanheim? That's pretty low class.

If not, I'd like to know now, before I launch into a retaliatory assault on Vanheim's...
Forum: Multiplayer and AARs March 19th, 2007, 07:22 PM
Replies: 514
Views: 34,615
Posted By Covenant
Re: New Dawn - EA Dawn of D - FULL

I think it's just a few people dragging their asses. Really, this isn't rocket science. There should be some degree of urgency. One turn every other day is hardly a hard thing to manage.
Forum: Dominions 3: The Awakening March 17th, 2007, 05:49 AM
Replies: 4
Views: 793
Posted By Covenant
Move order question

When my troops are moving into a territory an enemy is evacuating, does this start a combat? Or do all move orders happen at the same speed, so that he has already vacated by the time my guys get...
Forum: Multiplayer and AARs March 17th, 2007, 02:49 AM
Replies: 514
Views: 34,615
Posted By Covenant
Re: New Dawn - EA Dawn of D - FULL

I mean the lack of diplomatic options in-game, like treaties that let you combine forces or move through allied terrain.
Forum: Multiplayer and AARs March 16th, 2007, 03:46 PM
Replies: 514
Views: 34,615
Posted By Covenant
Re: New Dawn - EA Dawn of D - FULL

Goddamn you Caelum!

If there's one thing about this game I absolutely despise, it's the lack of diplomacy options. It fits themeatically, but it's sure annoying.
Forum: Multiplayer and AARs March 15th, 2007, 09:33 PM
Replies: 514
Views: 34,615
Posted By Covenant
Re: New Dawn - EA Dawn of D - FULL

Hotmail no longer considers it junk, but I think it may have junked an older mail. No biggie, I got ahold of who I needed to.
Forum: Multiplayer and AARs March 14th, 2007, 06:32 PM
Replies: 514
Views: 34,615
Posted By Covenant
Re: New Dawn - EA Dawn of D - FULL

Blanked! Nevermind, I found my email.
Forum: Dominions 3: The Awakening March 14th, 2007, 06:17 PM
Replies: 4
Views: 766
Posted By Covenant
How to target specifically with spells?

I've had a lot of luck using spells just 'in general' with my mages, but I'm having a serious issue trying to figure out a way for my mage to be able to case a spell specifically at one unit or...
Showing results 1 to 25 of 50

 
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