Forum: Campaigns, Scenarios & Maps
March 11th, 2017, 11:52 PM
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Replies: 125
Views: 50,650
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Forum: Campaigns, Scenarios & Maps
March 11th, 2017, 09:50 PM
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Replies: 125
Views: 50,650
Re: Height Maps
Pavement originally flattened the terrain to 0, and was used so that patches of city grid were absolutely flat. So you got that SP1 and SP2 effect of a little sunken village of 2-3 houses "buried" in...
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Forum: Campaigns, Scenarios & Maps
May 27th, 2016, 11:34 AM
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Replies: 125
Views: 50,650
Re: Height Maps
All water terrain is level -1 and deeper. That has always been the way, its a design feature of the basic terrain code.
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