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Search: Posts Made By: Wikd Thots
Forum: Dominions 3: The Awakening December 17th, 2007, 11:25 AM
Replies: 4
Views: 634
Posted By Wikd Thots
Re: Problem starting game (WinXP)

Sounds like a path problem. Calling the exe long distance tries to execute it where you are instead of where it is. Try using the directory browser to go to the Dominions directory and run the exe by...
Forum: Dominions 3: The Awakening December 17th, 2007, 11:19 AM
Replies: 8
Views: 851
Posted By Wikd Thots
Re: Operating Systems (Linux)

Actually they didn't support Linux.
They write it ON Linux. They were nice enough 9smart enough) to support Windows and Mac also.

It seems to be the best of all worlds. The Linux version has made...
Forum: Scenarios, Maps and Mods November 30th, 2007, 12:35 PM
Replies: 12
Views: 1,004
Posted By Wikd Thots
Re: Remaining numbers

Something else that Gandy said. Maybe it was in an email response to one of my jabs to get him to hurry up and make a mode before its too late.

Recycling numbers? If someone is making a early...
Forum: Scenarios, Maps and Mods November 28th, 2007, 02:29 PM
Replies: 43
Views: 54,336
Posted By Wikd Thots
Re: Turn backup script

Is that better than the one gandolph has on his download page?
Forum: Scenarios, Maps and Mods November 28th, 2007, 02:25 PM
Replies: 39
Views: 3,070
Posted By Wikd Thots
Re: Making a Map Database?

I think that a lot of the projects have been hosted on gandolfs servers. Does anyone know if those are still running? His domains seem to still work but maybe it's just in my cache since nothing...
Forum: Dominions 3: The Awakening November 28th, 2007, 02:18 PM
Replies: 5
Views: 664
Posted By Wikd Thots
Re: Quick question...

you can also run with --scoreboard switch and the top of the scores.html file it tells you the turn number
Forum: Dominions 3: The Awakening November 28th, 2007, 02:17 PM
Replies: 4
Views: 677
Posted By Wikd Thots
Re: Good low level equipment for assassins?

Many assassins get killed in one hit. The pendent of luck can really help. And going against mages the pendent that helps you avoid a magic hit. And always the little skull thing.

The rings can be...
Forum: Dominions 3: The Awakening November 28th, 2007, 02:14 PM
Replies: 13
Views: 1,538
Posted By Wikd Thots
Re: Dom3 or Dom2

I agree. The Dom3 demo is your best bet for helping you to decide.
Forum: Dominions 3: The Awakening November 28th, 2007, 02:12 PM
Replies: 7
Views: 910
Posted By Wikd Thots
Re: Evading Taxes??

That's so kewl. Especially if you know who Bogus is and where he came from.
Forum: Dominions 3: The Awakening November 28th, 2007, 02:10 PM
Replies: 16
Views: 1,627
Posted By Wikd Thots
Re: National Heros

LOL I was wondering if anyone had noticed that.
Chased him off did we? We didn't "pay" him for free things?



Or he would spout that the good heroes are part of the balance for some nations...
Forum: Dominions 3: The Awakening November 8th, 2007, 11:38 AM
Replies: 9
Views: 1,663
Posted By Wikd Thots
Re: How do you make \"Seduction\" effective?

Remember not to send them after female commanders. It only works on guys.
Forum: Dominions 3: The Awakening November 8th, 2007, 11:38 AM
Replies: 13
Views: 1,676
Posted By Wikd Thots
Re: E-Manual?

Its a valid query BUT Scrapnel and Ilwinter have already said that it will not happen.

THere are plenty of computer file docs for this game. The ones that came with the game in the /doc directory,...
Forum: Dominions 3: The Awakening November 8th, 2007, 11:31 AM
Replies: 7
Views: 893
Posted By Wikd Thots
Re: Things not documented in the manual

You can get exact data by running the game with --scoredump on. That generates a scores.html every turn that lists everything in hard numbers.

If you add --scoredump to the icon that starts your...
Forum: Dominions 3: The Awakening November 6th, 2007, 05:34 PM
Replies: 4
Views: 749
Posted By Wikd Thots
Re: Forgot my password

If the game was started with a master password then you can use that to play your guy anyway. All multiplayer games should always be started with a master password. It saves much headache later
Forum: Dominions 3: The Awakening November 6th, 2007, 05:33 PM
Replies: 4
Views: 809
Posted By Wikd Thots
Re: How long does a game last?

There are some AAR's in the multiplayer subforum here.

As to how long? I know that some of the dedicated solo players here posted links to game stats that showed the game going on for almost a...
Forum: Dominions 3: The Awakening November 6th, 2007, 05:30 PM
Replies: 9
Views: 916
Posted By Wikd Thots
Re: AI self destructs

There is a program available in the modding section that does that. I think it is called Semirandom or RandGen or something like that. One of the players here wrote it (BallBarian?)
Forum: Dominions 3: The Awakening November 6th, 2007, 05:26 PM
Replies: 90
Views: 5,766
Posted By Wikd Thots
Re: Grossly, insanely different PD strengths

The PD is not supposed to be balanced. Each nation has good and bad, and for some of them thats their PD
Forum: Dominions 3: The Awakening October 30th, 2007, 02:37 PM
Replies: 21
Views: 2,318
Posted By Wikd Thots
Re: make all AI\'s allied

Thank you llamabeast.

To the others:
I wasn't trying to be demanding. I asked nice in the first post. But I did not ask how to do it. So it's just that answers like "it is easy to do" strike me...
Forum: Dominions 3: The Awakening October 29th, 2007, 12:29 PM
Replies: 10
Views: 1,402
Posted By Wikd Thots
Re: How does the AI work?

Also turn up the resources. That makes the AI stupid.
And play on bigger maps with more AIs
Forum: Dominions 3: The Awakening October 29th, 2007, 12:28 PM
Replies: 21
Views: 2,318
Posted By Wikd Thots
Re: make all AI\'s allied

Cool. Export the whole list to a text file and attach it to this thread please
Forum: Dominions 3: The Awakening October 27th, 2007, 01:36 PM
Replies: 20
Views: 2,158
Posted By Wikd Thots
Re: First Impressions of a Newbie

Slowing down the computer players:

#1 Turn the independent strength UP when you start a game. The AI is not as smart as you about choosing who he should attack.

#2 Turn the resources up. It...
Forum: Dominions 3: The Awakening October 27th, 2007, 01:17 PM
Replies: 49
Views: 3,269
Posted By Wikd Thots
Re: AI nation skills

It started as a way to change Gandolphs random maps to something more sensable. Instead of just wild things thrown everywhere people are supposed to design logical provinces. Where the pop, sites,...
Forum: Dominions 3: The Awakening October 27th, 2007, 01:09 PM
Replies: 21
Views: 2,318
Posted By Wikd Thots
Re: make all AI\'s allied

All in one would be fine since any that are not in that game would be ignored I think.

Except that would be a LOT of lines. But it would be easier to trim it down than to build it up.
Forum: Dominions 3: The Awakening October 26th, 2007, 12:16 PM
Replies: 18
Views: 1,459
Posted By Wikd Thots
Re: So what makes this game so fun?

Ive been playing this game for years (Dom, DomII, Dom3) and I can never quite delete it from my machines. I get a new machine, I consider not loading this, I try it just for a second and I'm sucked...
Forum: Dominions 3: The Awakening October 26th, 2007, 12:01 PM
Replies: 49
Views: 3,269
Posted By Wikd Thots
Re: AI nation skills

Don't bother. Somber has gotten that argument many times.
A better AI mod needs to be written by one of these people who feels that the AI sucks and they know exactly what it should do to play...
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