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Posts Made By:
Ts4EVER
Forum:
WinSPWW2
April 30th, 2022, 08:26 AM
Replies:
15
Sticky:
Info:
winSPWW2 version 9.0 - 15.0 Consolidation patch (2022)
Views:
1,397
Posted By
Ts4EVER
Re: winSPWW2 version 9.0 - 15.0 Consolidation patch (2022)
Yeah I also got a warning.
Forum:
WinSPWW2
April 11th, 2022, 04:01 AM
Replies:
15
Sticky:
Info:
winSPWW2 version 9.0 - 15.0 Consolidation patch (2022)
Views:
1,397
Posted By
Ts4EVER
Re: winSPWW2 version 9.0 - 15.0 Consolidation patch (2022)
Another year gone by, huh? Kinda feel bad that I didn't make any new scenarios or campaigns since the beginning of 2021, maybe this year...
Forum:
TO&Es
December 29th, 2021, 06:43 AM
Replies:
3
German E Series Tanks
Views:
347
Posted By
Ts4EVER
Re: German E Series Tanks
Don't think so. The german vehicle and unit list is completely full as well. There is some what-if stuff though, like the Panther F.
Forum:
Campaigns, Scenarios & Maps
August 13th, 2021, 12:35 PM
Replies:
285
RetLT Scenario issues
Views:
32,896
Posted By
Ts4EVER
Re: RetLT Scenario issues
I seem to remember that wreck bug also happened on one of my scenarios (with the gliders). They certainly seem to suppress infantry.
Forum:
Campaigns, Scenarios & Maps
April 13th, 2021, 08:57 AM
Replies:
285
RetLT Scenario issues
Views:
32,896
Posted By
Ts4EVER
Re: Issues in Scenario #60 10th SS in Pomerania
Ok, then it is probably an oversight.
Forum:
Campaigns, Scenarios & Maps
April 12th, 2021, 01:25 AM
Replies:
285
RetLT Scenario issues
Views:
32,896
Posted By
Ts4EVER
Re: Issues in Scenario #60 10th SS in Pomerania
Is it possible that the A0 Panther is supposed to be some kind of gunless "Befehls" model? I know these existed for some German tanks.
Forum:
Campaigns, Scenarios & Maps
April 3rd, 2021, 02:11 PM
Replies:
285
RetLT Scenario issues
Views:
32,896
Posted By
Ts4EVER
Re: Issue in Scenario #52 HG at Hohenstaufen at Tarnopol
IMO keep it at the back of your head. If you find a similar "setup" in a different scenario, it is probably some weird bug caused by some change. If not, I would leave it.
Forum:
Campaigns, Scenarios & Maps
April 3rd, 2021, 07:08 AM
Replies:
285
RetLT Scenario issues
Views:
32,896
Posted By
Ts4EVER
Re: Issue in Scenario #52 HG at Hohenstaufen at Tarnopol
I wonder if that isnt intentional. Sounds like something that could be based on some anecdote from a book.
Forum:
Campaigns, Scenarios & Maps
February 26th, 2021, 03:12 AM
Replies:
383
Sticky:
Scenario reviews
Views:
30,604
Posted By
Ts4EVER
Re: Scenario reviews
I think the second one might be bit more accurate, since the Neubaufahrzeug fought against the British in Norway, as far as I am aware.
Forum:
Campaigns, Scenarios & Maps
February 19th, 2021, 09:33 AM
Replies:
285
RetLT Scenario issues
Views:
32,896
Posted By
Ts4EVER
Re: Issues with scn 19 Goch-Calcar Road
Not that important, but it is also ahistorical, the infra red panthers were not used in the west. However, there is a lot misinformation floating around on the German infra red tech, with tons of...
Forum:
Campaigns, Scenarios & Maps
February 16th, 2021, 09:23 AM
Replies:
383
Sticky:
Scenario reviews
Views:
30,604
Posted By
Ts4EVER
Re: Scenario reviews
Enjoyability is missing.
Forum:
Campaigns, Scenarios & Maps
February 5th, 2021, 04:33 AM
Replies:
383
Sticky:
Scenario reviews
Views:
30,604
Posted By
Ts4EVER
Re: Scenario reviews
I guess this is x/5?
Forum:
Campaigns, Scenarios & Maps
January 27th, 2021, 05:17 PM
Replies:
20
[WIP] Campaign - Breakout!
Views:
3,746
Posted By
Ts4EVER
Re: [WIP] Campaign - Breakout!
I updated the campaign: The player has less time now and the Germans have access to more AA.
Forum:
Campaigns, Scenarios & Maps
December 23rd, 2020, 11:21 AM
Replies:
3
US Army Center for Strategy and Force Evaluation
Views:
1,255
Posted By
Ts4EVER
Re: US Army Center for Strategy and Force Evaluation
Regarding the KV2: The German 1st Skijäger Division used at least one until 1944.
Forum:
Mods
December 10th, 2020, 02:30 PM
Replies:
57
new discovery's --MODS
Views:
15,547
Posted By
Ts4EVER
Re: new discoverys
Ok, makes sense then.
Forum:
Mods
December 10th, 2020, 01:37 PM
Replies:
57
new discovery's --MODS
Views:
15,547
Posted By
Ts4EVER
Re: new discoverys
Just a little idea I had:
Everyone knows that the German toe is completely full. Recently I remembered that the Fallschirmjäger in this game are weirdly split up, with 3 "normal" inf groups and 3...
Forum:
Campaigns, Scenarios & Maps
December 3rd, 2020, 05:37 PM
Replies:
20
[WIP] Campaign - Breakout!
Views:
3,746
Posted By
Ts4EVER
Re: [WIP] Campaign - Breakout!
Yeah that's what I meant. The campaign uses very few aux units.
Forum:
Campaigns, Scenarios & Maps
December 3rd, 2020, 05:07 PM
Replies:
20
[WIP] Campaign - Breakout!
Views:
3,746
Posted By
Ts4EVER
Re: [WIP] Campaign - Breakout!
Really, how can you make a core unit reinforce?
Forum:
Campaigns, Scenarios & Maps
December 3rd, 2020, 03:19 PM
Replies:
20
[WIP] Campaign - Breakout!
Views:
3,746
Posted By
Ts4EVER
Re: [WIP] Campaign - Breakout!
Not really possible in a campaign where you just have your core force 90% of the time.
Forum:
Campaigns, Scenarios & Maps
December 2nd, 2020, 06:01 AM
Replies:
20
[WIP] Campaign - Breakout!
Views:
3,746
Posted By
Ts4EVER
Re: [WIP] Campaign - Breakout!
Maybe I need to give the player a bit less time then.
Forum:
Campaigns, Scenarios & Maps
December 1st, 2020, 04:30 PM
Replies:
20
[WIP] Campaign - Breakout!
Views:
3,746
Posted By
Ts4EVER
Re: [WIP] Campaign - Breakout!
Thanks for the feedback! Regarding that line, I did that because I thought that "behind" was a bit more accurate because the line becomes vertical further up. But if it is confusing, I will change to...
Forum:
Campaigns, Scenarios & Maps
November 30th, 2020, 06:45 AM
Replies:
20
[WIP] Campaign - Breakout!
Views:
3,746
Posted By
Ts4EVER
Re: [WIP] Campaign - Breakout!
Interesting, I might add one or two of them in a later revision then. I already edited the force to use many different Sherman models.
Forum:
Campaigns, Scenarios & Maps
November 30th, 2020, 12:50 AM
Replies:
20
[WIP] Campaign - Breakout!
Views:
3,746
Posted By
Ts4EVER
Re: [WIP] Campaign - Breakout!
Can't see the screenshot, but the campaign uses no third party mods.
Forum:
Campaigns, Scenarios & Maps
November 26th, 2020, 03:48 PM
Replies:
20
[WIP] Campaign - Breakout!
Views:
3,746
Posted By
Ts4EVER
[WIP] Campaign - Breakout!
Hello,
to celebrate the return of the amazing Venhola tool, I made a new campaign! This is a sweet and short one, featuring a disorganized enemy and mechanized American forces (a company from CCA,...
Forum:
Campaigns, Scenarios & Maps
November 22nd, 2020, 06:07 AM
Replies:
264
Sticky:
Map:
Height Maps
Views:
64,584
Posted By
Ts4EVER
Re: Height Maps
Yes, I had to tricks around a bit for my Arctic campaign a bit, because some of the terrain was very extreme.
Showing results 1 to 25 of 500
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