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Search: Posts Made By: Doo
Forum: Dominions 3: The Awakening June 6th, 2012, 07:03 PM
Replies: 16
Views: 2,934
Posted By Doo
Re: Flaming arrows vs abysia...

Now thats a post in need of context.
Forum: Dominions 3: The Awakening June 5th, 2012, 11:23 PM
Replies: 24
Views: 4,114
Posted By Doo
Re: seeking arrow

Better than Clock of Missile Pinata
Forum: Dominions 3: The Awakening June 5th, 2012, 11:21 PM
Replies: 16
Views: 2,934
Posted By Doo
Re: Flaming arrows vs abysia...

I point to Anointed of Rhuax.

I point to Kicking his ***.

That's all.
Forum: Dominions 3: The Awakening June 5th, 2012, 06:19 PM
Replies: 16
Views: 2,934
Posted By Doo
Re: Flaming arrows vs abysia...

They look pretty, thats an advantage.
Forum: Dominions 3: The Awakening June 5th, 2012, 06:10 PM
Replies: 24
Views: 4,114
Posted By Doo
Re: seeking arrow

Having never used the ROBE of missile deflection, I didn't initially think this was a typo, and was super excited to try wishing for the CLOCK of missile deflection![/QUOTE]

Flavor Flav, one of...
Forum: Dominions 3: The Awakening June 5th, 2012, 07:07 AM
Replies: 24
Views: 4,114
Posted By Doo
Re: seeking arrow

Just tested Seeking Arrow vs Ethereal (Black Servants).

100% of Seeking Arrows hit out of a sample size of 10.

Ethereal offers no protection.
Forum: Dominions 3: The Awakening June 5th, 2012, 05:49 AM
Replies: 24
Views: 4,114
Posted By Doo
Re: seeking arrow

The Markata has TF, not the giant. Just checked and the Markata has no shield.

I had trouble logging in here so I put my next test here...
Forum: Dominions 3: The Awakening June 5th, 2012, 04:23 AM
Replies: 24
Views: 4,114
Posted By Doo
Re: seeking arrow

Moar tests!

:)

Doubting that Twist Fate gives 100% protection to the first damage a unit takes I tested it in a battle. I could have done it more simpler in hindsight but...

I took a Markata...
Forum: Dominions 3: The Awakening June 5th, 2012, 02:30 AM
Replies: 24
Views: 4,114
Posted By Doo
Re: seeking arrow

Ok, I did 10 tests of 10 Seeking Arrows cast at 10 Scouts wearing Shrouds of the Saint conferring an S9 bless (thus Twist Fate)

Thus from 100 casts 25 resulted in hits and 7 deaths. Of notice was...
Forum: Dominions 3: The Awakening June 5th, 2012, 12:53 AM
Replies: 24
Views: 4,114
Posted By Doo
Re: seeking arrow

From the linked post, death bless does nothing to increase affliction chance.

Actually I heard of a mod that makes testing so much easier to set up. I tried looking for that mod but without...
Forum: Dominions 3: The Awakening June 4th, 2012, 06:24 AM
Replies: 24
Views: 4,114
Posted By Doo
Re: seeking arrow

Thinking about this....

Its interesting that the Robe of Missile Protection seems to give a 90% chance to avoid being hit and not 80% as it should.

From the no protection and two shielded...
Forum: Dominions 3: The Awakening June 3rd, 2012, 09:44 PM
Replies: 24
Views: 4,114
Posted By Doo
Re: seeking arrow

The underlined part of a post often means it will go to another webpage when clicked on ;)
Forum: Dominions 3: The Awakening June 3rd, 2012, 08:17 PM
Replies: 24
Views: 4,114
Posted By Doo
Re: seeking arrow

Anyone correct me if I'm wrong but doesn't it work off the mechanics of regular arrows, thus having high hp to take the hit and survive or high armor to absorb the hit will save a commander.

Not...
Forum: Dominions 3: The Awakening June 2nd, 2012, 06:51 PM
Replies: 26
Views: 4,770
Posted By Doo
Re: Defeating Ashen Ermor?

I think their big army had about 40 leaders. Might be hard without fliers.[/QUOTE]

Yeah, Ermor gets all those freespawn commanders, so while they go down easy to assassination unless you reach...
Forum: Dominions 3: The Awakening June 1st, 2012, 04:47 AM
Replies: 15
Views: 3,605
Posted By Doo
Re: Fortresses and garrisons in water provinces

I guess an underwater castle may stop some rituals, like fires from afar. What about rain of toads?

Is the cost of an underwater castle with commanders wearing forged items worth it? Probably...
Forum: Dominions 3: The Awakening May 28th, 2012, 07:33 PM
Replies: 12
Views: 9,678
Posted By Doo
Re: http://dom3.servegame.com/wiki/ doesn't work

Please don't shout at me for asking this... :) How/why is the website actually down during "fixing" whatever was decided to be fixed..? Any website you know of, they/owner leave current system up...
Forum: Dominions 3: The Awakening May 25th, 2012, 04:26 AM
Replies: 22
Views: 4,717
Posted By Doo
Re: Niefelheim vs Hinnom

Didn't find them in Edi's DB. Did not find wayback machine. Do not have enough blood magic to summon. Wondering if they're worth it.[/QUOTE]

As I stated at the start, it all comes down to if you...
Forum: Scenarios, Maps and Mods May 22nd, 2012, 10:41 PM
Replies: 0
Views: 2,790
Posted By Doo
Dawn of Dominion MA

I thought I'd share this for the SP players out there, its the original Dawn of Dominions scenario except with MA nations.


All nations are the MA equivalent of their EA nation except for...
Forum: Dominions 3: The Awakening May 20th, 2012, 04:54 PM
Replies: 40
Views: 8,184
Posted By Doo
Re: Illwinter Next Project

That's not exactly true. Back in late 90s, being a part of Forgotten Realms Unlimited Adventures (FRUA) scene, I predicted Neverwinter Nights to fail for this very reason, that producing quality 3d...
Forum: Dominions 3: The Awakening May 19th, 2012, 04:08 PM
Replies: 5
Views: 1,314
Posted By Doo
Re: Recommendations my friends...

CBM is the only one I know of that changes the generic game. Thus you choose either vanilla or CBM. I like CBM better because I don't enjoy gemgen micro and I think it makes it more worthwhile using...
Forum: Dominions 3: The Awakening May 17th, 2012, 09:14 PM
Replies: 22
Views: 4,717
Posted By Doo
Re: Niefelheim vs Hinnom

Depends if you like chariots or not.
Forum: Dominions 3: The Awakening May 17th, 2012, 06:37 PM
Replies: 40
Views: 8,184
Posted By Doo
Re: Illwinter Next Project

This (http://forum.shrapnelgames.com/showthread.php?t=39996)
Forum: Dominions 3: The Awakening May 16th, 2012, 04:43 PM
Replies: 13
Views: 2,056
Posted By Doo
Re: Attacking provinces by proxy

I thought that it doesn't work this way.

To make what you describe happen I'm pretty sure you take Luck-3 and spread your dominion into their lands and they experience it as Misfortune-3.
...
Forum: Scenarios, Maps and Mods April 28th, 2012, 10:39 PM
Replies: 16
Views: 10,494
Posted By Doo
Re: Zombies! 1.0

How about a zombie food chain, the top tough zombies generate lesser zombies when they kill, who generate lesser zombies when they kill, who generate Ghouls and longdead when they kill?
Forum: Scenarios, Maps and Mods April 28th, 2012, 12:38 AM
Replies: 16
Views: 10,494
Posted By Doo
Re: Zombies! 1.0

Feedback:

Well its not radically changed my game but its fun.

Bring on the Zombie Apocalypse!
Showing results 1 to 25 of 356

 
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