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Search: Posts Made By: Gooseman2448
Forum: TO&Es November 15th, 2018, 07:07 AM
Replies: 656
Views: 179,583
Posted By Gooseman2448
Re: APC Development and related topics.

Hey everyone,

I haven't been active in a long while but, I check in on the forum every week. I still keep track of updates to military vehicle and oob changes.

I just came across this article...
Forum: Mods July 23rd, 2016, 04:04 PM
Replies: 1
Views: 7,500
Posted By Gooseman2448
Ceramic Armor values (MEXAS or AMAP)

I am sure this has been discussed before but, I am rusty on converting armor in the game.

I am wondering about how to consistently convert ceramic (add-on) armor.

Does it increase the base...
Forum: Mods July 22nd, 2016, 05:19 PM
Replies: 38
Views: 26,664
Posted By Gooseman2448
Re: Usa 1980-2020 Mod

Sorry it had problems with V2.

Here it is.

Thanks
Forum: Mods July 22nd, 2016, 05:12 PM
Replies: 38
Views: 26,664
Posted By Gooseman2448
Re: Usa 1980-2020 Mod

Hey guys, sorry again. I have just been over-committed in real life and lost track of this again.

Unfortunately, I do not play this game any more. It just requires so much time to set up and...
Forum: Mods February 17th, 2016, 05:07 PM
Replies: 38
Views: 26,664
Posted By Gooseman2448
Re: Usa 1980-2020 Mod

Its an obviously dead thread. From a poster who has been gone a while. So resurrecting it is therefore rather a pointless exercise.

Leave dead threads like this alone - we dont need zombies!.
...
Forum: Mods March 28th, 2014, 04:38 PM
Replies: 38
Views: 26,664
Posted By Gooseman2448
Re: Usa 1980-2020 Mod

New Version Update....

Read New Information Above.
Forum: WinSPMBT March 21st, 2014, 12:11 AM
Replies: 44
Views: 17,194
Posted By Gooseman2448
Re: WinSPMBTv8_(2014)_Upgrade

Ditto and cheers...

Family and health are always more important than this.

Gooseman2448
Forum: WinSPMBT March 16th, 2014, 08:52 PM
Replies: 10
Views: 3,562
Posted By Gooseman2448
Potion Re: Unit Loading Problem

Perhaps if you were to calculate the weight of 50 81mm rounds at ~4.5 kilogrammes each (times 2 or 3 if the element is a section), you would be thinking differently?.

It's about a quarter of a...
Forum: Mods March 3rd, 2014, 08:24 PM
Replies: 14
Views: 5,961
Posted By Gooseman2448
Re: Distorted shp images in MobHack??

Don,
You were correct. The problem was in proceedure. Even though MobHack needs a 89x89 bmp, it exports an 88x88 bmp. ShpEd can use almost any size ship bmp thus it works in gsme.

The trick...
Forum: Mods February 18th, 2014, 04:11 PM
Replies: 14
Views: 5,961
Posted By Gooseman2448
Re: Distorted shp images in MobHack??

Thanks Guys,

The response is awesome. This group of fans are still intensely involved. (wish there could be a new Generation game)

Sorry Don, I did not mean for you to get tortured by the past...
Forum: Mods February 16th, 2014, 12:08 PM
Replies: 14
Views: 5,961
Posted By Gooseman2448
Re: Distorted shp images in MobHack??

Well,

The bmp I modified is:

89x89
1.229x1.229 inches (yank measurement... lol)
72 pixel per inch
24 bit
16 million colors
Forum: Mods February 16th, 2014, 08:50 AM
Replies: 14
Views: 5,961
Posted By Gooseman2448
Distorted shp images in MobHack??

Hey guys,

Been working on a few things finally after a fatal hard drive issue. (My usb drive I was using got knocked off my desk... it was heart breaking.)

I had modified an icon (winter...
Forum: Mods October 4th, 2013, 05:26 PM
Replies: 9
Views: 6,082
Posted By Gooseman2448
Re: shp images not showing up in game?

:bow::bow::bow::bow::bow::bow:

YOU DA MAN!!!

Thank you brother.

I went ahead and used like 4 normal shps and skipped a space. It works fine but can not wait to get it back to one file.
Forum: Mods July 19th, 2013, 07:16 AM
Replies: 9
Views: 6,082
Posted By Gooseman2448
Re: shp images not showing up in game?

Thanks Stirling.

I did try 185 also but, I did not go any higher. I will give it a try. Ot will atleast let me finish my mod.

Thanks.
Forum: Mods July 9th, 2013, 09:12 PM
Replies: 9
Views: 6,082
Posted By Gooseman2448
Confused Re: shp images not showing up in game?

Ok. I re-installed complete game.

Install 1:
1. CD
2. Ver. 6 cumulative patch
3. Ver. 7 patch
= invisible shp images in Icon0183 and higher.

Install 2:
1. CD
Forum: TO&Es July 8th, 2013, 07:27 AM
Replies: 1
Views: 1,338
Posted By Gooseman2448
Re: Obats 93-99

Yes they are strictly for r&d. I am sure if they were available they would already be assigned to a country.

If you want to start your own fictional oob you could start with either red or green...
Forum: Mods July 7th, 2013, 10:01 PM
Replies: 38
Views: 26,664
Posted By Gooseman2448
Re: Usa 1980-2020 Mod

I figured out how to simulate squads in HMMWVs.

Used the Mech HQ Sec and Mech Rfl Sec in this MOD.

Looks like this:
Mech HQ Sec (3 men)
Sniper/marksman (1 man)
HMMWV - MMG
Mech Rfl Sec (4...
Forum: Mods July 7th, 2013, 01:13 PM
Replies: 9
Views: 6,082
Posted By Gooseman2448
Re: shp images not showing up in game?

Good day all,
Did some testing today. I moved the Icon0059.shp file to the Icon0183.shp file location. (Made a copy and renamed it)

It did not show up. Shp images invisible in game. I Then I...
Forum: Mods July 7th, 2013, 08:21 AM
Replies: 9
Views: 6,082
Posted By Gooseman2448
Re: shp images not showing up in game?

Cross,
this is a fresh install of the game. I am working on my USA 1980-2020 MOD (http://forum.shrapnelgames.com/showthread.php?t=49329).

I always start with a new install so I know that my...
Forum: Mods July 5th, 2013, 10:48 AM
Replies: 9
Views: 6,082
Posted By Gooseman2448
shp images not showing up in game?

Hey guys,
I know this should be a simple issue to figure out but, I am trying to add non-turreted vehicles to the game by using Icon0183.shp, which I thought is supposed to be for invisible turrets...
Forum: TO&Es May 28th, 2013, 08:54 PM
Replies: 4
Views: 1,689
Posted By Gooseman2448
Re: Usmc

Is there any info on the characteristics of the different levels of survivability? I was wondering how to base a change in an upgrade of anti mine or IED armor. For example: going from the M998 to...
Forum: TO&Es May 7th, 2013, 06:58 PM
Replies: 2
Views: 1,602
Posted By Gooseman2448
GPS guided mortars

Nice article on GPS Mortar rounds being fielded later this year.
What would be the best way to set this up on game?

http://www.army.mil/article/97802/Currahees_train_with_GPS_guided_mortars/
Forum: TO&Es March 5th, 2013, 02:00 PM
Replies: 5
Views: 2,404
Posted By Gooseman2448
Re: US Divisional BCT OOB

Sorry guys, it is a copy and paste error. I used 2nd Div's CAB to make 25th's.
Here is the updated 25th Div.
Also finished 2nd and 3rd Cav Regiments and 173rd ABCT.

Thanks for the catch.
Forum: TO&Es February 26th, 2013, 01:15 PM
Replies: 5
Views: 2,404
Posted By Gooseman2448
Re: US Divisional BCT OOB

Ok, here is the third installment.

Hope these are helpful in designing a scenaro or campaign.

Please let me know if you find a problem or error so I can fix it.
Enjoy.
Forum: WinSPMBT February 25th, 2013, 11:22 AM
Replies: 42
Views: 9,286
Posted By Gooseman2448
Re: Is CM Artillery too destructive?

My 2 cents.

Maybe instead of changing the distructiveness; the number of shots should be limited and with max the cost.

Also, if you play against someone you should set battle conditions and...
Showing results 1 to 25 of 135

 
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