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Search: Posts Made By: Mobhack
Forum: WinSPMBT Today, 01:13 AM
Replies: 2
Views: 66
Posted By Mobhack
Re: Turret Question and game question

No, turrets cannot be jammed.

It would be a whole lot of code to make the AI aware of that fact and not worth the bother. Turrets and hulls can spin an infinite amount at no cost anyway no matter...
Forum: WinSPWW2 October 21st, 2021, 05:44 AM
Replies: 8
Views: 425
Posted By Mobhack
Re: Pz KVII 754(r)

Thanks. What I meant is that if it only affects the crews of damaged vehicles? because the crews of destroyed vehicles and guns don't see their armament reduced.[/QUOTE]

Only the crews of damaged...
Forum: WinSPWW2 October 20th, 2021, 08:24 PM
Replies: 8
Views: 425
Posted By Mobhack
Re: Pz KVII 754(r)

Quite likely



Only vehicles get weapon slots damaged...
Forum: WinSPWW2 October 19th, 2021, 10:00 PM
Replies: 8
Views: 425
Posted By Mobhack
Re: Pz KVII 754(r)

The decision as to whether HE is to be used or AP - is the AI's and subject to random numbers etc.

Crew bails with weapons damaged corresponding to the parent vehicle weapon slot damage, so the...
Forum: WinSPMBT October 15th, 2021, 05:09 PM
Replies: 5
Views: 308
Posted By Mobhack
Re: Detection of IEDs

And an EOD team at size 0 is less likely (a very little!) to trip a mine if it enters a mine hex, and being smaller also helps not to trip a mine/demolition as well - a section of 12 men is a...
Forum: WinSPMBT October 15th, 2021, 03:48 PM
Replies: 5
Views: 308
Posted By Mobhack
Re: Detection of IEDs

Anyone can detect demolitions, but engineers are better at it and stationary troops can detect better as they check around thier location. Just like mines.

They are just fancy mines after all.
...
Forum: WinSPMBT October 15th, 2021, 03:30 PM
Replies: 5
Views: 308
Posted By Mobhack
Re: Detection of IEDs

1) Open the Game Manual from the link on the help tab of the Game Launcher
2) Click on the link "MBT Unit Classes"
3) Scroll to unitclass 134=Demolition
4) Read the information provided
Forum: WinSPMBT September 25th, 2021, 04:03 PM
Replies: 47
Views: 7,387
Posted By Mobhack
Re: winSPMBT version 10.0 - 15.0 Consolidation patch (2021)

Tried with firefox and 7zip compressed files manager.

Choosing the "save file" as option (as usually do for remote files) all worked fine.

I also tried the "open file" option which I normally...
Forum: WinSPMBT September 18th, 2021, 08:16 PM
Replies: 10
Sticky: Windows 11
Views: 799
Posted By Mobhack
Re: Windows 11

I'll just pass on the "opportunity" to "upgrade" for free for as long as possible, like with windows 10 before it.

Best to let the "eager beavers" download it when all new and shiny and find out...
Forum: TO&Es September 18th, 2021, 07:32 PM
Replies: 359
Views: 53,164
Posted By Mobhack
Re: Ideas how to improve WinSP MBT/WW2 !

Our WOMBAT or MOBAT - can't recall which as we had 2 A/T platoons, one equipped with each in 1/51 Highland - could have a charge or charges rigged up that went off with the gun to "spoof" where the...
Forum: WinSPMBT September 15th, 2021, 04:01 PM
Replies: 47
Views: 7,387
Posted By Mobhack
Re: winSPMBT version 10.0 - 15.0 Consolidation patch (2021)

Well, spend some time doing a proper terrain analysis by checking out the map fully by mousing over it then?

I dont spend much time on that as the mini-map and main map are fine for me. I cannot...
Forum: TO&Es September 13th, 2021, 11:12 AM
Replies: 3
Views: 278
Posted By Mobhack
Re: Commonwealth CS thanks and smoke

More interesting in what weird sort of way?

As usual - if you want to make your own custom OB with CS tanks having absolutely no assigned AP or HE, and so just the random dole out of smoke for...
Forum: TO&Es September 13th, 2021, 07:08 AM
Replies: 12
Views: 589
Posted By Mobhack
Re: Commonwealth AC and tank discrepancies

The smoke mortar is counted as 1 or 2 S/D depending on the whims of the OOB designer.

If the UK Grant has a smoke mortar then it may well need a point or 2 of S/D added then.
Forum: TO&Es September 13th, 2021, 07:03 AM
Replies: 3
Views: 278
Posted By Mobhack
Re: Commonwealth CS thanks and smoke

The CS tanks have always had HE rather than smole since the SSI OOB days

Why?
- to make them useful, as otherwise they would only have no ammo (bar the random dole of smoke) bnecause:

- Smoke...
Forum: TO&Es September 11th, 2021, 07:20 PM
Replies: 12
Views: 589
Posted By Mobhack
Re: Commonwealth AC and tank discrepancies

What-if is always good fun.

We already have plenty of what-if stuff in various OOBs - he'll probably be moanig about the Maus next? - that is there for precisely that reason (and its fun to try...
Forum: TO&Es September 1st, 2021, 08:11 AM
Replies: 13
Views: 1,472
Posted By Mobhack
Re: YT channel with penetration simulations

What is WRG? I have collect a few tabletop rules over time but can't place this one. The one I knew the most about was Micro Armor GHQ rules (I used to live in Washington - born and raised - and met...
Forum: TO&Es August 30th, 2021, 12:24 PM
Replies: 13
Views: 1,472
Posted By Mobhack
Re: YT channel with penetration simulations

HESH does not need to penetrate - it works on the Newtons Cradle effect, like those executive toys with 5 balls on a cradle you used to see in gift shops. It "pings" a big scab of steel off the...
Forum: WinSPMBT August 26th, 2021, 07:01 AM
Replies: 47
Views: 7,387
Posted By Mobhack
Re: winSPMBT version 10.0 - 15.0 Consolidation patch (2021)

Perhaps that browser requires one to manually whilelist sites you trust downloading exes from?

Same as some "helpful" email providers refuse to let you send emails with attatched exes, or even...
Forum: TO&Es August 15th, 2021, 11:51 PM
Replies: 30
Views: 4,570
Posted By Mobhack
Re: obat26 Afghanistan

That area has been a nasty place for outsiders to try to operate since Alexander the Great's time and likely before.

The morale and rally may need a check for the taliban formations.

The...
Forum: Campaigns, Scenarios & Maps August 14th, 2021, 03:47 PM
Replies: 210
Views: 19,248
Posted By Mobhack
Re: RetLT Scenario issues

I havent looked at the scenario, but landing gliders on adverse terrain (including rough) is a recepie for hard landings (causes casualties to passengers) or outright destruction - very bad for...
Forum: WinSPWW2 August 10th, 2021, 09:22 PM
Replies: 3
Views: 586
Posted By Mobhack
Re: Win10

My last computer had a graphics card (forget which), a simple one with not much memory and it used the whole desktop. That was windows 8, and upgrading to 10 it operated the same way.

The latest...
Forum: WinSPWW2 August 3rd, 2021, 11:02 PM
Replies: 4
Views: 655
Posted By Mobhack
Re: Assigning infantry to a different HQ

It depends which one you select in the new formation when attatching it. has always been a bit random. I think I usually point the new element at the last one in the new formation, and not the leader...
Forum: TO&Es July 28th, 2021, 05:11 PM
Replies: 1
Views: 300
Posted By Mobhack
Re: Para Mortor vs Mortor

Para mortar is a direct fire support weapon only.

If you want indirect fire, then buy regular mortars.
Forum: TO&Es July 22nd, 2021, 09:32 PM
Replies: 5
Views: 413
Posted By Mobhack
Re: POSSIBLE Issue with OBAT06

Because there is no French HQ available then. The formation is set to run to 1/125 when it should run to 12/125 - a typo. Data error.

Just change the end date of the headquarters formation #1 on...
Forum: WinSPWW2 July 19th, 2021, 05:02 PM
Replies: 2
Views: 573
Posted By Mobhack
Re: Problem with screen scrolling

Look at the misc tab on the game launcher programme - see Mouse scroll sensitivity zone, it is in pixels.

I have mine at 25 pixels, if you have managed to get a small value there then scrolling...
Showing results 1 to 25 of 500

 
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