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Search: Posts Made By: Amos
Forum: Scenarios, Maps & Mods July 18th, 2006, 02:39 PM
Replies: 98
Views: 19,827
Posted By Amos
Re: Here you go

Last one? Except for the lance (Which I took from Rudra sprite because I'm too lazy to draw a spear http://forum.shrapnelgames.com/images/smilies/redface.gif ) those are my own creations ...
Forum: Scenarios, Maps & Mods July 18th, 2006, 06:39 AM
Replies: 98
Views: 19,827
Posted By Amos
Re: Here you go

I made the mod but I keep changing it each day. Things I liked yesterday I dont like today. So I wouldnt say 'soon'. I think I'll finish it after Dom 3 comes out, since I need to make few more...
Forum: Scenarios, Maps & Mods July 18th, 2006, 05:59 AM
Replies: 98
Views: 19,827
Posted By Amos
Re: Here you go

Cool thanks
Forum: Scenarios, Maps & Mods July 18th, 2006, 04:25 AM
Replies: 98
Views: 19,827
Posted By Amos
Re: Here you go

How does the vertical shadow on Arachnid looks. Does it interfere with other sprites or does it look natural?
Forum: Scenarios, Maps & Mods July 17th, 2006, 03:08 PM
Replies: 98
Views: 19,827
Posted By Amos
Re: Here you go

Oups my bad. Had an incorrect dir in the mod.
Forum: Scenarios, Maps & Mods July 15th, 2006, 02:09 AM
Replies: 98
Views: 19,827
Posted By Amos
Re: Here you go

I hope it works for you. If not after I've finished with horses I'll repackage.
...
Forum: Scenarios, Maps & Mods July 14th, 2006, 01:31 AM
Replies: 98
Views: 19,827
Posted By Amos
Re: Here you go

I just downloaded and opened it no problem. Do you mean problem opening it in game? There is nothing unusual about the .tga's so there shouldnt be a problem. Try downloading again maybe it got...
Forum: Scenarios, Maps & Mods July 13th, 2006, 05:31 AM
Replies: 98
Views: 19,827
Posted By Amos
Re: Here you go

I'm adding unfinished set. Some of the sprites have vertical shadows. Can some one please check how they look in game? I inserted them into a test mod. Added some more sprites.

Some of the sprites...
Forum: Scenarios, Maps & Mods July 10th, 2006, 03:51 PM
Replies: 98
Views: 19,827
Posted By Amos
Re: Here you go

Whats the difference between "Soul Leech" "Consume Soul" and "Life Drain"?

I think I should remove shadows from my sprites. The Arachnids in particular will look wrong with the shadows so high. I...
Forum: Scenarios, Maps & Mods July 10th, 2006, 01:32 AM
Replies: 98
Views: 19,827
Posted By Amos
Re: Here you go

Why make them so unbalanced? It is a secondary attack only after all, and its not ranged. How will it be negated by MR? Its an attack not a spell.
Forum: Scenarios, Maps & Mods July 9th, 2006, 09:07 AM
Replies: 98
Views: 19,827
Posted By Amos
Re: Here you go

Thats the quote from Mod Manual. #secondaryeffect and #secondaryeffectalways are two of the commands, but as I understood only one or the other works.



Since "Drain Life" is going to be...
Forum: Scenarios, Maps & Mods July 9th, 2006, 02:55 AM
Replies: 98
Views: 19,827
Posted By Amos
Re: Here you go

I think it is, thats why I limited AoE to 1. The new nation is Stigians. Stigians to Nephilim kind of like R'lyeh to Atlantians.
The only thing i want to change in Nephilim mod is Banishment, I...
Forum: Scenarios, Maps & Mods July 8th, 2006, 05:56 PM
Replies: 98
Views: 19,827
Posted By Amos
Re: Here you go

Doesnt AoE of 2+ hits the caster? When I say "remaking" I mean making another nation based in parts on Nephilim mod. I'm not going to change anything in the original. Unless you want to change...
Forum: Scenarios, Maps & Mods July 8th, 2006, 04:05 PM
Replies: 98
Views: 19,827
Posted By Amos
Re: Here you go

Whats wrong with Bengehenom? He is the only thing i'm not changing.
Forum: Scenarios, Maps & Mods July 8th, 2006, 01:18 PM
Replies: 98
Views: 19,827
Posted By Amos
Re: Here you go

I'm remaking the whole mod. The front legs of the spider act as blades. I'll add javelin as a bonus, and lower the hp. It will take me a few minutes to draw armor on him....
Forum: Scenarios, Maps & Mods July 8th, 2006, 06:35 AM
Replies: 98
Views: 19,827
Posted By Amos
Re: Here you go

I'm changing Vessel as well. But here is a blue version.
http://img225.imageshack.us/img225/6277/arachblue16gt.jpg
Forum: Scenarios, Maps & Mods July 8th, 2006, 06:17 AM
Replies: 98
Views: 19,827
Posted By Amos
Re: Here you go *DELETED*

Post deleted by Amos
Forum: Scenarios, Maps & Mods June 29th, 2006, 02:36 PM
Replies: 98
Views: 19,827
Posted By Amos
Re: Here you go

Onager uses different principle than a catapult. I know what they do but not how to draw them different enough. Unless I simply rip pictures from Total War.
Forum: Scenarios, Maps & Mods June 28th, 2006, 09:40 PM
Replies: 98
Views: 19,827
Posted By Amos
Re: Here you go

When you say "each" nation do you mean "all" nations? http://forum.shrapnelgames.com/images/smilies/eek.gif I mean do you want me to make one set that you can use for all nations or make each nation...
Forum: Scenarios, Maps & Mods June 28th, 2006, 05:40 PM
Replies: 98
Views: 19,827
Posted By Amos
Re: Here you go

To make a screenshot use 'Print Screen' above 'Insert' button, then paste it into a paint program and save as .jpg
Forum: Scenarios, Maps & Mods June 28th, 2006, 04:52 PM
Replies: 98
Views: 19,827
Posted By Amos
Re: Here you go

I didnt get your point Shovah.

I'm posting a test version of the mod. All the summons cost 1 gem. Could some one post a screenshot with all the mod units on the battlefield so i know what to...
Forum: Scenarios, Maps & Mods June 27th, 2006, 04:54 PM
Replies: 98
Views: 19,827
Posted By Amos
Re: Here you go

All summons except for Guardians (Revive Lictor) and Bengehenom (Revive Wraith Senator) require Astral. Those two are Blood summons. Astral summons are: <font color="purple"> Dervish(Wailing Lady),...
Forum: Scenarios, Maps & Mods June 27th, 2006, 08:04 AM
Replies: 98
Views: 19,827
Posted By Amos
Re: Here you go

Is the version you're using 0.06? Shovah doesnt seem to have problems with any of the summons, so i dont know what the problem could be. Revive Wailing Lady should be summoning Dervish, a unit not a...
Forum: Scenarios, Maps & Mods June 26th, 2006, 07:39 PM
Replies: 98
Views: 19,827
Posted By Amos
Re: Here you go

Lictors number is 259, and so is Guardians in this version. Maybe you have an earlier one. I forgot to update Vessels cost so I uploaded last version again yesterday. Can you confirm that Vessel is a...
Forum: Scenarios, Maps & Mods June 25th, 2006, 12:43 PM
Replies: 98
Views: 19,827
Posted By Amos
Re: Here you go

Lord Ruah has better attack and better HP than Ruah. Also can be a permanent form and since it has better MR than Lord Protector has better chance of survival in case of magical attack on the...
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