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Showing results 1 to 17 of 17
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Posts Made By:
Gandalf Parker
Forum:
Scenarios, Maps and Mods
December 15th, 2012, 12:00 PM
Replies:
65
Mod:
Single Age
Views:
22,526
Posted By
Gandalf Parker
Re: Single Age
OK some things seem to be up in the air.
Should all mods move to the new forum?
Or just continue the conversations here?
If they move, who moves them?
And in particular of course, this mod of...
Forum:
Scenarios, Maps and Mods
July 17th, 2012, 09:35 AM
Replies:
65
Mod:
Single Age
Views:
22,526
Posted By
Gandalf Parker
Re: Single Age
Yes. It has been extensively used with that patch. It is caught up on all of the nations that have been added to the game.
Thanks for using it.
Forum:
Scenarios, Maps and Mods
May 1st, 2012, 03:58 PM
Replies:
65
Mod:
Single Age
Views:
22,526
Posted By
Gandalf Parker
Re: Single Age
I always get a touch of satisfaction that one of my mods is still one of the most popular ones out there. :)
Even if it did make Johan shake his head like most of my stuff does
Actually I have...
Forum:
Scenarios, Maps and Mods
May 19th, 2009, 02:50 PM
Replies:
65
Mod:
Single Age
Views:
22,526
Posted By
Gandalf Parker
Re: Single Age
I believe that the concept is that magic is more prevalent in the early age and kindof waters down in later ages.
In any case, I wouldnt add it to the SingleAge mod which seeks to only fill one...
Forum:
Scenarios, Maps and Mods
July 20th, 2008, 10:46 PM
Replies:
65
Mod:
Single Age
Views:
22,526
Posted By
Gandalf Parker
Re: Single Age mod
Wow Im getting around to updating my stuff and find that Slobby has done this one quite well.
http://www.shrapnelcommunity.com/threads/download.php?Number=611021
Thanks Slobby.
Now I wonder...
Forum:
Scenarios, Maps and Mods
June 13th, 2007, 11:43 AM
Replies:
65
Mod:
Single Age
Views:
22,526
Posted By
Gandalf Parker
Re: Single Age mod
Cool. Then if someone decides to upgrade the mod with some new flags and become its new maintainer then things should be great.
I think we have enough description of Formosa for someone to go...
Forum:
Scenarios, Maps and Mods
June 13th, 2007, 12:14 AM
Replies:
65
Mod:
Single Age
Views:
22,526
Posted By
Gandalf Parker
Re: Single Age mod
Yes filling in the missing nations. And something for the empty slots. Maybe something like the empty flag that it uses for indepts now since I would prefer to return the indepts to the simple banner...
Forum:
Scenarios, Maps and Mods
June 13th, 2007, 12:12 AM
Replies:
65
Mod:
Single Age
Views:
22,526
Posted By
Gandalf Parker
Re: Single Age mod
I dont think it would be hard to do. Delete the appropriate reference to that nation number and paste in the other mod. Or maybe just initialize both mods.
I am finally getting a chance to look at...
Forum:
Scenarios, Maps and Mods
June 12th, 2007, 09:07 PM
Replies:
65
Mod:
Single Age
Views:
22,526
Posted By
Gandalf Parker
Re: Single Age mod
Just to update this thread.....
The SingleAge mod has been updated to include the nations from the last upgrade patch. And should also be up to date for the next couple of upgrade patches (Fomoria...
Forum:
Scenarios, Maps and Mods
April 28th, 2007, 03:47 PM
Replies:
65
Mod:
Single Age
Views:
22,526
Posted By
Gandalf Parker
Re: Single Age mod
Yes I got it to work but I couldnt get it to work quite the way I wanted to. (fully automatable for my lazy self)
This is the best Ive gotten so far. After the above arrangement with 3 signup...
Forum:
Scenarios, Maps and Mods
April 18th, 2007, 06:20 PM
Replies:
65
Mod:
Single Age
Views:
22,526
Posted By
Gandalf Parker
Re: Single Age mod
Thats how those nations are in the game. My mod only makes them available. However its a good starting point if you want to. Go ahead and add a few troops to each one.
Forum:
Scenarios, Maps and Mods
April 17th, 2007, 10:25 PM
Replies:
65
Mod:
Single Age
Views:
22,526
Posted By
Gandalf Parker
Re: Single Age mod
That might be a good idea. If they stepped in before that list was done and saw nothing but a bunch of conversations they didnt understand it might have blown them off.
Forum:
Scenarios, Maps and Mods
April 17th, 2007, 04:50 PM
Replies:
65
Mod:
Single Age
Views:
22,526
Posted By
Gandalf Parker
Re: Single Age mod
Actually I mentioned it on the main forum first (in my thread about a monster game). But doing any kinds of improvements on this is way down on my list. Im more aimed toward map and server things...
Forum:
Scenarios, Maps and Mods
April 17th, 2007, 02:34 PM
Replies:
65
Mod:
Single Age
Views:
22,526
Posted By
Gandalf Parker
Re: Single Age mod
Well I was in keeping with my own recommendations for stickies. http://forum.shrapnelgames.com/images/smilies/happy.gif
I was going to try and keep it as simple as possible so someone else can...
Forum:
Scenarios, Maps and Mods
April 17th, 2007, 12:37 PM
Replies:
65
Mod:
Single Age
Views:
22,526
Posted By
Gandalf Parker
Re: Single Age mod
So far, this is the workaround Im considering for actually trying to run a full MP game with this mod. Ive found that my server will happily run the game once it is created. But the initial signup...
Forum:
Scenarios, Maps and Mods
April 17th, 2007, 12:30 PM
Replies:
65
Mod:
Single Age
Views:
22,526
Posted By
Gandalf Parker
Re: Single Age mod
I will probably have to update this mod when new nations come out.
I have no idea how it behaves with other mods so if anyone tests that, please post it here.
At this time, mods have a problem...
Forum:
Scenarios, Maps and Mods
April 17th, 2007, 12:25 PM
Replies:
65
Mod:
Single Age
Views:
22,526
Posted By
Gandalf Parker
Single Age
Its preferable to have the mods list link to a conversation thread for each mod so Im going to start one for this mod. It does help hold down the conversational clutter in the stickied threads.
I...
Showing results 1 to 17 of 17
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