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Mobhack
Forum:
Campaigns, Scenarios & Maps
February 21st, 2019, 10:01 AM
Replies:
43
Sticky:
Daunted by Long Campaign force selection
Views:
31,440
Posted By
Mobhack
Re: Daunted by Long Campaign force selection
OK so in a British LC (40 battles starting April 1940) two 60-pounder troops were bought as part of the core, hoping to upgrade one or both to longer-range off-map artillery for CB. Couldn't find a...
Forum:
Campaigns, Scenarios & Maps
July 17th, 2018, 12:09 PM
Replies:
43
Sticky:
Daunted by Long Campaign force selection
Views:
31,440
Posted By
Mobhack
Re: Daunted by Long Campaign force selection
So what's the best flak to buy and later convert to SP-AAA? In a current German LC I started with 2 3.7cm flak batteries and upgraded the 4 most experienced to Wirbelwinds with lower ranged 20mm ...
Forum:
Campaigns, Scenarios & Maps
December 20th, 2017, 09:55 AM
Replies:
43
Sticky:
Daunted by Long Campaign force selection
Views:
31,440
Posted By
Mobhack
Re: Daunted by Long Campaign force selection
With the Russians there doesn't seem to be anything between the 76.2mm battery and the 107mm battery, and if range is king then the 122mm battery at 210 hexes outclasses them all, even the 203mm...
Forum:
Campaigns, Scenarios & Maps
September 18th, 2014, 01:00 AM
Replies:
43
Sticky:
Daunted by Long Campaign force selection
Views:
31,440
Posted By
Mobhack
Re: Daunted by Long Campaign force selection
German tank platoons have 5, some formations have 4 later in the war. So 2 sections of 2 is fine.
Mortar elements come in sections of 2-3 tubes, and platoons of about 6 tubes usually. Count the...
Forum:
Campaigns, Scenarios & Maps
September 17th, 2014, 02:30 PM
Replies:
43
Sticky:
Daunted by Long Campaign force selection
Views:
31,440
Posted By
Mobhack
Re: Daunted by Long Campaign force selection
Forgot to answer the bolded bit earlier, I see.
Scout car upgrades - really the weapon of the scout car is its eyeballs, and in Real Life its radio. In wargames you the Player-God get to see what...
Forum:
Campaigns, Scenarios & Maps
September 13th, 2014, 11:48 PM
Replies:
43
Sticky:
Daunted by Long Campaign force selection
Views:
31,440
Posted By
Mobhack
Re: Daunted by Long Campaign force selection
20 battles total is ridiculously short for a whole WW2 campaign, especially for Germany. 20 battles would probably be OK for the 1944-45 period. 40 would be probably the minimum amount I'd allocate...
Forum:
Campaigns, Scenarios & Maps
September 10th, 2014, 07:06 PM
Replies:
43
Sticky:
Daunted by Long Campaign force selection
Views:
31,440
Posted By
Mobhack
Re: Daunted by Long Campaign force selection
Did you read post #2 in this thread, the section headed "Stage 1"?
Did you read post #17's last paragraph, starting "Things not to have in the core" or somesuch - part beginning "any more than a...
Forum:
Campaigns, Scenarios & Maps
September 9th, 2014, 05:55 PM
Replies:
43
Sticky:
Daunted by Long Campaign force selection
Views:
31,440
Posted By
Mobhack
Re: Daunted by Long Campaign force selection
Q1) In a German core, you may well be wanting to turn core ATG into AAA of some sort late war as the air gets black with Allied planes...
In an Allied core, AAA is only useful early/mid war, so is...
Forum:
Campaigns, Scenarios & Maps
September 8th, 2014, 03:29 PM
Replies:
43
Sticky:
Daunted by Long Campaign force selection
Views:
31,440
Posted By
Mobhack
Re: Daunted by Long Campaign force selection
Oh - the other thing about having a core off-map arty unit is that after they have gained much experience they become ace counter-battery boys.
My core arty battery if provided with a...
Forum:
Campaigns, Scenarios & Maps
September 8th, 2014, 03:21 PM
Replies:
43
Sticky:
Daunted by Long Campaign force selection
Views:
31,440
Posted By
Mobhack
Re: Daunted by Long Campaign force selection
1) The support points are there to buy what you think you need for the mission offered. You can buy anything with these.
Typically in an assault, you would buy loads of arty and some engineers....
Forum:
Campaigns, Scenarios & Maps
September 8th, 2014, 06:26 AM
Replies:
43
Sticky:
Daunted by Long Campaign force selection
Views:
31,440
Posted By
Mobhack
Re: Daunted by Long Campaign force selection
I buy the "support company" items as a group, so they are together, as a support company grouping. (It would be a support platoon, if I was playing with a company sized core).
That way I have...
Forum:
Campaigns, Scenarios & Maps
September 6th, 2014, 04:03 PM
Replies:
43
Sticky:
Daunted by Long Campaign force selection
Views:
31,440
Posted By
Mobhack
Re: Daunted by Long Campaign force selection
80x80 is what I tend to use for a leg infantry battalion sized force's campaign maps. For mech and armour, I stick with the default 100 wide by 80 to 100 tall.
40-60 tall, and 80 deep would do for...
Forum:
Campaigns, Scenarios & Maps
September 6th, 2014, 08:32 AM
Replies:
43
Sticky:
Daunted by Long Campaign force selection
Views:
31,440
Posted By
Mobhack
Re: Daunted by Long Campaign force selection
The points will be fine - remember that the AI buys in ratio to what your core(+support) is actually worth, since you are player #1 in the LC, so the "unspent" points don't go to the AI's credit. The...
Forum:
Campaigns, Scenarios & Maps
September 5th, 2014, 11:29 PM
Replies:
43
Sticky:
Daunted by Long Campaign force selection
Views:
31,440
Posted By
Mobhack
Re: Daunted by Long Campaign force selection
The edit function does not seem to be working, so further to my above.
Remember that those forces are core plus the support for the battle. (Supports have s added to the ID in the HQ menus).
Forum:
Campaigns, Scenarios & Maps
September 5th, 2014, 11:25 PM
Replies:
43
Sticky:
Daunted by Long Campaign force selection
Views:
31,440
Posted By
Mobhack
Re: Daunted by Long Campaign force selection
If you plan on a leg infantry core, then 80x80 maps may be a better size for you.
Those cores are roughly battalion sized - 3 rifle coy, with an attached tank coy. The battalion is the basic unit,...
Forum:
Campaigns, Scenarios & Maps
September 5th, 2014, 09:13 PM
Replies:
43
Sticky:
Daunted by Long Campaign force selection
Views:
31,440
Posted By
Mobhack
Re: Daunted by Long Campaign force selection
If anyone likes the idea and wants a "tankie" core (3 tank coy and a rifle platoon basis) then I may well knock a few of those up for quick starts too.
Anyone wanting to post their experience of...
Forum:
Campaigns, Scenarios & Maps
September 5th, 2014, 09:09 PM
Replies:
43
Sticky:
Daunted by Long Campaign force selection
Views:
31,440
Posted By
Mobhack
Re: Daunted by Long Campaign force selection
UK 1943 LC, same parameters.
Forum:
Campaigns, Scenarios & Maps
September 5th, 2014, 09:08 PM
Replies:
43
Sticky:
Daunted by Long Campaign force selection
Views:
31,440
Posted By
Mobhack
Re: Daunted by Long Campaign force selection
USA in Tunisia, 1943 kick-off.
Forum:
Campaigns, Scenarios & Maps
September 5th, 2014, 08:36 PM
Replies:
43
Sticky:
Daunted by Long Campaign force selection
Views:
31,440
Posted By
Mobhack
Re: Daunted by Long Campaign force selection
And here is a 1943 start pre-baked German LC, if you want to play the other side. Slot 42, ready for deployment with supports bought. (This time I remembered to cross attach the APC platoon to the...
Forum:
Campaigns, Scenarios & Maps
September 5th, 2014, 08:11 PM
Replies:
43
Sticky:
Daunted by Long Campaign force selection
Views:
31,440
Posted By
Mobhack
Re: Daunted by Long Campaign force selection
firstly, set points preferences to a large number, so you wont run out of points in the campaign buy.
If you plan to fight with leg infantry (as most WW2 was fought) then setting map width to 80...
Showing results 1 to 20 of 20
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