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Search: Posts Made By: Avarchillion
Forum: Dominions 3: The Awakening June 20th, 2013, 08:35 AM
Replies: 34
Views: 17,034
Posted By Avarchillion
Re: Dominions 4: Thrones of Ascension Announced!

WOW! Ha, I have been playing Dominons 3 over and over again.

Whoopi! :)

Anyway, if they need a Mac Beta Tester or someone who helps them with their 2D sprites, I would gladly offer my help.
...
Forum: Scenarios, Maps and Mods January 9th, 2012, 07:10 AM
Replies: 27
Views: 15,558
Posted By Avarchillion
Re: MA - The House of Malkav -The Malkavians

ok another update: version 1.4

i have tweaked all the vampires, took away some of their weapons, tweaked the lupins and managed to get some of the weapons (faeriedust; thanks to kianduatha; and...
Forum: Scenarios, Maps and Mods January 7th, 2012, 12:36 PM
Replies: 27
Views: 15,558
Posted By Avarchillion
Re: MA - The House of Malkav -The Malkavians

well, it was more of a try to get something noticeable to work. in the game i would definitivly tweak that. ;-)

avarchillion
Forum: Scenarios, Maps and Mods January 6th, 2012, 04:29 PM
Replies: 27
Views: 15,558
Posted By Avarchillion
Re: MA - The House of Malkav -The Malkavians

well, i have made the wereform less mindless, immortal and more youthful. :-)

just download the 1.3.2 version at the begining of this post.

avarchillion
Forum: Scenarios, Maps and Mods January 6th, 2012, 04:23 PM
Replies: 27
Views: 15,558
Posted By Avarchillion
Re: MA - The House of Malkav -The Malkavians

thanks i´m going to look into that.

you seem to know a lot about modding. that is good to know as i do have some questions.
1. i am trying to get the fairydust weapon to work, but it just...
Forum: Scenarios, Maps and Mods January 6th, 2012, 02:08 PM
Replies: 27
Views: 15,558
Posted By Avarchillion
Re: MA - The House of Malkav -The Malkavians

ok, another update:

-------------------------
----Familiar Lancerider
has become cheaper :-)

----Familiar Swordsman
has also become cheaper

----Malkavian Thrall
Forum: Scenarios, Maps and Mods January 6th, 2012, 01:57 PM
Replies: 27
Views: 15,558
Posted By Avarchillion
Re: MA - The House of Malkav -The Malkavians

well, the balancing is the shattered soul stat. your vampires are always ready to turn on you, destroy your temple, pillage your province and all that.

if you still find this mod too easy to...
Forum: Scenarios, Maps and Mods January 5th, 2012, 09:29 PM
Replies: 27
Views: 15,558
Posted By Avarchillion
Re: MA - The House of Malkav -The Malkavians

here the newest version of my mod. version 1.3.1 makes these changes from 1.3:

---------------------------------------------------------------------

-- deformed plate mail
now 21 port

--...
Forum: Scenarios, Maps and Mods January 5th, 2012, 08:09 PM
Replies: 27
Views: 15,558
Posted By Avarchillion
Re: MA - The House of Malkav -The Malkavians

yea i have to admit, they are way too strong. the thing is, i put the gemsum in for testing and have already tweaked that. try version 1.2.3 there they ware more expansive 400 g and have "only" 18...
Forum: Scenarios, Maps and Mods January 5th, 2012, 08:03 PM
Replies: 27
Views: 15,558
Posted By Avarchillion
Re: MA - The House of Malkav -The Malkavians

well, the assassins have a nice little poison crossbow that shoots bolts that erupt into a poison cloud on impact. this cloud hits up to two enemies and is rather tough to deal with. i thought that...
Forum: Scenarios, Maps and Mods January 5th, 2012, 07:33 PM
Replies: 27
Views: 15,558
Posted By Avarchillion
Re: MA - The House of Malkav -The Malkavians

Thank you for your healthy critic. :-)


puh, did you download the newest version of the mod? i never had a problem with the war ghoul summoning. just tried it and it worked. could be a...
Forum: Scenarios, Maps and Mods July 13th, 2011, 06:22 PM
Replies: 27
Views: 15,558
Posted By Avarchillion
Re: MA - The House of Malkav -The Malkavians

I have been sick today and therefore had the time to check into my mod again.
Well, that let to some bigger changes in the mod and therefore I proudly present "The House of Malkav" 1.3.
I added...
Forum: Scenarios, Maps and Mods June 28th, 2011, 08:48 AM
Replies: 27
Views: 15,558
Posted By Avarchillion
Re: MA - The House of Malkav -The Malkavians

Thanks, I´m going to take a look at that website. :)

well, after playing my mod again, I realized that there still were some balancing issues. So I re-balanced some stuff and there release the...
Forum: Scenarios, Maps and Mods June 26th, 2011, 04:07 PM
Replies: 27
Views: 15,558
Posted By Avarchillion
Re: MA - The House of Malkav -The Malkavians

Thank you!
I made most of this mod about a year ago. Took me about one week of coding, balancing and of course pixel painting, but I just loved doing it.
I love being creative in that kind way.
...
Forum: Scenarios, Maps and Mods June 25th, 2011, 06:54 AM
Replies: 27
Views: 15,558
Posted By Avarchillion
Re: MA - The House of Malkav -The Malkavians

Here an updated version (now 1.2) of my mod, with an additional pretender god "the Ninja-Wannabe" and a new spell to summon 10 Faeriesprites.
Also some balancing.

Have fun. :)
Forum: Scenarios, Maps and Mods June 21st, 2011, 07:51 PM
Replies: 27
Views: 15,558
Posted By Avarchillion
MA - The House of Malkav -The Malkavians

Now updated!

---------------------
Well, after playing Dominions 3 for a time, I turned, as most people do, to the great homemade Usermods. After a time of playing these mods, I found something...
Showing results 1 to 16 of 16

 
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