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Search: Posts Made By: TheDemon
Forum: Dominions 3: The Awakening February 26th, 2013, 10:51 AM
Replies: 12
Views: 4,052
Posted By TheDemon
Re: simultaneous movement

Incorrect.

As of the game right now, attacking the province your army is in with a hidden scout in that province will NOT affect your movement. In fact, your army will move out of that province...
Forum: Scenarios, Maps and Mods October 20th, 2012, 03:59 PM
Replies: 16
Views: 4,214
Posted By TheDemon
Re: Proposal Plague Lands

That is the global scales tag for lucky events. It applies to every nation; it is not nation specific. A nation mod that changes this value would be unusable in multiplayer. Even in singleplayer all...
Forum: Dominions 3: The Awakening October 17th, 2012, 08:15 PM
Replies: 18
Views: 2,925
Posted By TheDemon
Re: Dominions Livestream! 6PM EST Saturday

Made a mistake with the archived stuff, any streams in the future should archive properly (have to check the setting for every video). I will certainly stream more in the future, but as for when it...
Forum: Dominions 3: The Awakening October 7th, 2012, 01:32 AM
Replies: 18
Views: 2,925
Posted By TheDemon
Re: Dominions Livestream! 6PM EST Saturday

Possible I messed up on the gem assignments, or expended them defeating assassinations. Another possibility is bringing a bunch of animals means that my hitpoints eclipses his by a large margin,...
Forum: Dominions 3: The Awakening October 6th, 2012, 09:52 PM
Replies: 18
Views: 2,925
Posted By TheDemon
Re: Dominions Livestream! 6PM EST Saturday

we are using a duel version of GreenHaven:

http://www.mediafire.com/download.php?k4o8t3zm60d0f0h

The starts are fixed in provinces 46 and 13, and have been adjusted to allow for...
Forum: Dominions 3: The Awakening October 6th, 2012, 07:13 PM
Replies: 18
Views: 2,925
Posted By TheDemon
Re: Dominions Livestream! 6PM EST Saturday

There was some timezone confusion on the part of both our duelers. We will be starting extremely shortly.

e: Stream now up. will post again when it's over.
Forum: Dominions 3: The Awakening October 6th, 2012, 04:02 AM
Replies: 18
Views: 2,925
Posted By TheDemon
Re: Dominions Livestream! 6PM EST Saturday

For some reason frosted and blanketthief are way more excited about this than I am. Really don't get that.
Forum: Scenarios, Maps and Mods September 7th, 2012, 03:14 AM
Replies: 21
Views: 5,635
Posted By TheDemon
Re: Conceptual Balance mod 1.93 released!

I've been encouraged to continue my campaign against Send Hunter Spider. Please consider either making it harder to cast (N4 or N5) or more expensive (4 or 5 gems) or both! Right now it is far too...
Forum: Dominions 3: The Awakening August 31st, 2012, 07:33 AM
Replies: 41
Views: 6,734
Posted By TheDemon
Re: Overcoming the barrier to understand Dom 3?

Respectfully, I disagree with your dismissal of 'the acronym pile of noise'. If you want to master a competitive multiplayer game, you must be willing to learn the jargon its players use. Only the...
Forum: Multiplayer and AARs April 21st, 2012, 01:13 PM
Replies: 278
Views: 21,868
Posted By TheDemon
Re: Awestruck. New Late Age game. (Upload Pretenders)

Oh, one more thing I should mention, The Chalice is 5N 4N, which means it costs 40N + 25N. The issue is the game checks those values separately, so if you have 40N gems the game checks and sees you...
Forum: Multiplayer and AARs April 14th, 2012, 10:38 AM
Replies: 278
Views: 21,868
Posted By TheDemon
Re: Awestruck. New Late Age game. (Recruiting)

Hi there. I maintain OPM. One note, OPM fixes mod compatibility bugs but it does NOT fix mod compatibility balance (that's what FF is for). Currently the go-to mod compatibility exploit is to use...
Forum: Dominions 3: The Awakening August 28th, 2011, 03:03 AM
Replies: 14
Views: 3,034
Posted By TheDemon
Re: Requesting a Pedantic Dom3 Guide

Unfortunately it's difficult to write specific answers. You ask when to construct the first fort, I'll have to ask you when does your nation need it done: are your troops output gold or res...
Forum: Dominions 3: The Awakening January 10th, 2011, 07:22 AM
Replies: 15
Views: 1,843
Posted By TheDemon
Re: Negative Damage - Noob question

That makes a lot of sense. So damage does carry over, but can never cause a second death.

edit: does this also apply to phoenix pyre?
Forum: Multiplayer and AARs December 21st, 2010, 07:25 PM
Replies: 294
Views: 24,743
Posted By TheDemon
Re: Preponderance 2 [epic team game returns!]

Interesting on the GoH strategy, we took the opposite view, that if our GoH was ever overwritten we wouldn't put it back up and instead would put our D gems into Legion of Wights and Ghost riders,...
Forum: Multiplayer and AARs December 20th, 2010, 09:58 PM
Replies: 294
Views: 24,743
Posted By TheDemon
Re: Preponderance 2 [epic team game returns!]

At the point where we attacked you, we believed that no one in the entire game had any chance at all of winning a fight vs Jotun/Aby. We did think we had a small chance of being able to race them to...
Forum: Multiplayer and AARs December 20th, 2010, 09:45 PM
Replies: 294
Views: 24,743
Posted By TheDemon
Re: Preponderance 2 [epic team game returns!]

So I thought I'd take a gander back at the pre-game talk.

DrP is up to his usual mischief here. In retrospective I'm actually not sure how much of this is tongue in cheek and how much is serious:...
Forum: Multiplayer and AARs December 20th, 2010, 09:02 PM
Replies: 294
Views: 24,743
Posted By TheDemon
Re: Preponderance 2 [epic team game returns!]

Big thank you to Zeldor for setting the game up, and huge thank you to Ironhawk and Blackguard who kept this game going through all its lulls and difficulties, subbing for missing players is above...
Forum: Multiplayer and AARs December 20th, 2010, 07:46 PM
Replies: 294
Views: 24,743
Posted By TheDemon
Re: Preponderance 2 [epic team game returns!]

Post-mortem:

Should be fairly obvious in hindsight what our plan was as the EA Arco/EA C'tis team. We were of the opinion that C'tis is very underrated in the early game, so we put him in the...
Forum: Multiplayer and AARs December 20th, 2010, 07:14 PM
Replies: 294
Views: 24,743
Posted By TheDemon
Re: Preponderance 2 [epic team game returns!]

Apologies for the last turn stale, I misread the turn due time and ended up submitting 4 minutes late.
Forum: Scenarios, Maps and Mods December 19th, 2010, 10:08 AM
Replies: 406
Views: 80,526
Posted By TheDemon
Re: Endgame Diversity Mod - stable version (v1.1) released

Any reason why the Zmey is only 50 years old? I was quite surprised when BoT started affecting my Zmeys. Is there a reason thematically or is this an oversight?
Forum: Dominions 3: The Awakening December 14th, 2010, 02:10 AM
Replies: 22
Views: 10,967
Posted By TheDemon
Re: A glance at Bogarus

I take a cheap SC in my guide because sometimes you simply have 3 or 4 provinces around your cap that your starting army cannot touch. It's a 1-province SC, problem being you really really need that...
Forum: Dominions 3: The Awakening December 13th, 2010, 12:46 AM
Replies: 27
Views: 3,075
Posted By TheDemon
Re: skelliespam

target the mages rather than the skellies
for me that means fatigue them out. Rigor Mortis, Heat from Hell, Grip of Winter, Curse of Stones. And on your side relief and mass regen. Also it's good if...
Forum: Dominions 3: The Awakening December 7th, 2010, 08:21 PM
Replies: 33
Views: 3,931
Posted By TheDemon
Re: Taxing and Patrolling... is it worth it?

In slightly more intuitive terms:

Both the 100% and the 150% sides of the equation had their income grown by Growth. I am ignoring the 6% income bonus, I am talking about only population growth....
Forum: Dominions 3: The Awakening December 6th, 2010, 08:04 PM
Replies: 33
Views: 3,931
Posted By TheDemon
Re: Taxing and Patrolling... is it worth it?

Exactly. I didn't set my spreadsheet up to do comparisons because I was looking for the breakeven point. If you copy the whole thing to a new sheet, I'm sure you can set up a comparison column.


...
Forum: Dominions 3: The Awakening December 6th, 2010, 10:30 AM
Replies: 33
Views: 3,931
Posted By TheDemon
Re: Taxing and Patrolling... is it worth it?

The population killed from having a tax rate above 100% is far FAR more significant than the population killed by patrolling. I tested this extensively for my Bogarus guide on the wiki. After...
Showing results 1 to 25 of 223

 
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