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Search: Posts Made By: Kartoffel
Forum: WinSPMBT August 24th, 2012, 06:58 PM
Replies: 28
Views: 5,433
Posted By Kartoffel
Question to the community regarding the sportsmanship and z-fire

Dear winSP community,

Do you consider it cheating to use the new, much more accurate and therefore useful (suppresive) z-fire on old scenarios that were no doubt created before z-fire became...
Forum: WinSPMBT August 14th, 2012, 07:24 PM
Replies: 4
Views: 2,202
Posted By Kartoffel
Re: I can't play this game any more - AI takes 10 minutes to complete a turn

I take this thoughtful and informative post to mean that as a result of the high ratio of total formations to total points my game is naturally slowing down and that this is not in any way being...
Forum: WinSPMBT August 14th, 2012, 02:47 PM
Replies: 4
Views: 2,202
Posted By Kartoffel
Exclamation I can't play this game any more - AI takes 10 minutes to complete a turn

Contained at the end of the post is a link to the save game for the turn preceding the slow AI turn.

Although the 10 minute wait I experienced (most of which was not AI/human unit interactions but...
Forum: Campaigns, Scenarios & Maps August 3rd, 2012, 09:56 PM
Replies: 5
Views: 2,442
Posted By Kartoffel
Re: "Gold Dawn" small scenario; looking to be tested

Update:

I got a decisive victory using a medium risk strategy of deploying some of my M113s as 50 cal anti-tank units (I managed to kill 2x BTR and damage one BMP with a lucky 2 pen shot to the...
Forum: Campaigns, Scenarios & Maps August 3rd, 2012, 03:28 PM
Replies: 5
Views: 2,442
Posted By Kartoffel
Re: "Gold Dawn" small scenario; looking to be tested

Sounds interesting, I just downloaded it and will give it a try today.
Forum: WinSPMBT July 3rd, 2012, 04:41 PM
Replies: 1
Views: 1,531
Posted By Kartoffel
Catalan Wars "Bug" ?

Scenario text indicates Vietnam-era battle. This parameter is contraindicated by the positive existence value of an approximately modern-era engagement between Spain and France. Conclusion: subject...
Forum: WinSPMBT June 15th, 2012, 02:25 PM
Replies: 1
Views: 1,549
Posted By Kartoffel
Experiencing interminably waits for the AI to finish?

I was experiencing up to five minute waits for the AI to finish "thinking". To this I am not referring to the cause-effect AI controlled unit interactions that by default are shown through the normal...
Forum: WinSPWW2 June 14th, 2012, 09:28 AM
Replies: 3
Views: 1,573
Posted By Kartoffel
Re: Transposition tools for old scripts - Outils de transposition pour anciens scéna

Does a program already exist that would be able to retrofit old scenarios and maps? I don't know, if it does I haven't heard of it. What I can tell you is that you may need to pay someone to code...
Forum: WinSPWW2 June 13th, 2012, 03:37 PM
Replies: 3
Views: 2,390
Posted By Kartoffel
Re: How long is a medium sized (details inside) battle taking you guys to finish?

P.S. My comments pertaining to my personal estimation of the qualitative status of the animations were not meant to be insulting to the devs, far from it while I consider the animations horrible (and...
Forum: WinSPWW2 June 13th, 2012, 03:24 PM
Replies: 3
Views: 2,390
Posted By Kartoffel
Re: How long is a medium sized (details inside) battle taking you guys to finish?

In my opinion you are spending far to long on your game unless of course you are still learning the ropes. To give you a little perspective it usually takes me around 6 hours or so of dedicated...
Forum: WinSPMBT June 7th, 2012, 08:49 AM
Replies: 6
Views: 1,720
Posted By Kartoffel
Re: Units Sharing Ammo - Too Weird a Concept?

In defense and delay I'll stack same type units without necessarily wanting a more experienced unit who uses ammunition at a faster rate taking ammo from a green unit who uses ammunition at a slower...
Forum: WinSPWW2 June 3rd, 2012, 03:51 PM
Replies: 10
Views: 2,402
Posted By Kartoffel
Should SP morters be able to move and shoot in the same turn like they can now?

Wikipedia says no.
http://img525.imageshack.us/img525/2514/interestingf.jpg
Is it worth changing so that they are like atgms? This would effect my gameplay because I often use my half-track mortars...
Forum: WinSPWW2 May 31st, 2012, 10:40 AM
Replies: 1
Views: 1,338
Posted By Kartoffel
Commendations are in order on making the AI better able to mimic human cognition.

Simply amazing. Did it take very much coding to "teach" the AI how to accomplish variable positional orientations for bunker placement?
...
Forum: WinSPMBT March 11th, 2012, 01:23 PM
Replies: 25
Views: 41,678
Posted By Kartoffel
Re: Could some nuclear weapons be simulated in WinSPMBT?

All this talk of the theoretical inclusion of nuclear weapons within the game's scope has piqued my interest on how the combat interaction between opposing NBC protected forces would play out. I...
Forum: TO&Es January 8th, 2012, 03:49 PM
Replies: 34
Views: 11,800
Posted By Kartoffel
Re: Ironically hilarious environmentally friendly, comfortable and safe BMP-1

Yep, just looked it up on wiki quote. Looks like I goofed on that one :o
Forum: TO&Es January 7th, 2012, 09:57 PM
Replies: 34
Views: 11,800
Posted By Kartoffel
RE Swedish OOB

http://articles.janes.com/articles/Janes-Armour-and-Artillery/Pbv-501-armoured-personnel-carrier-Sweden.html

Made me laugh that a machine designed for killing people can now be operated not only...
Forum: WinSPMBT November 10th, 2011, 05:50 PM
Replies: 7
Views: 2,336
Posted By Kartoffel
Re: SPA Recoilless Rifle Question

Because playing with inferior kit a way to handicap the human player and increase the challenge playing via the A.I.
Forum: WinSPMBT November 8th, 2011, 11:36 PM
Replies: 7
Views: 2,336
Posted By Kartoffel
SPA Recoilless Rifle Question

I'm playing a campaign of Iraq vs. USA circa 2003 and given the fact that in the game the Iraqi's posses SPA RR jeeps was wondering how they would have accomplished indirect fire in reality. Would...
Forum: WinSPWW2 November 6th, 2011, 02:00 PM
Replies: 8
Views: 1,858
Posted By Kartoffel
Re: Can i have English Please

The game is easy to "speed" up if you know which settings to alter. After double right-clicking on the game in Windows navigate to the "Misc" tab.

My settings are:

Map Scroll Sensitivity Zone...
Forum: TO&Es November 6th, 2011, 12:14 PM
Replies: 15
Views: 3,550
Posted By Kartoffel
Forum: TO&Es November 6th, 2011, 09:25 AM
Replies: 15
Views: 3,550
Posted By Kartoffel
Re: Egypt sandbag HMG pit with NVG circa 1957

Why should the mk. 1 eyeball have any kind of vision rating? Without remote sensing technology, something I doubt the Egyptians had at that point, the vision rating should be 0. It's not normally a...
Forum: WinSPWW2 November 5th, 2011, 10:25 PM
Replies: 9
Views: 1,980
Posted By Kartoffel
Suggestions for Belligerents

I'm looking for satifying tank battles but I don't want to be Russia, Germany, USA, UK bloc nations. I dont' care who my opponent is but I want to keep it somewhat historical.
Forum: TO&Es November 5th, 2011, 05:30 PM
Replies: 15
Views: 3,550
Posted By Kartoffel
Egypt sandbag HMG pit with NVG circa 1957

It has a vision of 5. Anyone seen Mummy? Could by some ancient magic :)
Forum: WinSPMBT November 2nd, 2011, 04:33 PM
Replies: 13
Views: 2,477
Posted By Kartoffel
Re: Rally question

The real reason I started this thread was to receive an answer on how to effectively rally without sounding like the moron doesn't know how to effectively rally asking the question directly. In all...
Forum: Campaigns, Scenarios & Maps October 30th, 2011, 06:31 PM
Replies: 3
Views: 1,983
Posted By Kartoffel
Re: Kenyans head for showdown in Somalia

I should think that Anthony's news feeds are meant to give others the inspiration go out and design one themselves.
Showing results 1 to 25 of 127

 
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