.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $5.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > Search Forums

Showing results 1 to 5 of 5
Search took 0.00 seconds.
Search: Posts Made By: shinigami
Forum: SEV Modders Knowledge Base November 6th, 2006, 08:29 AM
Replies: 443
Views: 45,503
Posted By shinigami
Re: More data weirdness

Have you tried:

Weapon Space Min Damage Modifier Formula := iif([%Range%] <= 10 , 10 + 50 * (Get_Design_Ability_Total("AI Tag 02")) , 0)
Weapon Space Max Damage Modifier Formula := iif([%Range%]...
Forum: SEV Modders Knowledge Base October 29th, 2006, 08:20 PM
Replies: 443
Views: 45,503
Posted By shinigami
Re: About TechAreas.txt and requirement

Unless the game can accept a formula for Maximum Level I don't think you're going to be able to make it work exactly like you want. The tech disappearing does make sense, you can't see any tech that...
Forum: SEV Modders Knowledge Base October 28th, 2006, 12:13 PM
Replies: 443
Views: 45,503
Posted By shinigami
Re: You\'re thoughts please!

There are several date related references in the script sections of MainStrings.txt.

As for how to use them... haven't a clue. http://forum.shrapnelgames.com/images/smilies/wink.gif
Forum: SEV Modders Knowledge Base October 22nd, 2006, 12:09 AM
Replies: 443
Views: 45,503
Posted By shinigami
Re: Modding Process

Yeah, that's true (and a great point), "Poor Builders" in this case must a race of mismanagers, put someone else in charge and things run smoothly. It was only intended as an example to show what...
Forum: SEV Modders Knowledge Base October 21st, 2006, 10:12 PM
Replies: 443
Views: 45,503
Posted By shinigami
Re: Modding Process

Here's a cool one;

In SEIV if you wanted to tie a modified version of a standard component or facility to a racial trait you had to create a new tech area and a new version of the comp or...
Showing results 1 to 5 of 5

 
Forum Jump

All times are GMT -4. The time now is 02:01 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2021, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2021, Shrapnel Games, Inc. - All Rights Reserved.