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Search: Posts Made By: Mobhack
Forum: TO&Es September 18th, 2021, 07:32 PM
Replies: 359
Views: 60,531
Posted By Mobhack
Re: Ideas how to improve WinSP MBT/WW2 !

Our WOMBAT or MOBAT - can't recall which as we had 2 A/T platoons, one equipped with each in 1/51 Highland - could have a charge or charges rigged up that went off with the gun to "spoof" where the...
Forum: TO&Es December 13th, 2016, 03:09 PM
Replies: 359
Views: 60,531
Posted By Mobhack
Re: Ideas how to improve WinSP MBT/WW2 !

The to-hit number?

If I am cycling round a set of potential targets and one is way ahead of the others then I know to take that one. But then again, if the lower number is say a T-55 and the...
Forum: TO&Es November 30th, 2012, 08:53 AM
Replies: 359
Views: 60,531
Posted By Mobhack
Re: Ideas how to improve WinSP MBT/WW2 !

I'm a software developer, but not one for this game. Here's a list that comes to my mind:

1) Moving units should know whether they're on top of the tunnel or inside the tunnel. Can you move to...
Forum: TO&Es February 25th, 2011, 01:22 PM
Replies: 359
Views: 60,531
Posted By Mobhack
Re: Ideas how to improve WinSP MBT/WW2 !

While I'd tend to agree that ATGMs, tanks, and other such stuff should probably be spotted after a shot or two ... even knowing for certain an infantry squad is in a 50x50m area is hardly the same as...
Forum: TO&Es February 8th, 2011, 07:39 PM
Replies: 359
Views: 60,531
Posted By Mobhack
Re: Ideas how to improve WinSP MBT/WW2 !

Sand dune hexes and deep snow hexes reduce arty effects a little already, as do mud hexes.

"Airburst" ammo is simply HE cluster in game terms.

Cheers
Andy
Forum: TO&Es March 22nd, 2010, 01:55 PM
Replies: 359
Views: 60,531
Posted By Mobhack
Re: Ideas how to improve WinSP MBT/WW2 !

If you use special forces, then it is a scenario that you will be doing, since these are not the remit of a lowly battalion commander. Such special forces (SAS, Spetz etc) are provided for scenario...
Forum: TO&Es March 11th, 2010, 03:58 PM
Replies: 359
Views: 60,531
Posted By Mobhack
Re: Ideas how to improve WinSP MBT/WW2 !

Some of those UAVs can be quite large. My father-in-law works at the local air base and the ones he sees are the ones that have a larger wingpan than an F-16. I also found this link -...
Forum: TO&Es September 16th, 2009, 10:31 PM
Replies: 359
Views: 60,531
Posted By Mobhack
Re: Ideas how to improve WinSP MBT/WW2 !

If it is important to you, then just rename each of your batteries. e.g. 25 pounder troop 01, 02 etc ...

Simples!*

Cheers
Andy

*http://www.comparethemeerkat.com/home (for the meerkat...
Forum: TO&Es February 28th, 2009, 07:54 PM
Replies: 359
Views: 60,531
Posted By Mobhack
Re: Ideas how to improve WinSP MBT/WW2 !

What if they get popped while landed?[/QUOTE]

In the SP universe, they explode in a ball of flames. No survivors. It comes from the unit class. Planes and helos do not have splittable crews, nor...
Forum: TO&Es February 28th, 2009, 04:03 PM
Replies: 359
Views: 60,531
Posted By Mobhack
Re: Ideas how to improve WinSP MBT/WW2 !

What exactly would be the point for fighter-bombers, since there is nothing to re-crew (damaged planes return to base) and no core unit for the experience to be carried forwards by survivors in a...
Forum: TO&Es November 20th, 2008, 10:48 AM
Replies: 359
Views: 60,531
Posted By Mobhack
Re: Ideas how to improve WinSP MBT/WW2 !

I'd rather like offboard SAM first, am not a spec ops kind ;)

But now seriously, I have fdorgotten answer already, so... Would it be possible to have a "beaten zone" effect for HMG's and MMG's...
Forum: TO&Es December 20th, 2007, 05:33 PM
Replies: 359
Views: 60,531
Posted By Mobhack
Re: Ideas how to improve WinSP MBT/WW2 !

Use the CD version in windowed mode. Setting the window resolution to a size greater than the desktop resolution, and the window will use the desktop size, less the area allocated to the windows task...
Forum: TO&Es November 20th, 2007, 05:46 PM
Replies: 359
Views: 60,531
Posted By Mobhack
Re: Ideas how to improve WinSP MBT/WW2 !

Longer unit or weapon names will not happen. Legacy game code limitation.

Andy
Forum: TO&Es November 14th, 2007, 11:43 AM
Replies: 359
Views: 60,531
Posted By Mobhack
Re: Ideas how to improve WinSP MBT/WW2 !

The side of the map does not matter in the slightest really as there is no indication of North on the maps at all. There are 4 directions - top, left, right, and bottom. Where north is, you can...
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