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Search: Posts Made By: JayThomas
Forum: Scenarios, Maps and Mods July 11th, 2007, 11:44 PM
Replies: 7
Views: 3,550
Posted By JayThomas
No Indies map generator

Here is a small Windows program that basically removes independents from a map, with a twist; you can set a percentage probability for a province to get a population type. The type is picked...
Forum: Scenarios, Maps and Mods June 23rd, 2007, 12:29 AM
Replies: 4
Views: 1,162
Posted By JayThomas
Re: Another Pretender Viewer

This one should work OK. I put many pretender files through it.
Forum: Scenarios, Maps and Mods June 20th, 2007, 12:33 PM
Replies: 4
Views: 1,162
Posted By JayThomas
Re: Another Pretender Viewer

Well, that's a duh for me. I'll at least take the C: out of there.

Thanks
Forum: Multiplayer and AARs June 19th, 2007, 10:30 PM
Replies: 259
Views: 17,637
Posted By JayThomas
Re: Lord of Forest

The debacle of Man is complete. Marignon has slain us!

I set Man to AI.

Thanks for hosting, llamabeast.
Forum: Scenarios, Maps and Mods June 19th, 2007, 10:08 PM
Replies: 4
Views: 1,162
Posted By JayThomas
Another Pretender Viewer

Here is a Windows/.Net2.0 program for viewing saved pretender files in the newlords directory.

Is is very simple. Start it up and all .2h files are displayed in a listbox. Click on one and the...
Forum: Scenarios, Maps and Mods June 19th, 2007, 09:18 PM
Replies: 1
Views: 659
Posted By JayThomas
Re: Characters in the .2H file

I found a way, although some non-english characters are not displayed correctly in my program.
Forum: Scenarios, Maps and Mods June 19th, 2007, 09:40 AM
Replies: 1
Views: 659
Posted By JayThomas
Characters in the .2H file

After figuring out where the pretender name is located in the .2H file, just what is the encodeing of the letters. I'm not familiar with the Unicode standard but the little I've looked up doesn't...
Forum: Scenarios, Maps and Mods June 13th, 2007, 08:10 PM
Replies: 0
Views: 722
Posted By JayThomas
No Indies program

As an exercise in learning C++/.Net programming (It's my hobby) I wrote a little program to append the no independents statements at the end of a map file. It's a console program with no frills.
...
Forum: Multiplayer and AARs June 4th, 2007, 09:10 PM
Replies: 259
Views: 17,637
Posted By JayThomas
Re: Caelum\'s folly continued

I didn't ask for more time. Just never got a chance to do so.

But ironically, I'll be needing less time now than before to complete a turn.. ...
Forum: Dominions 3: The Awakening June 3rd, 2007, 02:25 AM
Replies: 13
Views: 1,191
Posted By JayThomas
Re: How can I lower turn time?

I'm using Security Shield '07 by PCSecurityShield.
Forum: Multiplayer and AARs June 3rd, 2007, 02:16 AM
Replies: 259
Views: 17,637
Posted By JayThomas
Re: Caelum\'s folly continued

Uggg, awful time to have to stale... Sorry about the stale guys. Unexpected work load hit me hard. Fridays and saturdays are usually kick back time but this time it was kick as (mine!!).
Forum: Dominions 3: The Awakening June 1st, 2007, 08:09 AM
Replies: 13
Views: 1,191
Posted By JayThomas
Re: How can I lower turn time?

One thing I noticed on my system is the virus software going ape during a Dom session. If I disconnect from the internet and turn off the virus program, my turns blaze.
Forum: Multiplayer and AARs June 1st, 2007, 07:34 AM
Replies: 167
Views: 15,153
Posted By JayThomas
Re: turn 58

Sorry about the spelling, was looking at the post before http://forum.shrapnelgames.com/images/smilies/redface.gif
Forum: Multiplayer and AARs May 31st, 2007, 08:41 PM
Replies: 167
Views: 15,153
Posted By JayThomas
Re: turn 58

Yes, I jumped in as a sub and was at war with taraswaerto from the start. Got some licks in but things seem to be turning. Especially since spider hordes are crossing my northern border.

Now...
Forum: Multiplayer and AARs May 31st, 2007, 08:35 PM
Replies: 169
Views: 11,039
Posted By JayThomas
Re: New game for new/newish players (recruiting)

The llamaserver has been an excellent platform for pbem games.
Forum: Multiplayer and AARs May 29th, 2007, 05:31 PM
Replies: 111
Views: 7,914
Posted By JayThomas
Re: New turn out!

I'm in also!
Forum: Multiplayer and AARs May 29th, 2007, 03:28 PM
Replies: 313
Views: 29,816
Posted By JayThomas
Re: Broken NAP - beware of Oceania

R'lyeh is no more. Only a single large army wandering around is left. It is starving and troops are deserting.

A most terrible end for the tenticled ones.

This was my first multiplayer game...
Forum: Multiplayer and AARs May 12th, 2007, 03:12 PM
Replies: 167
Views: 15,153
Posted By JayThomas
Re: All-consuming Flame

Yes, we thank you for pruning out the weak. Only the strong survive!!
Forum: Multiplayer and AARs May 11th, 2007, 08:19 PM
Replies: 229
Views: 18,835
Posted By JayThomas
Forum: Multiplayer and AARs May 9th, 2007, 11:02 PM
Replies: 6
Views: 1,464
Posted By JayThomas
Re: noob question... sry

Sorry, the game manual.
Forum: Multiplayer and AARs May 9th, 2007, 10:41 PM
Replies: 6
Views: 1,464
Posted By JayThomas
Re: noob question... sry

Pages 87 and 88 go into global enchantments and how to displel them.
Forum: Multiplayer and AARs May 9th, 2007, 09:48 PM
Replies: 167
Views: 15,153
Posted By JayThomas
Re: Turn 51

Sorry, I confused this game with another. My turn is in.
Forum: Multiplayer and AARs May 9th, 2007, 08:42 PM
Replies: 167
Views: 15,153
Posted By JayThomas
Re: Turn 51

I have not received turn 51 yet.

To bad about AdmiralZhao.
Forum: Multiplayer and AARs May 8th, 2007, 10:08 PM
Replies: 229
Views: 18,835
Posted By JayThomas
Re: Does anyone care about globals?

I've been gun shy. I'll give it another go.

Went, through... Hew
Forum: Multiplayer and AARs May 8th, 2007, 09:54 PM
Replies: 302
Views: 23,556
Posted By JayThomas
Re: BACK UP

I'll get get going as well.
Showing results 1 to 25 of 143

 
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