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Search: Posts Made By: Lurker_at_Threshold
Forum: Scenarios, Maps and Mods November 24th, 2009, 12:43 AM
Replies: 51
Views: 9,495
Re: Balance Machaka

Anansi the spider

http://en.wikipedia.org/wiki/Anansi
Forum: Dominions 3: The Awakening October 22nd, 2009, 12:22 AM
Replies: 59
Views: 8,627
Re: MA Man in latest CBM

Thank you for your appreciation. Given that man represents medieval England, I've always felt that they were rather boring. Although I have no skill with modding I've always figured it would be a...
Forum: Dominions 3: The Awakening October 20th, 2009, 11:02 PM
Replies: 59
Views: 8,627
Re: MA Man in latest CBM

I always thought it would be cool if MA Man could summon Oberon's court and the high royalty of the Fey. Their departure could have been the cause of the drain during the LA, as the witches were...
Forum: Scenarios, Maps and Mods October 12th, 2009, 03:59 PM
Replies: 53
Views: 7,203
Re: Warhammer Greenskin hype/brainstorming thread....

What paths are you planning on giving the mages?

I think the capital only sites should be idols of gork/mork respectively each would give 1 F and 1 N gem. There could be a separate badlands or...
Forum: Scenarios, Maps and Mods October 5th, 2009, 11:45 PM
Replies: 53
Views: 7,203
Re: Warhammer Greenskin hype/brainstorming thread....

Though it pains me to say it, I think astral, weak fire, extremely weak death, and nature would probably be the best fits for waagh magic. I mean what better approximation of a brain busta can you...
Forum: Scenarios, Maps and Mods September 21st, 2009, 10:34 PM
Replies: 10
Views: 2,640
Re: Warhammer Highelves: Speculation and hype

I would give them a chance to access low level earth as their third path. It synergies extremely well with both fire and astral and gives thematic access to gifts of heaven, a good stand in for one...
Forum: Scenarios, Maps and Mods September 17th, 2009, 09:13 PM
Replies: 51
Views: 9,495
Re: Balance Machaka

Heretical priests with a astral/holy national variant of ermor's apostasy which with a booster and a little research could be on the front lines belching gouts of astral fire? Said priests could...
Forum: Scenarios, Maps and Mods September 17th, 2009, 11:19 AM
Replies: 51
Views: 9,495
Re: Balance Machaka

There was a thread a few months back on how to improve Machaka thematically.

Personally I think Machaka needs a set of national summons. Given that the medieval kingdoms of west africa practiced...
Forum: Scenarios, Maps and Mods July 31st, 2009, 05:06 PM
Replies: 101
Views: 25,592
Re: MA al-Nadim - The thousand and one nights (Feature completish, playtest now!)

Pro's: great combat mages, strong sacreds, solid infantry, strong summons, fantastic magical diversity,

Con's: horrible province defense, old mages


I did some play testing on mighty. Once...
Forum: Scenarios, Maps and Mods July 25th, 2009, 04:24 PM
Replies: 101
Views: 25,592
Re: MA al-Nadim - The thousand and one nights (Now version 0.1!)

For your upper level Jinn tiers it could be something like this.

The second tier could be Ifrit and Marid Beys. The Ifrit Bey's would be thugable, with a powerful fire shield and full fire...
Forum: Scenarios, Maps and Mods July 23rd, 2009, 08:36 PM
Replies: 101
Views: 25,592
Re: MA al-Nadim - The thousand and one nights (Now version 0.1!)

I played a test game using a duel bless strategy (astral, water) which works amazingly well with the Dervishes. However in doing so I noticed something that is extremely broken. Base scimitars are...
Forum: Scenarios, Maps and Mods July 22nd, 2009, 02:12 PM
Replies: 101
Views: 25,592
Re: EA al-Nadim - The thousand and one nights (WIP)

Slightly increased stats, a minor magical item or two, and a secondary affliction causing attack. Enough to make them thugable in the same sense as a Sleeper, but hardly a super combatant.
Forum: Scenarios, Maps and Mods July 22nd, 2009, 01:40 PM
Replies: 101
Views: 25,592
Re: EA al-Nadim - The thousand and one nights (WIP)

Looks great, I like the new sprites. The alchemists will be a useful tool for site searching/forging and the most likely source for the all important dwarven hammer.

The mystic should probably be...
Forum: Scenarios, Maps and Mods July 22nd, 2009, 12:45 AM
Replies: 101
Views: 25,592
Re: EA al-Nadim - The thousand and one nights (WIP)

The capital only H3 priest could be named a mufti. If you could individually hijack a nations option for a unique profit, while still keeping them playable, the dwarf smith could be a good option.
...
Forum: Scenarios, Maps and Mods July 18th, 2009, 03:40 PM
Replies: 38
Views: 4,920
Re: Brainstorm: EA/MA/LA Arabian/Islamic themed nation

I think its way past due for an Arabic nation mod; especially considering the breadth of history and mythology that has thus far, gone untapped.

Thematically I think you are spot on for the EA....
Forum: Scenarios, Maps and Mods April 30th, 2009, 08:34 PM
Replies: 25
Views: 3,513
Re: Any Machaka love?

How does this look for mage selection. I love your idea for reinventing the eye, ear and voice.

Spider Elder- A drider mage representing the loyalist black sorcerers who were transformed following...
Forum: Scenarios, Maps and Mods April 19th, 2009, 05:54 PM
Replies: 25
Views: 3,513
Re: Any Machaka love?

But outside of Anansi, which surprisingly isn't included for Machaka, spiders aren't all that well represented in African mythology whereas animism and lesser deities are. Secondly they weren't so...
Forum: Scenarios, Maps and Mods April 19th, 2009, 01:31 PM
Replies: 25
Views: 3,513
Re: Any Machaka love?

The epic of Sundiata would probably be your best bet. Historical king but with much legend thrown in, in terms of magic and such. I did however read an excellent hellboy story, Makoma, that had an...
Forum: Scenarios, Maps and Mods April 18th, 2009, 07:16 PM
Replies: 25
Views: 3,513
Re: Any Machaka love?

Personally I think it would be cool to have Early Age Machaka be able to summon a litany of lesser gods, cumulating in with size 6 giant spiders and the lion headed titan pretenders which broader...
Forum: Scenarios, Maps and Mods April 5th, 2008, 04:40 AM
Replies: 25
Views: 7,410
Re: Dark Elves?

Why an avatar of khaine of course (though depending on pretender, simply an avatar of murder) as an expensive level 9 blood summon of doom. Though like the vermin lord, consigned to the background...
Forum: Scenarios, Maps and Mods April 5th, 2008, 12:00 AM
Replies: 25
Views: 7,410
Re: Dark Elves?

I really like Valandil assessment of the dark elves but I would have some suggestions. The darkelves are not the nicest race in the world with much of their society being centered around the cult of...
Showing results 1 to 21 of 21

 
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