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Search: Posts Made By: Deathblob
Forum: Scenarios, Maps and Mods October 8th, 2011, 07:55 PM
Replies: 104
Views: 52,493
Posted By Deathblob
Re: Adept's Balance Mod 1.00 ready

Well, it should be obvious that "training level" excludes giants, troglodytes, mounted units, units with glamor, elephants, sacred units, hydras, minotaurs, mammoths, shamblers, and demons. It's...
Forum: Scenarios, Maps and Mods October 5th, 2011, 07:21 PM
Replies: 104
Views: 52,493
Posted By Deathblob
Re: Adept's Balance Mod 1.00 ready

That would leave your unit very vulnerable and exposed!

I suggest dual-wielding in this case, so your unit is not impotent after the weapon's charge is expended. If both weapons have long shafts,...
Forum: Scenarios, Maps and Mods October 5th, 2011, 06:37 PM
Replies: 104
Views: 52,493
Posted By Deathblob
Re: Adept's Balance Mod 1.00 ready

Thanks Foodstamp!

You are obviously an expert on penetration, having joined these forums in Oct 2006, whereas I only joined in May 2011. I am just a very young grasshopper. A nymph, in fact.
Forum: Scenarios, Maps and Mods October 5th, 2011, 06:09 PM
Replies: 104
Views: 52,493
Posted By Deathblob
Re: Adept's Balance Mod 1.00 ready

Not that i really want to get into an argument about historicity, but historically an axe had an advantage in penetrating power, because it had a heavy head that came to an 'edge' (not actually that...
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