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Search: Posts Made By: se5a
Forum: Space Empires: IV & V July 7th, 2008, 08:26 AM
Replies: 2
Views: 855
Posted By se5a
Re: seeking advice about how to handle a bug (as h

Sending the savegame and a description of the bug (in this case, not being able to load the combat replay, looks like you've already figured out what happened to the fighters) to se5(at)malfador.com
Forum: Space Empires: IV & V June 14th, 2008, 10:13 PM
Replies: 10
Views: 1,568
Posted By se5a
Re: Ver 1.74 patch with Balance Mod?

has anyone done that for balance mod?
Forum: Space Empires: IV & V June 13th, 2008, 06:53 PM
Replies: 9
Views: 1,272
Posted By se5a
Re: Seeking advice: shipsets in PBW

steam shouldn't affect mod data files though.
is 1.74 out for steam now?
Forum: Space Empires: IV & V June 13th, 2008, 04:53 PM
Replies: 9
Views: 1,272
Posted By se5a
Re: Seeking advice: shipsets in PBW

This is SEV right?

regardless, it's not the shipset causing the problem.
your player needs to make sure he's got the same version of the mod files. he should redownload and re-install them
...
Forum: Space Empires: IV & V June 10th, 2008, 05:22 PM
Replies: 1,561
Views: 187,730
Posted By se5a
Re: Balance Mod

that's unusual, he didn't give us any warning...
Forum: Space Empires: IV & V June 10th, 2008, 12:59 AM
Replies: 78
Views: 7,033
Posted By se5a
Re: Warning! Do NOT apply XP SP 3!

There should be a jumper which will do the same thing in a matter of seconds, look in the mobo book, or if you've not got that, find it online.
it may even be writen on the mobo, something along...
Forum: SEIV May 1st, 2008, 01:43 AM
Replies: 1,421
Sticky: PBW status
Views: 204,731
Posted By se5a
Re: PBW status

err... Never mind I found it. (update empire file in text mode)
Forum: Space Empires: IV & V April 29th, 2008, 01:22 AM
Replies: 18
Views: 1,764
Posted By se5a
Re: OT: Here\'s a happy thought...

if you destroyed a planet... how much of it would end up staying it that orbit?
Forum: Space Empires: IV & V April 26th, 2008, 08:34 AM
Replies: 8
Views: 1,328
Posted By se5a
Re: se5 JunkYardWars

JunkYardWars II on PBW is about to start, get in now if you want to join!!!

link: http://seiv.pbw.cc/text/index.jsp?menu=gamemenu.jsp%3fgame=5532ll&body=gamebody.jsp%3fgame=5532ll
Forum: Space Empires: IV & V April 19th, 2008, 02:22 AM
Replies: 8
Views: 1,328
Posted By se5a
Re: se5 JunkYardWars

so... has anyone noticed any bugs before I nag someone to install it on pbw?
Forum: Space Empires: IV & V April 15th, 2008, 06:58 AM
Replies: 8
Views: 1,328
Posted By se5a
Re: se5 JunkYardWars

basically I've joined fyron's crusade against ZIP, zip's compression ratio is crap. I didn't use rar because I'm not terribly fond of winrar, and 7-zip does not create rar, (it will open them...
Forum: SEIV April 14th, 2008, 05:08 PM
Replies: 1,421
Sticky: PBW status
Views: 204,731
Posted By se5a
Re: PBW status

PBW is failing to send out emails again.
Forum: Space Empires: IV & V April 14th, 2008, 12:13 AM
Replies: 8
Views: 1,328
Posted By se5a
se5 JunkYardWars

I've finally got around to updating JYW for SEV.
you can find version 0.04 on PBW as a zip file or on se.net as a .7z

I've set up a PBW game called SE5 "JunkYardWars II" I'll get this started...
Forum: Space Empires: IV & V April 7th, 2008, 05:17 PM
Replies: 1,561
Views: 187,730
Posted By se5a
Re: Balance Mod

does he mean that DUC is too cheep?
Forum: Space Empires: IV & V March 27th, 2008, 03:45 PM
Replies: 10
Views: 1,971
Posted By se5a
Re: SE5 Patch 1.71

se5a would like to note that he will be re-releasing Junk Yard Wars mod soon.
Forum: Space Empires: IV & V March 9th, 2008, 03:24 AM
Replies: 1,561
Views: 187,730
Posted By se5a
Re: Balance Mod

if you're just going past during the turn you have to order it to load though. does it use a movement point to do so?
Forum: Space Empires: IV & V February 27th, 2008, 02:31 AM
Replies: 12
Views: 2,004
Posted By se5a
Re: Can\'t play SEV

rolling back drivers is pretty common, and unless you recently updated a driver to get a game running in the first place, it's not likely to break another game.
Forum: Space Empires: IV & V February 26th, 2008, 07:22 AM
Replies: 12
Views: 2,004
Posted By se5a
Re: Can\'t play SEV

hate to ask the obvious question, but have you tried updating or rolling back your video driver?
Forum: Space Empires: IV & V February 21st, 2008, 12:31 AM
Replies: 46
Views: 4,999
Posted By se5a
Re: Sins of a Solar Empire

is there a demo yet?
Forum: Space Empires: IV & V February 20th, 2008, 04:11 PM
Replies: 46
Views: 4,999
Posted By se5a
Re: Sins of a Solar Empire

that thread is way off topic, and doesn't really talking about sins
Forum: Space Empires: IV & V February 14th, 2008, 04:01 PM
Replies: 24
Views: 2,764
Posted By se5a
Re: PBW needs your help

really? I'd not looked at them all. still, the custom ones are probibly txt.
Forum: Space Empires: IV & V February 14th, 2008, 03:50 PM
Replies: 24
Views: 2,764
Posted By se5a
Re: PBW needs your help

Fyron tells me that he thinks the doubling up of the shipset at empire creation has been fixed.
Forum: Space Empires: IV & V February 14th, 2008, 02:54 PM
Replies: 24
Views: 2,764
Posted By se5a
Re: PBW needs your help

you can actualy open a .x file with a text editor such as notebook. it's all just a bunch of coordinates. inside the .x file the texture file is called, there is no requirement for it to be any...
Forum: Space Empires: IV & V February 14th, 2008, 12:01 AM
Replies: 24
Views: 2,764
Posted By se5a
Re: PBW needs your help

maybe if pushed, aaron could get it to run with the .x file, but without the textures.

basicly each model, has a .x file and one more more texture files. the .x file just describes the triangles...
Forum: Space Empires: IV & V November 15th, 2007, 01:28 AM
Replies: 18
Views: 2,298
Posted By se5a
Re: SE:V v1.63 Available

try on another computer, if it works, zip the whole thing and shift it over to the one you want to play on.
Showing results 1 to 25 of 500

 
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