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Search: Posts Made By: clomaka
Forum: Weird Worlds: Return to Infinite Space September 25th, 2012, 05:38 PM
Replies: 3
Views: 6,017
Posted By clomaka
Re: Modding WW for iOS

%^&$%^$, i hate case-sensitivity. multi-pages are fine unless it calls for a gfx that doesn't exist. still not sure about multi-quests firing off, but i'd bet that one quest was calling the same gfx...
Forum: Weird Worlds: Return to Infinite Space September 24th, 2012, 10:15 PM
Replies: 3
Views: 6,017
Posted By clomaka
Re: Modding WW for iOS

I'll add this into the main post once i track it down, but it seems like having two quests fire off at the same time causes it to crash, and a string of multiple pages of text w. goto commands seems...
Forum: Weird Worlds: Return to Infinite Space September 22nd, 2012, 04:20 PM
Replies: 3
Views: 6,017
Posted By clomaka
Re: Modding WW for iOS

Here's the generic ship graphics with the glows added back in. There's a few extra ships from the other mods that I pulled from, but I wanted to be sure I got all the default ones.
Forum: Weird Worlds: Return to Infinite Space September 18th, 2012, 12:26 AM
Replies: 3
Views: 6,017
Posted By clomaka
Modding WW for iOS

It CAN be done! That said, it was a super pain in the arse. I'm going to post all that needs to be done here a) for myself should I decide to do more to my mod, and b) for anyone else out there...
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