.com.unity Forums
  The Official e-Store of Shrapnel Games

This Month's Specials

BCT Commander- Save $8.00
winSPWW2- Save $5.00

   







Go Back   .com.unity Forums > Search Forums

Showing results 1 to 21 of 21
Search took 0.00 seconds.
Search: Posts Made By: MasterPiece3000
Forum: Campaigns, Scenarios & Maps June 13th, 2020, 08:08 AM
Replies: 4
Views: 3,686
Posted By MasterPiece3000
Scenario 476

Scenario 476 lists Belgian Defend vs German Advance....in Sicily? Scenario loaded from list is USA vs German. Also, 47mm cannon in C1 Bunker for USA is using sound effects for MG, very unrealistic....
Forum: winSPMBT August 25th, 2018, 04:36 PM
Replies: 15
Views: 35,227
Posted By MasterPiece3000
Re: We've Upgraded the Upgrades!

So why does the Boys AT rifle sounds like a semi-auto? Please correct. Thank you.
Forum: TO&Es November 29th, 2016, 06:47 PM
Replies: 3
Views: 2,544
Posted By MasterPiece3000
Re: Soviet BA64 and GAZ Truck

Sorry about the late reply; Scenario 399, East Prussia. Per the notes in the scenario the tanks are slowed down.
Forum: TO&Es November 24th, 2016, 01:18 PM
Replies: 3
Views: 2,544
Posted By MasterPiece3000
Soviet BA64 and GAZ Truck

Soviet BA64 and GAZ truck sound like horse carriage when they are moved. Is there going to be a fix for this? Yes, I have the current patch.
Forum: WinSPWW2 September 14th, 2016, 10:06 PM
Replies: 7
Views: 2,137
Posted By MasterPiece3000
Re: Mouse Double Click

No it doesn't. If I was using the free download I would of not of even mentioned this but since my money was used to purchase your game I feel that I should at least receive something other than a...
Forum: WinSPWW2 September 14th, 2016, 07:01 PM
Replies: 7
Views: 2,137
Posted By MasterPiece3000
Mouse Double Click

Any reason why the mouse will double click on the game when I only click once on a unit, option key, etc? Doesn't do it all the time but enough to make it annoying.
Forum: WinSPWW2 May 21st, 2016, 06:24 PM
Replies: 2
Views: 1,866
Posted By MasterPiece3000
Windows 10

Anyone experiencing problems with their SPWW2 when using Windows 10? Mainly noticeable delay when moving units, rallying.
Forum: After Action Reports March 6th, 2015, 07:31 PM
Replies: 5
Views: 7,180
Posted By MasterPiece3000
Re: Units Loaded on Vehicles

Yes, I meant as far as occupants riding say on tanks or in open APCs like a halftrack or utility truck that doesn't have a tarp on it. I've been doing the same thing as far as hitting tanks with...
Forum: After Action Reports March 6th, 2015, 10:55 AM
Replies: 5
Views: 7,180
Posted By MasterPiece3000
Units Loaded on Vehicles

Is there anyway to see if there are enemy units riding on your opponents vehicles?
Forum: WinSPWW2 November 4th, 2014, 11:24 AM
Replies: 0
Views: 1,860
Posted By MasterPiece3000
Large Font Option

Not sure when the option was added but just wanted to say "thanks" for the large font option. My eyes thank you even more.
Forum: TO&Es June 12th, 2013, 03:52 AM
Replies: 3
Views: 1,458
Posted By MasterPiece3000
Use of Artillery in Clearing Concertina Wire/Mines

Was wondering, is it possible to clear concertina (barbed) wire and mines via artillery barrage? I tried it on a few scenarios and it didn't seem to do anything (that is I didn't see any effect on...
Forum: WinSPWW2 February 7th, 2013, 03:40 PM
Replies: 2
Views: 1,389
Posted By MasterPiece3000
Forum: WinSPWW2 February 7th, 2013, 11:13 AM
Replies: 2
Views: 1,389
Posted By MasterPiece3000
Semi Auto Rifle Sound Effects in Reference to Bunker/Pillbox/Fortified House etc

Why do rifles like a .303, Kar 98K, Mosin-Nagant, etc, have an automatic rifle (or machine gun) sound while firing from a pillbox, bunker, fortified house, etc? Not a big deal, just wondering if this...
Forum: WinSPWW2 January 19th, 2013, 08:06 AM
Replies: 6
Views: 1,598
Posted By MasterPiece3000
Re: Pillbox Firing HE at Armor When AP is Available

OK, I'll take a peek at that. Didn't even think about it. Also, I have no idea what a scenario editor is since I've never had the need to edit a scenario. Nonetheless, my question is more or less...
Forum: WinSPWW2 January 19th, 2013, 04:00 AM
Replies: 6
Views: 1,598
Posted By MasterPiece3000
Re: Pillbox Firing HE at Armor When AP is Available

Actually it's Scenario 287. 282 was the last scenario number I had in my notes. Sorry for the confusion.
Forum: WinSPWW2 January 18th, 2013, 07:35 PM
Replies: 6
Views: 1,598
Posted By MasterPiece3000
Re: Pillbox Firing HE at Armor When AP is Available

I stated in my OP that AP is available for the pillbox's 76mm cannon. 40 rounds to be exact. Not sure why you are saying that no AP is available for that pillbox when even someone as green as I am in...
Forum: WinSPWW2 January 18th, 2013, 11:58 AM
Replies: 6
Views: 1,598
Posted By MasterPiece3000
Pillbox Firing HE at Armor When AP is Available

Scenario 282, Soviet Pillbox ABO is firing at a Germn Stug IIIe with HE rounds from it's 76mm cannon while AP is available. Any reason for this? I would think that it would use AP from the 76mm...
Forum: WinSPWW2 December 13th, 2012, 05:35 AM
Replies: 5
Views: 1,874
Posted By MasterPiece3000
Re: Infantry vs Artillery

Most arty units are not trained to engage infantry. I noticed that most arty units in this game if far enough away from the action rarely have a combat arms team 'guarding' them. For the most part...
Forum: WinSPWW2 November 21st, 2012, 06:14 PM
Replies: 2
Question: Smoke Effect
Views: 1,604
Posted By MasterPiece3000
Question Smoke Effect

I noticed on my game that the smoke effects will sometimes dissapear when a unit (ground unit, such as a rifle or engineer unit) pops off a smoke round and I am unable to activate smoke on my game...
Forum: WinSPWW2 November 21st, 2012, 05:50 PM
Replies: 5
Views: 1,884
Posted By MasterPiece3000
Re: Movement With Suppression

I noticed that the type of unit as well seems to be a factor in reagrds to morale when compared to suppression points. In other words a crew may become routed with less suppression points than say an...
Forum: WinSPWW2 November 20th, 2012, 11:13 AM
Replies: 1
Views: 1,808
Posted By MasterPiece3000
AT Rifle Sound Effects

Anyone having problems with the anti-tank rifles sounding like regular rifles firing HE rounds instead of sounding like the armour-piercing rounds? I noticed this happening after I loaded the fourth...
Showing results 1 to 21 of 21

 
Forum Jump

All times are GMT -4. The time now is 05:10 AM.


Powered by vBulletin® Version 3.8.1
Copyright ©2000 - 2024, Jelsoft Enterprises Ltd.
Copyright ©1999 - 2024, Shrapnel Games, Inc. - All Rights Reserved.