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Search: Posts Made By: miq
Forum: TO&Es June 3rd, 2023, 05:52 AM
Replies: 26
Views: 4,226
Posted By miq
Re: 2023 OOB Errors and omissions reports

Ukraine obat79, formation #197: both Schmel teams won't fit into Marder 1A3.
Forum: TO&Es May 9th, 2023, 12:24 PM
Replies: 26
Views: 4,226
Posted By miq
Re: 2023 OOB Errors and omissions reports

100 mm gun mounted on unit #915 in Ukraine OOB (obat79) sounds like heavy machine gun.
Forum: TO&Es January 2nd, 2023, 03:28 PM
Replies: 130
Views: 20,260
Posted By miq
Re: Ukraine OOB New and Old Toys

A few minor issues:

Formation #107 should be using trucks (unit #598), not jeeps.

Formation #194 has extra space in title.

Territorial companies #997, #998 have extra "Pl" in title.
Forum: WinSPMBT December 9th, 2022, 02:14 PM
Replies: 6
Views: 2,732
Posted By miq
Re: Troops disappear after entering a building

Yep, I'm quite sure I just selected the opponents and rotated the generated maps without actually touching the map generator inputs. Just / and = keys.

But I cannot reproduce it either.
Forum: TO&Es October 1st, 2022, 03:29 AM
Replies: 103
Views: 35,213
Posted By miq
Re: Poland OOB

Also, I could not find any difference between infantry units 268 and 269 except for LBM and 'available from'. They appear as options for Rifle Company (006).
Forum: TO&Es September 29th, 2022, 03:00 PM
Replies: 103
Views: 35,213
Posted By miq
Re: Poland OOB

The Spike ATGM platoon in MRV Company+ (334) is only available until 2021. Should it be later?
Forum: WinSPMBT September 24th, 2022, 07:50 AM
Replies: 21
Views: 5,387
Posted By miq
Re: Possible ideas for next patch

My suggestions to improve playability without touching game mechanics:

Third setting for artillery animation: fast for rocket artillery, slow for everything else.

Another key shortcut (shift-t...
Forum: WinSPMBT June 26th, 2022, 05:08 AM
Replies: 6
Views: 2,732
Posted By miq
Re: Troops disappear after entering a building

Yes, I was just rotating the locations in battle generator map view using / and = until that particular map appeared. Game version is v16 Extended.
Forum: WinSPMBT June 25th, 2022, 08:13 AM
Replies: 6
Views: 2,732
Posted By miq
Troops disappear after entering a building

This is a generated battle Vietnam vs China 06/22, battle location 168. After a few turns I found out that some units (M0, N0, N1) have been "destroyed". It appears that a W.Building in a water hex...
Forum: TO&Es June 14th, 2022, 12:54 PM
Replies: 6
Views: 3,211
Posted By miq
Re: African OOB Thread

Mozambique (obat081) has plane icons for two scout units: 068 and 070.
Forum: Mods May 4th, 2022, 03:16 PM
Replies: 3
Views: 2,018
Posted By miq
Re: Sound mapping and sound mods

Sure.

https://drive.google.com/file/d/14H_9Zc8WlFhzmcoFHqWckWP_UtXC-k6E/view?usp=sharing
Forum: TO&Es March 19th, 2022, 05:17 PM
Replies: 130
Views: 20,260
Posted By miq
Re: Ukraine OOB New and Old Toys

Sorry typo, I meant #102. Cannot see the APC-wheeled options on either page.
Forum: TO&Es March 19th, 2022, 03:36 PM
Replies: 130
Views: 20,260
Posted By miq
Re: Ukraine OOB New and Old Toys

Another weird thing is that I cannot select APC for machine guns when using formation #099 BMP Bn Spt Co B (see screenshot).

Same problem occurs with formation #103 BTR Bn Spt Co B.
Forum: TO&Es March 17th, 2022, 12:34 PM
Replies: 130
Views: 20,260
Posted By miq
Re: Ukraine OOB New and Old Toys

I've got a problem with formation #209 (Light APC MGs) when selecting 12.7mm NSV. Three squads of four men each will not fit into BPM or some more modern BTR either. Should probably have just two...
Forum: Mods January 27th, 2022, 03:46 PM
Replies: 3
Views: 2,018
Posted By miq
Question Sound mapping and sound mods

For a while now I have been collecting gun sound clips which I have edited, mastered and assigned to whatever country OOB I'm currently playing with (or against). Currently I've got 40+ custom sounds...
Forum: WinSPMBT June 7th, 2021, 03:38 PM
Replies: 1
Views: 1,581
Posted By miq
Angry Campaign, river, forgot the barge carriers

The game is saved in the deployment phase and all I have is rubber boats...

I could not understand how to add carriers with ScenHack and if I use native editor the enemy will be also deployed in a...
Forum: TO&Es April 28th, 2020, 04:50 PM
Replies: 17
Views: 7,939
Posted By miq
obat11 Russia

I'm unable to fit the HMG platoon into any of the assigned vehicles (formations 509, 510, 511). I've got the same issue with MMG formations 67 and 503 when selecting BTR-82(A).

Unit 872 with NSV...
Forum: TO&Es April 8th, 2020, 05:13 AM
Replies: 4
Views: 2,348
Posted By miq
Re: obat23 Vietnam

Thanks for clarification. I was expecting the container being the cheaper, lesser unit and the scouts looked like obvious duplicates but it appears to be more complicated...

Also, many thanks for...
Forum: TO&Es April 7th, 2020, 01:40 PM
Replies: 4
Views: 2,348
Posted By miq
obat23 Vietnam

Ammo dump and ammo container have the same cost, for other nations the latter one is usually cheaper (units 232 and 607).

Scout Platoon and 3 Scouts seem to be identical and overlapping after 1971...
Forum: TO&Es January 19th, 2019, 06:36 PM
Replies: 4
Views: 3,158
Posted By miq
Re: obat39 Romania

The following scout units have sound 228 in third and fourth slots which makes grenade sound like SMG:

284
285
289
374
376
Forum: TO&Es January 13th, 2019, 07:51 AM
Replies: 4
Views: 3,158
Posted By miq
obat39 Romania

All sources I can find state that MLVM vehicle should have KPVT in turret instead of 25mm cannon. I've changed the weapon in first slot to 56 with 50HE/25AP load and adjusted fire control to 2 and...
Forum: TO&Es January 13th, 2019, 07:31 AM
Replies: 38
Views: 13,022
Posted By miq
obat26 Afghanistan

Unit 412 (Cavalry Scouts) makes airplane sounds while traveling and should be adjusted from 7 to 17.
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