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				 Re: What are the characteristics of your favorite race? 
 Here's one option:
 Culture: Engineers, Artisans, whatever fits the race RP-wise
 
 Physical Characteristics
 Physical Strength		50
 Intelligence		        150
 Cunning		                50
 Environmental        		96
 Reproduction	        	100
 Happiness	        	100
 Aggressiveness	        	75
 Defensiveness	        	125
 Political Savvy	        	50
 
 Vocational Aptitude
 Mining           		120
 Farming	                	60
 Refining         		90
 Construction	        	***
 Repair	                	50
 Maintenance		        120
 
 *** = "whatever I can afford"
 
 Advanced Traits	: Advanced Storage
 : Religious
 
 And another:
 
 Culture: Engineers, Artisans, whatever fits the race RP-wise
 
 Physical Characteristics
 Physical Strength		50
 Intelligence		        150
 Cunning		                50
 Environmental        		96
 Reproduction	        	100
 Happiness	        	100
 Aggressiveness	        	100
 Defensiveness	        	100
 Political Savvy	        	50
 
 Vocational Aptitude
 Mining           		100
 Farming	                	100
 Refining         		100
 Construction	        	***
 Repair	                	50
 Maintenance		        120
 
 *** = "whatever I can afford"
 
 Advanced Traits	: Advanced Storage
 : Organic
 
 For P&N, I usually try to get either Living Ships (especially with organic races), or Advanced Automation.  "Big Thinkers" is also a fun one.
 
 In general -- I don't bother with covert action, except to defend, so Cunning is irrelevant.  Trade income, well, I'd rather pump those points into my own economy than rely on the friendliness of others.  Physical strength, numbers can overcome that.  With religious races, plan on the talisman and drop your aggression through the floor.  I then like to pay as little in maintenance as possible, and build as fasta s possible; if I need stuff repaired, I'll pile on repair components.  And so on.
 
				__________________ 
				-- Sean 
-- GMPax
 
Download the Small Ships mod , v0.1b Beta 2.
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