Re: PvK Balance Mod Version 1.1 posted (for SE4 Gold Version 1.91 - Patch 4)
			 
             
			
		
		
		
		Just some ideas - not really tested... 
 
Double point costs for research, construction, and minerals. 
Increase Maint Reduction to 200 per point. 
Halve point costs for ground combat. 
 
Let repair range from 50% to 200% - cost maybe 5 points per point of repair, with no increase in cost.  (so 200% repair would cost you 500 pts, dropping to 50 would save you 250 pts) (it could probably cost less than that, but 5 is such a nice even number...) 
 
Suggest maxing Defensiveness at 110%, allow aggressiveness to go to 120%. 
 
Eliminate Bezerker, or give it more penalties (less consruction seems good).  Ditto with Merchant (suggest more ship combat penalties) 
 
Good luck! 
		
	
		
		
		
		
		
		
			
		
		
		
		
		
		
	
		
		
	
	
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